The lights are on
Dead Rising 2 added a brand-new character to the Dead Rising universe, an impressive weapons-crafting system, and the ability to fill the screen with more zombies than before. One thing is didn't have, however, was the sandbox mode from the first game. That's about to change, with the release of Dead Rising 2: Off the Record.
Developer Capcom Vancouver teased about a new mode when the game was first announced in April at Captivate, and now they've spilled the beans completely. At PAX today, Capcom revealed that a sandbox mode will be in Off the Record. As the trailer below shows, this basically removes all of the missions and time constraints, allowing Frank West to explore Fortune City at his leisure. To give the mode a bit more depth, Capcom has added a variety of optional challenges in the world. One moment, Frank might be tasked with slaying as many zombies as possible within a time limit. Later, his photography skills can be pushed to the limit in a race to accumulate as many PPs as possible with his camera. This being Fortune City, he might even engage in a booze-chugging race.
Sandbox mode can be played solo, or players can grab a friend and explore together. Challenges appear to accommodate two players, so your friends won't have to sit out while you have all the fun.
While you're encouraged to dink around Fortune City, don't forget to pay attention to your stomach. As with Dead Rising's original incarnation, Frank takes damage over time and players will have to track down food and healing items to stay alive. It would be embarrassing to starve to death in the middle of a wheelchair race now, wouldn't it?
Look for Dead Rising 2: Off the Record on the PS3 and Xbox 360 on October 11.
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Nice, one of my favorite things to do in DR2 was just dink around, but feeling pressured to do missions and protect Chuck's daughter made me reticent to screw around too much.
I hated infinity mode in the original. It's kinda hard to enjoy anything when you need to find food every 15 minutes.
aww... I hate having to locate food... especially in sandbox mode ;_______; oh well its nice to see it back again :D
All a timer does is take away the fun.... just get rid of the *** thing all together.
Well it's good to know.
I'll probably hold off... way too many awesome games coming out, and too little of a budget
Wow. I'm loving the depth they've added. The original "infinity mode" was fun, but there never felt like much of a reason to play for a super long time. I can't wait for Frank's return!