The lights are on
Coming from 3D fighters such as Tekken, Soul Calibur and Mortal Kombat, I didn't know exactly what to expect with DOA 5. It was my first time getting it and as I played it for the first time, I was greeted by jaw-dropping graphics coupled with some crazy tigers and trains hitting characters.
I do agree that button mashing is a common habit for beginners to the game's fighting engine but I actually see a lot of potential for mixing up the combos and throws so that people can mix up how they play. I love Tekken but I think the juggles there have become far too punishing. Especially when they end with the your opponent wall-raping you.
On the story, I've always known fighting games to have subpar narratives for god-knows-why. Last year's MK was an exception though. I welcome the story mode/tutorial because I am a DOA newbie.
Going to how the game sexualizes the females through the breast physics, I think it's already a trademark Team Ninja has with its games. And Soul Calibur isn't exactly the most wholesome fighter out there either.
Additionally, the presence of Akira, Sarah and Pai from VF adds to the credibility of this game because why not add fighters from one of the most respected fighters, VF?
So if you're looking for a 3D fighter to play this fall, different from Tekken Tag 2 but as fun nonetheless, look no further, Dead or Alive 5 is worth a shot.
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