One Stumbling Step Forward - Conduit 2 - Nintendo Wii - www.GameInformer.com
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Conduit 2

One Stumbling Step Forward

When The Conduit hit the Wii back in 2009 it was plagued with idiotic AI, touchy controls, and lackluster multiplayer. Conduit 2 has arrived, and while a few of these leaks have been plugged, new issues have surfaced, resulting in an experience barely superior to the original.

Conduit 2’s story is a hot mess. I was laughing at the lobotomized Duke Nukem one-liners for all the wrong reasons. High Voltage even went as far as hiring the Duke's voice actor, Jon St. John. If B-movie voiceovers and a storyline that incorporates historical figures in ridiculous ways is your thing, Conduit 2 might entertain.

The sequel controls much better than the original. I noticed the smoother motion control right away, and the Wii MotionPlus increases aiming fidelity in such a way that I could line up precise headshots. You can also plug in the Classic Controller Pro, but the loose analog sticks made everything feel too twitchy, even at low sensitivity.

High Voltage had the genius idea to integrate Call of Duty-esque perks and weapon unlocks across single-player, multiplayer, and the Horde-like Invasion mode. Enhancements such as increased reload speed and beefed up defense are great no matter what you’re playing, and the persistent augments are a great incentive to bounce between all the modes to earn money.

Unfortunately, locations such as Siberia, China, and a Washington D.C. rehash from the first game feel like soulless sets filled with cardboard props. Single-player levels are packed with enemies that are nominally smarter than in the first game but still occasionally stare blankly through their scopes at you without firing.

The 12-player online battles are too slow-paced for my liking, but fans may enjoy new modes like balloon battle mode which is similar in concept to Mario Kart battles. Invasion mode is a good way to earn cash to spend on upgrades, but the splitscreen-only action got stale for me after the first few waves due to the small battle arenas and uninteresting enemies.

Graphically, Conduit 2 looks rough. Floating bullet holes and shadows that clip through ceilings are common occurrences. Another recurring bug involves the Eclipse cloaking rifle, which yanks Ford’s arms from his body, rendering the gun useless and forcing a checkpoint reload. These downfalls, along with the abrupt and disappointing ending, make the game feel sloppy and rushed.

If you’re an FPS-loving Wii owner that doesn’t care about single-player, or someone who adored the original Conduit, you may be able to squeeze some entertainment out of this game. Everyone else should pass.

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User Reviews:

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  • 7.50
    Conduit 2 picks up exactly where The Conduit left off, with you stepping out of the Conduit onto an oil rig in the center of the Bermuda Triangle in pursuit of John Adams. It's about as direct a sequel as it can be. After escaping the Oil Rig by way of the Leviathan's stomach, you find yourself...
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  • 7.50
    Conduit 2 picks up exactly where The Conduit left off, with you stepping out of the Conduit onto an oil rig in the center of the Bermuda Triangle in pursuit of John Adams. It's about as direct a sequel as it can be. After escaping the Oil Rig by way of the Leviathan's stomach, you find yourself...
    read more
  • 8.00
    First thing first I disagree with the original editor of the game. Conduit 2 may be short but it is an exhilirating ride that takes you throughout the world. Now the multiplayer is the Wii's best. It has all the options one would expect to get from a standard fps but it contains a blanketing progression...
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  • 8.75
    Being an owner of black ops, and halo, i reserved this game before i got an xbox, and i thought it would be bad compared to those 2 games. However, i thought it was a good game. i think GI is a little bias to 360/ps3 games. this isnt as bad as they say. if you own a wii, get this game. you will be amazed...
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