Castlevania: Judgment - Nintendo Wii -
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Castlevania: Judgment



Fighting games should be about balance, precision, and skill. If any one of those areas falls short, the whole experience suffers. In Castlevania: Judgment, they all fall short. First of all, the Wii remote control scheme is unfathomably broken; to play this game, you should use a classic or GameCube controller. Even then, you must contend with spastic combat, a terrible camera, and unnatural button combinations you can't remap. I'd like to say there's at least some decent Castlevania fan service, but the character designs are awful -- the Simon Belmont in Captain N: The Game Master


  • Name: Castlevania: Judgment
  • Platform: Nintendo Wii
  • 1 to 2 Players
  • Developer: Eighting
  • Publisher: Konami
  • Genre: Fighting
  • Release Date: 11/18/2008
  • ESRB: T
  • Offline Multiplayer:
  • Online Multiplayer:
Accessibility Features
  • Subtitles: No
  • [cc]: No
  • Colorblind Mode: No
  • Multiple Difficulty Settings: No
  • In-game Help/Hint System: No
  • Other Features: 0
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