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<?xml-stylesheet type="text/xsl" href="http://www.gameinformer.com/utility/FeedStylesheets/atom.xsl" media="screen"?><feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en-US"><title type="html">User Reviews</title><subtitle type="html">User reviews for Call of Duty: World at War</subtitle><id>http://www.gameinformer.com/games/call_of_duty_world_at_war/b/user_reviews/atom.aspx</id><link rel="alternate" type="text/html" href="http://www.gameinformer.com/games/call_of_duty_world_at_war/b/user_reviews/default.aspx" /><link rel="self" type="application/atom+xml" href="http://www.gameinformer.com/games/call_of_duty_world_at_war/b/user_reviews/atom.aspx" /><generator uri="http://telligent.com" version="5.5.134.12297">Community Server</generator><updated>2009-12-08T21:05:00Z</updated><entry><title>It's Back To The "Good" War</title><link rel="alternate" type="text/html" href="/games/call_of_duty_world_at_war/b/user_reviews/archive/2011/11/17/it-39-s-back-to-the-quot-good-quot-war.aspx" /><id>/games/call_of_duty_world_at_war/b/user_reviews/archive/2011/11/17/it-39-s-back-to-the-quot-good-quot-war.aspx</id><published>2011-11-18T02:13:00Z</published><updated>2011-11-18T02:13:00Z</updated><content type="html">&lt;p&gt;&lt;img src="http://www.gameinformer.com/resized-image.ashx/__size/610x0/__key/CommunityServer-Blogs-Components-WeblogFiles/00-00-00-07-60/5037.B001E22VR8_2D00_3_2D00_lg.jpg" border="0" alt="" /&gt;&lt;/p&gt;
&lt;p&gt;Call of Duty has went from World War II games to modern-day war games, and now it&amp;#39;s back in Call of Duty: World at War, and it sure doesn&amp;#39;t disappoint.&lt;/p&gt;
&lt;p&gt;The Campaign is your average Campaign. You&amp;#39;ll switch off between two characters in a cinematic story, while fighting both Japanese and Germans. On the Marine side, you will play as Private C. Miller, and on the Russian side, you will play as Private Dimitri Petrenko, fighting along side the Call of Duty famous Viktor Reznov.&lt;/p&gt;
&lt;p&gt;I personally liked the Campaign, and I actually had an urge to buy this game after seeing Saving Private Ryan for some odd reason. Most of the missions were pretty fun, but I liked the Pacific Front better. The Campaign seemed more cinematic and adrenaline pumping on the Pacific Front. I&amp;#39;m not saying the Russian Front is bad, it&amp;#39;s just a little boring compared to the other.&lt;/p&gt;
&lt;p&gt;But for the most part, it&amp;#39;s cinematic and entertaining.&lt;/p&gt;
&lt;p&gt;The Campaign really doesn&amp;#39;t have too many climaxes that most Call of Duty games do. It&amp;#39;s just playing mission after mission, and I was slightly disappointed with that, but it surely doesn&amp;#39;t ruin the game at all.&lt;/p&gt;
&lt;p&gt;If you haven&amp;#39;t noticed, World at War is the most graphic Call of Duty yet.&lt;/p&gt;
&lt;p&gt;After completing the Campaign, you will be automatically redirected to a game of Zombies, which at the time, was new to the series. I think that the Zombies are easier to kill than Black Ops, but the first default map is rather small and gets way too crowded with Zombies.&lt;/p&gt;
&lt;p&gt;But, I do like how the Mystery Box is easy to find in the map.&lt;/p&gt;
&lt;p&gt;Next, you might go to Multiplayer, which honestly, is fun and boring at the same time. I like the choice of weapons, but the maps kinda suck, and getting into a lobby these days is quite the challenge. I feel as if some of the maps aren&amp;#39;t a necessary addition to Multiplayer.&amp;nbsp;&lt;/p&gt;
&lt;p&gt;I&amp;#39;m not saying Multiplayer sucks, it&amp;#39;s decent. But, out of all the Call of Duty games, it&amp;#39;s the worst one, unfortunately. It&amp;#39;s World War II, what do you expect? Sure, the killstreak rewards are absolutely terrible.&lt;/p&gt;
&lt;p&gt;If your buying World at War now and planning on using Multiplayer, don&amp;#39;t. Most people get hacked of all there progress, or for the lucky bunch, get ranked all the way up to Level 65.&lt;/p&gt;
&lt;p&gt;If you get a little sick of Multiplayer like I did, you should go on to the Co-op Campaign. This is sure a fun game mode to play with an online friend, because your participating cooperatively or competitively in actual missions from the Campaign.&lt;/p&gt;
&lt;p&gt;This is honestly the funnest game mode in the entire game, and wish that this would be placed in games with epic Campaigns such as Modern Warfare 2, but unfortunately, it was for some odd reason discontinued.&lt;/p&gt;
&lt;p&gt;I feel as if Call of Duty: World at War won&amp;#39;t be the last World War II made by Call of Duty. The series originated with this war, and I&amp;#39;m sure one of these days, another game similar to this will be released, and even be better.&lt;/p&gt;
&lt;p&gt;World at War is a great game, but it had potential to be better. It&amp;#39;s not amazing, but it&amp;#39;s worth the $20 to check it out and play the epic Campaign.&lt;/p&gt;
&lt;p&gt;-William&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.gameinformer.com/aggbug.aspx?PostID=1459928" width="1" height="1"&gt;</content><author><name>HeyItsWill_5115</name><uri>http://www.gameinformer.com/members/HeyItsWill_5F00_5115/default.aspx</uri></author><category term="User Review" scheme="http://www.gameinformer.com/games/call_of_duty_world_at_war/b/user_reviews/archive/tags/User+Review/default.aspx" /><category term="PlayStation 3" scheme="http://www.gameinformer.com/games/call_of_duty_world_at_war/b/user_reviews/archive/tags/PlayStation+3/default.aspx" /><category term="Call of Duty 5: World at War" scheme="http://www.gameinformer.com/games/call_of_duty_world_at_war/b/user_reviews/archive/tags/Call+of+Duty+5_3A00_+World+at+War/default.aspx" /></entry><entry><title>It's good</title><link rel="alternate" type="text/html" href="/games/call_of_duty_world_at_war/b/user_reviews/archive/2011/09/21/it-39-s-good.aspx" /><id>/games/call_of_duty_world_at_war/b/user_reviews/archive/2011/09/21/it-39-s-good.aspx</id><published>2011-09-22T03:36:00Z</published><updated>2011-09-22T03:36:00Z</updated><content type="html">&lt;p&gt;It&amp;#39;s good and that is all. There&amp;#39;s nothing new to the concept. Nazi zombies is really fun though.&amp;nbsp;&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.gameinformer.com/aggbug.aspx?PostID=1251709" width="1" height="1"&gt;</content><author><name>PlasmaGames</name><uri>http://www.gameinformer.com/members/PlasmaGames/default.aspx</uri></author><category term="User Review" scheme="http://www.gameinformer.com/games/call_of_duty_world_at_war/b/user_reviews/archive/tags/User+Review/default.aspx" /><category term="PlayStation 3" scheme="http://www.gameinformer.com/games/call_of_duty_world_at_war/b/user_reviews/archive/tags/PlayStation+3/default.aspx" /></entry><entry><title>NAZI ZOMBIES??? ZOMG!!</title><link rel="alternate" type="text/html" href="/games/call_of_duty_world_at_war/b/user_reviews/archive/2011/04/27/nazi-zombies-zomg.aspx" /><id>/games/call_of_duty_world_at_war/b/user_reviews/archive/2011/04/27/nazi-zombies-zomg.aspx</id><published>2011-04-27T23:56:00Z</published><updated>2011-04-27T23:56:00Z</updated><content type="html">&lt;p&gt;First of all, I haven&amp;#39;t played the seemingly endless horde of WWII shooters that everyone else has, so there was no &amp;quot;eh, same old same old&amp;quot; feeling for me. That said, this game is not as good as Modern Warfare. The campaign has some awesome missions, (storming the Riechstag-awesome and surprisingly historically accurate) but they are not connected very well. All they do is flash up some maps and troop movements too fast for me to read. The multiplayer was fun when I played it, but the real highlight for me was the bonus Nazi Zombies mode. This gametype is simple, mindless, gory fun. Great to play with a few friends (and a couple six packs of beer)&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.gameinformer.com/aggbug.aspx?PostID=885370" width="1" height="1"&gt;</content><author><name>buckeyejacketnut</name><uri>http://www.gameinformer.com/members/buckeyejacketnut/default.aspx</uri></author><category term="User Review" scheme="http://www.gameinformer.com/games/call_of_duty_world_at_war/b/user_reviews/archive/tags/User+Review/default.aspx" /><category term="Xbox 360" scheme="http://www.gameinformer.com/games/call_of_duty_world_at_war/b/user_reviews/archive/tags/Xbox+360/default.aspx" /></entry><entry><title>Game Over... continue? Call of Duty: World at War</title><link rel="alternate" type="text/html" href="/games/call_of_duty_world_at_war/b/user_reviews/archive/2011/01/26/the-replay-review-call-of-duty-world-at-war.aspx" /><id>/games/call_of_duty_world_at_war/b/user_reviews/archive/2011/01/26/the-replay-review-call-of-duty-world-at-war.aspx</id><published>2011-01-27T03:40:00Z</published><updated>2011-01-27T03:40:00Z</updated><content type="html">&lt;p style="clear:both;text-align:center;" class="separator"&gt;&lt;a href="http://1.bp.blogspot.com/_4uCpYYl3ofY/TUDoFDX44sI/AAAAAAAAAFY/gy0CYNoO_FY/s1600/Call_of_Duty_5_Box+Art.jpg" style="clear:right;float:right;margin-bottom:1em;margin-left:1em;"&gt;&lt;br /&gt;&lt;/a&gt;&lt;/p&gt;
&lt;p class="separator" style="clear:both;text-align:center;"&gt;&lt;a href="http://1.bp.blogspot.com/_4uCpYYl3ofY/TUDoFDX44sI/AAAAAAAAAFY/gy0CYNoO_FY/s1600/Call_of_Duty_5_Box+Art.jpg" style="clear:right;float:right;margin-bottom:1em;margin-left:1em;"&gt;&lt;img src="http://1.bp.blogspot.com/_4uCpYYl3ofY/TUDoFDX44sI/AAAAAAAAAFY/gy0CYNoO_FY/s320/Call_of_Duty_5_Box+Art.jpg" border="0" height="320" width="278" alt="" /&gt;&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style="font-size:x-large;"&gt;I seem to be&lt;/span&gt; &lt;span style="font-size:large;"&gt;working my&lt;/span&gt; way backwards with my &lt;i&gt;Call of Duty&lt;/i&gt; reviews. This time it&amp;#39;s &lt;i&gt;Call of Duty: World at War&lt;/i&gt;, which returns the franchise to its WWII roots after the ground breaking success of &lt;i&gt;Call of Duty 4: Modern Warfare&lt;/i&gt;. While &lt;i&gt;CoD:WaW&lt;/i&gt; isn&amp;#39;t as good as that instant classic, it is a great WWII shooter and a lot of fun to play with a friend.&lt;/p&gt;
&lt;p&gt;The
 story follows two main plotlines and switches back and forth between 
them. The first is that of one Private Miller, a marine who is fighting 
in the Pacific theater towards the end of the war. The Japanese are dug 
in all over the islands of the South Pacific, and the Marines have been 
sent to root them out. As the game begins you take control of a captured
 and beaten Private Miller. From his perspective you watch as another 
prisoner is brutally murdered. But then Corporal Roebuck (well voiced by
 Keifer Sutherland) rescues you. Fighting along side Jack Bauer... I 
mean Cpl. Roebuck, you escape to battle another day.&lt;/p&gt;
&lt;p&gt;Unfortunately,
 that next fight is the pivotal Battle of Peleliu. Facing endless banzai
 charges, spider holes, and tunnels full of Japanese troops is intense 
and nerve-wracking! In reality, the fierce battle for that small speck 
of land lasted nearly two months and cost 6500 Americans soldiers their 
lives, and twice as many Japanese. It&amp;#39;s widely regarded as one of the 
toughest and most bitterly fought battles in the whole of WWII.&lt;/p&gt;
&lt;p&gt;Along a similar vein, the second story to &lt;i&gt;CoD:WaW&lt;/i&gt;,
 follows another Private, this time in the Russian army. His name is 
Petrenko, and he is fighting tooth and nail against the Nazis during the
 horrendous Battle for Stalingrad. Our young soldier joins up with 
Viktor Reznov (voiced by the incomparable Gary Oldman) to attempt an 
assassination of a German general (the games obligatory &lt;i&gt;CoD&lt;/i&gt; 
sniper mission). Several years down the road, an unlikely reunion of 
Petrenko and Reznov occurs and together you push the Germans back all 
the way to Berlin, eventually assualting the Reichstag itself.&lt;/p&gt;
&lt;p&gt;Like
 the real life Battle of Peleliu, the defense of Stalingrad and the 
subsequent march into Germany was a terrible time. Treyarch have done 
well in capturing the hopeless desperation of these defining moments of 
WWII, but they don&amp;#39;t pull any punches. Be forewarned, this is a graphic,
 violent game... that is driven home all the more forcefully by the fact
 that it is based on real events.&lt;/p&gt;
&lt;p&gt;The gameplay is 
standard FPS, although you might find yourself struggling early on on 
with the period specific weapons. They don&amp;#39;t hold nearly as many rounds 
as we have become used to in modern military shooters. Don&amp;#39;t worry, I 
dive for the nearest sub-machine gun too! The controls are as tight and 
responsive as we have come to expect from the &lt;i&gt;CoD&lt;/i&gt; series. &lt;/p&gt;
&lt;p&gt;As for the game design, your typical &lt;i&gt;CoD&lt;/i&gt;
 standby&amp;#39;s like sniper missions and a brief piloting section are all 
present and accounted for. They don&amp;#39;t compare to the high water mark set
 by &lt;i&gt;CoD4:MW&lt;/i&gt;, and as a result feel tacked on. As for the &amp;quot;regular&amp;quot;
 levels, they are also pretty standard fare: overwhelming odds and lots 
and lots of dead bodies. The levels are designed to have a lot more open
 spaces, so you can try different routes. But it seems like for 
everything &lt;i&gt;CoD:WaW&lt;/i&gt; does right, it still suffers for the same 
maladies that plague it&amp;#39;s cousins. Poor missions objectives have you 
killing most of the Nazis in Germany before you finally realize that you
 need to be standing ten feet to your left to keep them from continually
 respawning.&lt;/p&gt;
&lt;p&gt;The sections where you play as the marine 
against the Japanese are particularly frustrating in this regard. It 
seems like you never get the chance to strategically move up the 
battlefield before the next charge comes. As a result you end up 
charging blindly ahead, hoping to survive long enough that if you die in
 a hail of bullets you&amp;#39;ll at least start further up the hill. It can get
 very frustrating, especially on the harder difficulty levels. &lt;/p&gt;
&lt;p&gt;The graphics in &lt;i&gt;CoD:WaW&lt;/i&gt;
 are pretty good, as the environments and animations are well done. I 
did suffer some lag issues, even in the single player campaign. The 
sound is good as well, with the aforementioned big Hollywood names 
providing the voices being the main highlight, but the sound effects and
 period specific weapons make it all the more real and intense. &lt;/p&gt;
&lt;p&gt;But probably my favorite part of of &lt;i&gt;CoD:WaW&lt;/i&gt;
 is the infamous &amp;#39;Nazis Zombies&amp;#39; level that you unlock after finishing 
the campaign. Shamelessly piggy-backing on the Zombie renaissance that 
has gripped gamers and movie goers alike in the last 10 years or so, you
 find yourself in a dilapidated house armed with only a pistol. Slowly 
materializing out of the mists come the walking dead (that hasn&amp;#39;t been 
copyrighted has it?), slowly shambling up to the windows, they tear at 
the slats to get inside. But they aren&amp;#39;t just your normal run of the 
mill zombies, these are Nazi zombies... which is somehow worse! Shoot 
them quickly, and constantly move to check the other windows! When you 
complete a &amp;#39;Level/Round&amp;#39; you have a brief respite to rebuild the 
fortifications or buy new weapons from the points you have accrued. Each
 weapon is crudely stenciled on the wall, you can take your pick. You 
can also spend your points to unlock new portions of the house, which 
will also open up more weapon choices.&lt;/p&gt;
&lt;p&gt;But here&amp;#39;s the 
rub: as the next round begins, you&amp;#39;ll notice that the zombies are 
shambling just a bit faster this time. Take care of those brain-eaters 
and the next round they will again be faster, and the one after that 
faster still. And they will keep coming, breaking through walls and 
climbing through windows... and then it dawns on you, the awful truth: 
there is no escape, no way to win! The goal is to simply survive as long
 as you can, but the unfortunate end is unavoidable.&lt;/p&gt;
&lt;p&gt;I 
have to tell you, this mode is an absolute blast, especially if you can 
share the horror with a friend. I&amp;#39;ve spent many late night drunken hours
 shouting at the TV with a friend beside me on the couch. I&amp;#39;m sure my 
neighbors have heard us: &amp;quot;Check that window!&amp;quot; or &amp;quot;Crap, they&amp;#39;ve broken 
through!&amp;quot; or the classic &amp;quot;HELP! I&amp;#39;m cornered!&amp;quot; As you get through the 
rounds and the zombies come faster and faster it gets &lt;i&gt;very&lt;/i&gt; 
intense. I think that the highest we got was level 12 or so, and by that
 point the undead bastards were practically sprinting at us. I want to 
play this online where you can have up to four players defending the 
house at once!&lt;i&gt;&amp;nbsp;&lt;/i&gt;&lt;/p&gt;
&lt;p&gt;It can be said that if you&amp;#39;ve 
played one WWII shooter, you&amp;#39;ve played them all. While I&amp;#39;ve certainly 
killed enough imaginary Nazis over the years, I&amp;#39;ve never played a WWII 
game that is as gritty and intense as &lt;i&gt;Call of Duty: World at War&lt;/i&gt;.
 From the endless waves of Japanese banzai charges that the marines 
faced in the South Pacific to the hell on earth that was the siege of 
Stalingrad and subsequent push back into Germany by the Russian army, 
everything in &lt;i&gt;CoD:WaW&lt;/i&gt; is all so shockingly... real. Well, 
real-ish... but that doesn&amp;#39;t change the fact that the horrors of WWII 
have never been captured so vividly.&lt;/p&gt;
&lt;p&gt;Cheers,&lt;/p&gt;
&lt;p&gt;Si&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;&lt;span style="font-size:x-large;"&gt;&lt;b&gt;&lt;span style="color:#ff0000;"&gt;Score =&lt;/span&gt; 8.25 &lt;span style="color:#ff0000;"&gt;/&lt;/span&gt; 10 &lt;/b&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;P.S. Want to read more of my reviews? Go to &lt;a href="http://game-over-continue.blogspot.com/"&gt;Game Over... continue?&lt;/a&gt;!&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.gameinformer.com/aggbug.aspx?PostID=707178" width="1" height="1"&gt;</content><author><name>TheReplayReview</name><uri>http://www.gameinformer.com/members/TheReplayReview/default.aspx</uri></author><category term="User Review" scheme="http://www.gameinformer.com/games/call_of_duty_world_at_war/b/user_reviews/archive/tags/User+Review/default.aspx" /><category term="PlayStation 3" scheme="http://www.gameinformer.com/games/call_of_duty_world_at_war/b/user_reviews/archive/tags/PlayStation+3/default.aspx" /></entry><entry><title>Call of Duty World at War My Review</title><link rel="alternate" type="text/html" href="/games/call_of_duty_world_at_war/b/user_reviews/archive/2010/08/15/call-of-duty-world-at-war-my-review.aspx" /><id>/games/call_of_duty_world_at_war/b/user_reviews/archive/2010/08/15/call-of-duty-world-at-war-my-review.aspx</id><published>2010-08-16T00:10:00Z</published><updated>2010-08-16T00:10:00Z</updated><content type="html">&lt;p&gt;First level, BOOM!!!! I could tell this was going to be great. They have fast paced action style that started at the very beginning to the last second. Stealth to full out war. A ginormous collection of weapons and grenades. A bit gory and language so don&amp;#39;t have max volume on. Such an amazing game is was worth my money.&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.gameinformer.com/aggbug.aspx?PostID=457434" width="1" height="1"&gt;</content><author><name>Gamatron</name><uri>http://www.gameinformer.com/members/Gamatron/default.aspx</uri></author><category term="User Review" scheme="http://www.gameinformer.com/games/call_of_duty_world_at_war/b/user_reviews/archive/tags/User+Review/default.aspx" /><category term="Xbox 360" scheme="http://www.gameinformer.com/games/call_of_duty_world_at_war/b/user_reviews/archive/tags/Xbox+360/default.aspx" /><category term="world at war" scheme="http://www.gameinformer.com/games/call_of_duty_world_at_war/b/user_reviews/archive/tags/world+at+war/default.aspx" /><category term="CoD4" scheme="http://www.gameinformer.com/games/call_of_duty_world_at_war/b/user_reviews/archive/tags/CoD4/default.aspx" /></entry><entry><title>good game</title><link rel="alternate" type="text/html" href="/games/call_of_duty_world_at_war/b/user_reviews/archive/2010/05/17/good-game.aspx" /><id>/games/call_of_duty_world_at_war/b/user_reviews/archive/2010/05/17/good-game.aspx</id><published>2010-05-17T22:10:00Z</published><updated>2010-05-17T22:10:00Z</updated><content type="html">&lt;p&gt;the storyline levels are good and the zombie level is fun&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.gameinformer.com/aggbug.aspx?PostID=336184" width="1" height="1"&gt;</content><author><name>BANDE</name><uri>http://www.gameinformer.com/members/BANDE/default.aspx</uri></author></entry><entry><title>The ''game''</title><link rel="alternate" type="text/html" href="/games/call_of_duty_world_at_war/b/user_reviews/archive/2010/05/03/the-game.aspx" /><id>/games/call_of_duty_world_at_war/b/user_reviews/archive/2010/05/03/the-game.aspx</id><published>2010-05-03T08:17:00Z</published><updated>2010-05-03T08:17:00Z</updated><content type="html">&lt;p&gt;&amp;nbsp;This is a great game why? Well for one you can play co op without being online. The game starts out with you being a pow -prisoner of war. Then you move on and it gets better. Overall it&amp;#39;s a must buy if youre a fan of the series. And apart from the missions after the game you can play nazi zombies.&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.gameinformer.com/aggbug.aspx?PostID=317060" width="1" height="1"&gt;</content><author><name>reaperscout2012</name><uri>http://www.gameinformer.com/members/reaperscout2012/default.aspx</uri></author><category term="User Review" scheme="http://www.gameinformer.com/games/call_of_duty_world_at_war/b/user_reviews/archive/tags/User+Review/default.aspx" /><category term="Xbox 360" scheme="http://www.gameinformer.com/games/call_of_duty_world_at_war/b/user_reviews/archive/tags/Xbox+360/default.aspx" /><category term="Call of Duty 5: World at War" scheme="http://www.gameinformer.com/games/call_of_duty_world_at_war/b/user_reviews/archive/tags/Call+of+Duty+5_3A00_+World+at+War/default.aspx" /><category term="nazi zombie" scheme="http://www.gameinformer.com/games/call_of_duty_world_at_war/b/user_reviews/archive/tags/nazi+zombie/default.aspx" /></entry><entry><title>not bad</title><link rel="alternate" type="text/html" href="/games/call_of_duty_world_at_war/b/user_reviews/archive/2010/04/13/not-bad.aspx" /><id>/games/call_of_duty_world_at_war/b/user_reviews/archive/2010/04/13/not-bad.aspx</id><published>2010-04-13T13:32:00Z</published><updated>2010-04-13T13:32:00Z</updated><content type="html">&lt;p&gt;not that bad of a game I mean the online can be a bit better but the story mode was PERFECT! also a touch of nazi zombies doesn&amp;#39;t hurt.&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.gameinformer.com/aggbug.aspx?PostID=291986" width="1" height="1"&gt;</content><author><name>TOBI-uchila34</name><uri>http://www.gameinformer.com/members/TOBI_2D00_uchila34/default.aspx</uri></author><category term="User Review" scheme="http://www.gameinformer.com/games/call_of_duty_world_at_war/b/user_reviews/archive/tags/User+Review/default.aspx" /><category term="PlayStation 3" scheme="http://www.gameinformer.com/games/call_of_duty_world_at_war/b/user_reviews/archive/tags/PlayStation+3/default.aspx" /></entry><entry><title>Call of Duty WAW</title><link rel="alternate" type="text/html" href="/games/call_of_duty_world_at_war/b/user_reviews/archive/2010/04/07/call-of-duty-waw.aspx" /><id>/games/call_of_duty_world_at_war/b/user_reviews/archive/2010/04/07/call-of-duty-waw.aspx</id><published>2010-04-07T13:18:00Z</published><updated>2010-04-07T13:18:00Z</updated><content type="html">&lt;p&gt;This call of duty is my favorite because not only is it fun i think it captures the war perfectly. Nothing was left out in this one. In previous games it was all about the nazis but now they brought the japanese into it. I recomand to activision in a future game if you ever make another CoD of WW2 to put in the italalians too. but so you&amp;nbsp; guys dont loose sales you should brake out a differant war in future games people are getn burned out on WW2 so im excited for the next Cod :3, also i loved nazi zombies that was really cool i think activision shud bring them back in a future game but of the enemy of the war in that paticular game,but this call of duty was revolutionary&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.gameinformer.com/aggbug.aspx?PostID=284371" width="1" height="1"&gt;</content><author><name>Beatlemania95</name><uri>http://www.gameinformer.com/members/Beatlemania95/default.aspx</uri></author><category term="User Review" scheme="http://www.gameinformer.com/games/call_of_duty_world_at_war/b/user_reviews/archive/tags/User+Review/default.aspx" /><category term="Xbox 360" scheme="http://www.gameinformer.com/games/call_of_duty_world_at_war/b/user_reviews/archive/tags/Xbox+360/default.aspx" /></entry><entry><title>Nazi Zombies</title><link rel="alternate" type="text/html" href="/games/call_of_duty_world_at_war/b/user_reviews/archive/2010/02/17/nazi-zombies.aspx" /><id>/games/call_of_duty_world_at_war/b/user_reviews/archive/2010/02/17/nazi-zombies.aspx</id><published>2010-02-18T03:22:00Z</published><updated>2010-02-18T03:22:00Z</updated><content type="html">&lt;p&gt;While I did slightly enjoy World at War, I only bought the game for one reason, Nazi Zombies.&amp;nbsp; A mode unlocked by beating the single player campaign, Nazi Zombies, at least on the original and only, map included, crams you and up to three other friends/ strangers/ victims/ survivors in a house and are expected to survive as long as possible.&amp;nbsp; The undead fascist hordes will continue besieging you while round by round their strength increases.&amp;nbsp; All the while you earn points per kill and kind of kill (head shot or melee etc,) to buy new weapons.&amp;nbsp; In the dlc you&amp;#39;ll face additional kinds of enemies, purchase perks plus new weapons and battle on different maps.&lt;/p&gt;
&lt;p&gt;It&amp;#39;s the intensity that makes the game so entertaining.&amp;nbsp; The entire time, for the later waves, you must budget your ammo and time repairing windows to keep the unruly whippersnappers out.&amp;nbsp; The only way to access the better weapons is to try your luck at a box to which you&amp;#39;ll pay a set amount of points to randomly receive a weapon.&amp;nbsp; For ammo you can hope to win the same weapon again or hope an ammo box is dropped by an enemy.&amp;nbsp; Yup, enemies drop power ups gibing it even more of an arcade/ non serious feel.&amp;nbsp; They&amp;#39;ll either drop ammo, which will max out everyone&amp;#39;s weapons, a nuke that kills all enemies, a score multiplier and a skull that allows one hit kills.&amp;nbsp; These power ups don&amp;#39;t always drop and pressure builds when you&amp;#39;re running low and you can look the rush of undead in the face.&amp;nbsp; Couple that with being boxed into whatever area you&amp;#39;re in and your palms may start to sweat.&lt;/p&gt;
&lt;p&gt;The draw here is feeling the tension of that last bullet being spent.&amp;nbsp; A mob of zombies bearing down on you, friends dropping one at a time.&amp;nbsp; You could certainly experience this in another zombie part game (Left 4 Dead cough) but the game is treated much differently mood wise in World at War.&amp;nbsp; You take a completely serious topic, World War II, and put in a comical mode such as Nazi Zombies.&amp;nbsp; This is a mode that must be sampled even once because it has a pace that is completely different from the Left 4 Deads.&amp;nbsp; You are not allowed to leave your arena.&amp;nbsp; You must stand by and wait for your eventual deaths.&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.gameinformer.com/aggbug.aspx?PostID=215374" width="1" height="1"&gt;</content><author><name>Kamen Rider Zzz</name><uri>http://www.gameinformer.com/members/Kamen-Rider-Zzz/default.aspx</uri></author><category term="User Review" scheme="http://www.gameinformer.com/games/call_of_duty_world_at_war/b/user_reviews/archive/tags/User+Review/default.aspx" /><category term="Xbox 360" scheme="http://www.gameinformer.com/games/call_of_duty_world_at_war/b/user_reviews/archive/tags/Xbox+360/default.aspx" /><category term="call of duty world at war" scheme="http://www.gameinformer.com/games/call_of_duty_world_at_war/b/user_reviews/archive/tags/call+of+duty+world+at+war/default.aspx" /><category term="nazi zombie" scheme="http://www.gameinformer.com/games/call_of_duty_world_at_war/b/user_reviews/archive/tags/nazi+zombie/default.aspx" /></entry><entry><title>World at War Plunder</title><link rel="alternate" type="text/html" href="/games/call_of_duty_world_at_war/b/user_reviews/archive/2010/02/06/world-at-war-plunder.aspx" /><id>/games/call_of_duty_world_at_war/b/user_reviews/archive/2010/02/06/world-at-war-plunder.aspx</id><published>2010-02-07T07:14:00Z</published><updated>2010-02-07T07:14:00Z</updated><content type="html">&lt;p&gt;this is easlily the worst installment in the Call of Duty series. from the story that is just, well lets say boring, to the ridiculous amounts of glitches in the multiplayer, this game is a waste of space on your game shelf&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.gameinformer.com/aggbug.aspx?PostID=198527" width="1" height="1"&gt;</content><author><name>Mr_Mojo-Risin__</name><uri>http://www.gameinformer.com/members/Mr_5F00_Mojo_2D00_Risin_5F005F00_/default.aspx</uri></author><category term="User Review" scheme="http://www.gameinformer.com/games/call_of_duty_world_at_war/b/user_reviews/archive/tags/User+Review/default.aspx" /><category term="PlayStation 3" scheme="http://www.gameinformer.com/games/call_of_duty_world_at_war/b/user_reviews/archive/tags/PlayStation+3/default.aspx" /></entry><entry><title>Call of Duty: World at War takes CoD4 and gives it Nazi Zombies</title><link rel="alternate" type="text/html" href="/games/call_of_duty_world_at_war/b/user_reviews/archive/2010/01/28/call-of-duty-world-at-war-takes-cod4-and-gives-it-nazi-zombies.aspx" /><id>/games/call_of_duty_world_at_war/b/user_reviews/archive/2010/01/28/call-of-duty-world-at-war-takes-cod4-and-gives-it-nazi-zombies.aspx</id><published>2010-01-28T15:51:00Z</published><updated>2010-01-28T15:51:00Z</updated><content type="html">&lt;p&gt;CoD WaW is a great game, it also shows that WW2 can be original again. It adds new things to the familiar WW2 setting that haven&amp;#39;t really been before seen in WW2 games with a dark and gritty setting.&lt;br /&gt;&lt;br /&gt;One of the greatest things about this game is it&amp;#39;s campaign, which has remarkable new things in it such as tanks with flamethrowers, Japs springing out of the grass charging you with bayonets, and that classic knife kill from CoD4 has been somewhat improved. One of the many fun things about this is the flamethrower, spuing flames at Japs and Nazis is a fun and cool site to see, and doesn&amp;#39;t ware down fast. The Bayonets are extremely fun stabbing people with it is new to this setting and is a definite improvement. &lt;br /&gt;&lt;br /&gt;When you beat the well done campaign you unlock the &amp;quot;Nazi Zombies&amp;quot; game that you can play with friends, online or by yourself. In this you&amp;#39;ll find yourself trying to survive on a pistol at first, but as you gain &amp;quot;points&amp;quot; you can buy different rifles on the walls, and with these you can rebuild you barriers to keep the zombies out.&lt;br /&gt;&lt;br /&gt;The Multiplayer is almost exactly like CoD4&amp;#39;s with the unlockable guns for your costomizable soldiers, except they added a few thing to the attributes and the upgrades. The guns are all pretty much the same gun you&amp;#39;ll find in WW2 but their somewhat more interesting in this. The maps are new, interesting and fun and give you a variety&lt;br /&gt;&lt;br /&gt;So overall Call of Duty: World at War is a great game with its campaign and multiplayer that rival CoD4&amp;#39;s. Its a outstanding game that should be in everyone&amp;#39;s collection.&lt;br /&gt;The Good&lt;br /&gt;-Awesome campaign&lt;br /&gt;-great voice acting&lt;br /&gt;-great sound effects&lt;br /&gt;-great graphics&lt;br /&gt;-Nazi Zombies&lt;br /&gt;-awesome multiplayer&lt;br /&gt;-good weapon variety&lt;br /&gt;-cool characters&lt;br /&gt;-great multiplayer gametypes&lt;br /&gt;-dark and griity&lt;br /&gt;-lots of awesome multiplayer maps&lt;br /&gt;The Bad&lt;br /&gt;-multiplayer basically copied from CoD4&lt;br /&gt;-MP40&amp;#39;s are slightly overpowered&lt;br /&gt;Gameplay:9.75&lt;br /&gt;Graphics: 9.5&lt;br /&gt;Sound:10&lt;br /&gt;Replay Value: 9.75&lt;br /&gt;Overall: 9.75 &lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.gameinformer.com/aggbug.aspx?PostID=185335" width="1" height="1"&gt;</content><author><name>Gaz94</name><uri>http://www.gameinformer.com/members/Gaz94/default.aspx</uri></author><category term="User Review" scheme="http://www.gameinformer.com/games/call_of_duty_world_at_war/b/user_reviews/archive/tags/User+Review/default.aspx" /><category term="Xbox 360" scheme="http://www.gameinformer.com/games/call_of_duty_world_at_war/b/user_reviews/archive/tags/Xbox+360/default.aspx" /></entry><entry><title>Not Modern Warfare 2, but it will do for now.</title><link rel="alternate" type="text/html" href="/games/call_of_duty_world_at_war/b/user_reviews/archive/2010/01/21/not-modern-warfare-2-but-it-will-do-for-now.aspx" /><id>/games/call_of_duty_world_at_war/b/user_reviews/archive/2010/01/21/not-modern-warfare-2-but-it-will-do-for-now.aspx</id><published>2010-01-22T05:20:00Z</published><updated>2010-01-22T05:20:00Z</updated><content type="html">&lt;p&gt;This games story was very good but no matter how hard i try, i cant get over the fact that it is still world war 2. This is made up with Nazi Zombies which is one of the most enjoyable experiances i have had in a game in quite a while.&amp;nbsp; the verteran mode is freakin impossible though. if you need a game to tide you over until Modern Warfare 2 then this game will do fine.&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.gameinformer.com/aggbug.aspx?PostID=177246" width="1" height="1"&gt;</content><author><name>CaptainMorgan098</name><uri>http://www.gameinformer.com/members/CaptainMorgan098/default.aspx</uri></author><category term="User Review" scheme="http://www.gameinformer.com/games/call_of_duty_world_at_war/b/user_reviews/archive/tags/User+Review/default.aspx" /><category term="PlayStation 3" scheme="http://www.gameinformer.com/games/call_of_duty_world_at_war/b/user_reviews/archive/tags/PlayStation+3/default.aspx" /></entry><entry><title>Very Good</title><link rel="alternate" type="text/html" href="/games/call_of_duty_world_at_war/b/user_reviews/archive/2010/01/21/very-good.aspx" /><id>/games/call_of_duty_world_at_war/b/user_reviews/archive/2010/01/21/very-good.aspx</id><published>2010-01-22T01:53:00Z</published><updated>2010-01-22T01:53:00Z</updated><content type="html">&lt;p&gt;A truly elite game reenacting events of World War 2. This game includes classic weapons including the M1 Carbine or M1 Garand. This game is an instant classic and is one of my all-time favorites&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.gameinformer.com/aggbug.aspx?PostID=177015" width="1" height="1"&gt;</content><author><name>Halo360ODST</name><uri>http://www.gameinformer.com/members/Halo360ODST/default.aspx</uri></author><category term="User Review" scheme="http://www.gameinformer.com/games/call_of_duty_world_at_war/b/user_reviews/archive/tags/User+Review/default.aspx" /><category term="Xbox 360" scheme="http://www.gameinformer.com/games/call_of_duty_world_at_war/b/user_reviews/archive/tags/Xbox+360/default.aspx" /></entry><entry><title>One Last Struggle to Keep WWII Alive</title><link rel="alternate" type="text/html" href="/games/call_of_duty_world_at_war/b/user_reviews/archive/2009/12/08/one-last-struggle-to-keep-wwii-alive.aspx" /><id>/games/call_of_duty_world_at_war/b/user_reviews/archive/2009/12/08/one-last-struggle-to-keep-wwii-alive.aspx</id><published>2009-12-09T03:05:00Z</published><updated>2009-12-09T03:05:00Z</updated><content type="html">&lt;p&gt;&lt;span style="font-size:x-large;"&gt;A&lt;/span&gt; new year has come and Call of Duty World at War brings its Soviet flag to the forefront, taking the player back to WWII in order to experience the final days of this epic conflict. &lt;/p&gt;
&lt;p&gt;&lt;img src="http://api.ning.com/files/9dw-a3qvAgHgP789okS3*XrvlQwyQYVLHzxoOFWrswupXqFIrcU4qxeZGGIQtwWh5ZoD93TCaeyUduZGNcWjX4WBZKJk2d-h/CallofDutyWorldatWar_590_Logo.jpg" style="max-width:610px;" border="0" alt="" /&gt;&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; The design stays true to the series with diverging stories covering two sides of the conflict. In this case we experience the American struggle in the pacific front and the Soviet&amp;rsquo;s final march into Berlin. The level design is linear and your objectives are always clear, giving you more time to take cover and advance. Something worth noting however is the increased amount of graphic content in the game. The game is intended for mature audiences and they make it clear the moment you start it. Grainy war footage show live executions and the developers added bucket loads of blood and a dismemberment system with high caliber weapons. It doesn&amp;rsquo;t shy away from the reality of war and it gives the game a much darker tone. Graphically the game uses the same engine as last year&amp;rsquo;s installment and it benefits from it making it the best looking WWII first person shooter in the market.&lt;/p&gt;
&lt;p&gt;In the Multiplayer department, WaW imports the same ranking system used by its predecessor. It functions perfectly fine and is just as addictive as ever. However, the awkward addition of vehicles does take away from the experience. The new coperative Nazi Zombies mode it spectacular, bringing a wave defence component featuring some of the best enemies anyone can face.&lt;img src="http://www.hugazombie.com/images/stories/archive/call-of-duty-world-at-war-zombies.jpg" style="max-width:610px;" border="0" alt="" /&gt;&lt;br /&gt;&lt;b&gt;&lt;span id="result_box" class="short_text"&gt;&lt;span style="background-color:#ffffff;" title="brains"&gt;Ze BROINS!!!!&lt;/span&gt;&lt;/span&gt; &amp;nbsp;&lt;/b&gt; &lt;/p&gt;
&lt;p&gt;Where it a stand alone title, World at War would be a spectacular shooter, but it becomes hard to recommend compared to the masterpiece that precedes it. Treyarch did their best to try and capture the sense of urgency and the connection to the characters in the previous game but they fall short or achieving the bar set for them. When it comes to WWII shooters World at War is the best of the genre, but with shooters in general, Call of Duty 4 is still a far more superior title. By placing the story in the last days of the war, Call of Duty World at War has sent a message to the industry: its time to move on to another war.&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.gameinformer.com/aggbug.aspx?PostID=115780" width="1" height="1"&gt;</content><author><name>Flying Bags</name><uri>http://www.gameinformer.com/members/Flying-Bags/default.aspx</uri></author><category term="User Review" scheme="http://www.gameinformer.com/games/call_of_duty_world_at_war/b/user_reviews/archive/tags/User+Review/default.aspx" /><category term="Xbox 360" scheme="http://www.gameinformer.com/games/call_of_duty_world_at_war/b/user_reviews/archive/tags/Xbox+360/default.aspx" /><category term="call of duty" scheme="http://www.gameinformer.com/games/call_of_duty_world_at_war/b/user_reviews/archive/tags/call+of+duty/default.aspx" /><category term="world at war" scheme="http://www.gameinformer.com/games/call_of_duty_world_at_war/b/user_reviews/archive/tags/world+at+war/default.aspx" /><category term="nazi" scheme="http://www.gameinformer.com/games/call_of_duty_world_at_war/b/user_reviews/archive/tags/nazi/default.aspx" /><category term="zombies" scheme="http://www.gameinformer.com/games/call_of_duty_world_at_war/b/user_reviews/archive/tags/zombies/default.aspx" /><category term="Call of Duty 5: World at War" scheme="http://www.gameinformer.com/games/call_of_duty_world_at_war/b/user_reviews/archive/tags/Call+of+Duty+5_3A00_+World+at+War/default.aspx" /><category term="Call of Duty 5" scheme="http://www.gameinformer.com/games/call_of_duty_world_at_war/b/user_reviews/archive/tags/Call+of+Duty+5/default.aspx" /><category term="Infinity Ward" scheme="http://www.gameinformer.com/games/call_of_duty_world_at_war/b/user_reviews/archive/tags/Infinity+Ward/default.aspx" /><category term="Microsoft" scheme="http://www.gameinformer.com/games/call_of_duty_world_at_war/b/user_reviews/archive/tags/Microsoft/default.aspx" /><category term="Treyarch" scheme="http://www.gameinformer.com/games/call_of_duty_world_at_war/b/user_reviews/archive/tags/Treyarch/default.aspx" /><category term="Activision" scheme="http://www.gameinformer.com/games/call_of_duty_world_at_war/b/user_reviews/archive/tags/Activision/default.aspx" /></entry></feed>
