Every coming year even the new gamers know there will be one constant release some can even predict the release date for: Call of Duty. Some entries in the lauded franchise, such as the mega-hit Call of Duty 4, have been revolutionary in their concepts, and a good deal of the multiplayer components have been used in almost all of today's modern multiplayer shooters. After playing Black Ops II, I was left with a feeling of disappointment at the lack of any real new features. First, there is the practically unchanged multiplayer I've seen since 2007, but with enhanced graphics. Although there are many new e-tournament features I find to be quite useful, the formula remains unchanged; pick gun, pick secondary gun, perks, grenades, and go spray bullets wildly in an effort to kill someone. The single player component was a major improvement and a setback in the history of the series; I wasn't interested in Menendez' goals or plot, but was intrigued over the new style of the player determining the outcome of the story. It's not Mass Effect level depth, but I found myself interested in the changed story nonetheless. Strike force, just a terribly implemented component into the game. The zombies mode is the highlight here, as it usually is with Treyarch's installments, and players will find an enjoyable experience while, similar to other zombies modes, offers new gameplay to vary the experience. Overall, I was significantly underwhelmed by the Single and Multi player modes, and end with the belief that the franchise is seeing its last viable years as a "new and good" blockbuster franchise.