Bringing in actor Kevin Spacey was only the first step in elevating Call of Duty: Advanced Warfare’s narrative ambitions, it seems. Today, Sledgehammer Games released a behind-the-scenes look at the making of the game’s story, exploring both the setting and the main character.

Creative director Bret Robbins discusses the research performed to make a believable futuristic setting, as well as the motion capture involved in creating realistic performances for characters like protagonist Private Mitchell.

Advanced Warfare releases November 4 for Xbox One, PlayStation 4, and PC. For more, check out our cover story hub and our preview from E3.