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Blog Post:
Bulletstorm Gives The FPS Genre A Billion Shots In The Arm
by
Tim Turi
on February 22, 2011 at 11:00 AM
Do you remember the first time you shot an explosive barrel? That sharp blast not only heralded gamers’ infatuation with reducing enemies to pulpy puddles, it also laid the foundation for interactive environments in shooters. Clever gunmen have trained their sights on red barrels and other hazards...
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Blog Post:
Fireworks, Sniping, And Dancing In New Bulletstorm Skillisode
by
Tim Turi
on February 15, 2011 at 11:31 AM
This latest entry in Epic Games/People Can Fly's tutorial Skillisode videos shows off a wide-range of humiliating kills. It'll teach you how to turn an enemy into the fourth of July, make some idiot involuntarily boogie down, and kill two birds with one sniper round. The names of the skillshots...
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Blog Post:
Game Informer Video Preview: Our Insight Into Bulletstorm
by
Tim Turi
on February 08, 2011 at 05:45 PM
Bulletstorm, the controversially violent collaboration between Epic Games and People Can Fly, is looming on the horizon. Now is the perfect time to take a crash course about the game's crazy weapons, skillshots, and gameplay. Join two bearded fellows, Adam Biessener and I, as we casually chat about...
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Blog Post:
Interview: Bulletstorm's Tanya Jessen Talks Parody, Pacing, And More
by
Tim Turi
on February 08, 2011 at 12:00 PM
We recently had the opportunity to talk with Tanya Jessen, producer of Bulletstorm. Jessen spent a tremendous amount of time working with People Can Fly in Poland, collaborating with writer Rick Remender, and doing all other things Bulletstorm. Check out our interview with her as we discuss Bulletstorm's...
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Blog Post:
Rampaging Beasts And Raging Gunfire In New Bulletstorm Screens
by
Tim Turi
on February 08, 2011 at 12:00 PM
Epic Games and People Can Fly's upcoming collaborative effort, Bulletstorm, is a game that's best described as a vivid exercise in gun-toting sadism. This latest batch of sreenshots shows off protagonist Grayson Hunt's harrowing quest along the surface of a conflict-addled planet, as he evades...
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Blog Post:
Bulletstorm Multiplayer: Leave No Bullet Unshot
by
Matt Bertz
on December 08, 2010 at 11:50 AM
When we first glimpsed Bulletstorm, we were immediately drawn in by its crass sense of humor, playful combat, and sci-fi pulp vibe that would be right at home in a Robert Rodriguez flick. That was just the single-player campaign. Given that the bombastic shooter bears the Epic Games stamp, we knew it...
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Blog Post:
Bulletstorm: Encouraging Your Sadistic Side In 2011
by
Matt Bertz
on June 16, 2010 at 08:15 PM
In the new game by Painkiller developer People Can Fly, run of the mill enemies are not supposed to conjure feelings of fear or terror in the player. Rather, the Bulletstorm devs want you to look at these meatbags as opportunities to demonstrate your demented creativity for wanton destruction. The behind...
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