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<?xml-stylesheet type="text/xsl" href="http://www.gameinformer.com/utility/FeedStylesheets/atom.xsl" media="screen"?><feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en-US"><title type="html">Borderlands  - PlayStation 3</title><subtitle type="html" /><id>http://www.gameinformer.com/games/borderlands/b/ps3/atom.aspx</id><link rel="alternate" type="text/html" href="http://www.gameinformer.com/games/borderlands/b/ps3/default.aspx" /><link rel="self" type="application/atom+xml" href="http://www.gameinformer.com/games/borderlands/b/ps3/atom.aspx" /><generator uri="http://telligent.com" version="5.5.134.12297">Community Server</generator><updated>2009-10-01T18:02:00Z</updated><entry><title>In Borderlands, The Struggle To Survive Is Easier With A Friend</title><link rel="alternate" type="text/html" href="/games/borderlands/b/ps3/archive/2009/10/01/preview.aspx" /><id>/games/borderlands/b/ps3/archive/2009/10/01/preview.aspx</id><published>2009-10-01T23:02:00Z</published><updated>2009-10-01T23:02:00Z</updated><content type="html">&lt;div class="paginated-post" rel="3"&gt;&lt;div class="paginated-post-page" rel="1"&gt;&lt;p&gt;&lt;a href="http://gameinformer.com/cfs-file.ashx/__key/CommunityServer.Blogs.Components.WeblogFiles/00.00.00.21.69/5367.top-2.jpg"&gt;&lt;img src="http://gameinformer.com/resized-image.ashx/__size/610x0/__key/CommunityServer.Blogs.Components.WeblogFiles/00.00.00.21.69/5367.top-2.jpg" border="0" alt="" /&gt;&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;Gamers have a tendency to exaggerate; in the heat of discussing a game, it&amp;rsquo;s common to hear someone claim that this RPG features endless upgrade combinations, or that FPS has a million different guns to choose from. Such statements are not meant to be taken literally, but are rather a sign of the speaker&amp;rsquo;s excitement about an upcoming game. After playing a preview build of Borderlands, it&amp;rsquo;s safe to say we&amp;rsquo;re excited about it, and if we told you the game had a million guns you could buy, sell, and eviscerate bad guys with, it would still be inaccurate; according to Gearbox&amp;rsquo;s President Randy Pitchford, the last weapon count for the game was 17,750,000, a number far greater than any development team on the planet could create by hand. And while we don&amp;rsquo;t know yet how big Borderlands will be (the preview build was just a small chunk of the overall world) it was chock full of Mad Max-like bandits, badass alien beasties (some literally named Badass, an enemy rank in Borderlands), and demented psycho midgets.&amp;nbsp; If that sounds insane, that&amp;rsquo;s Borderlands. &lt;br /&gt;&lt;br /&gt;There are a lot of other interesting features that we could tell you about the game, information that has been slowly revealed and endlessly regurgitated during the game&amp;rsquo;s development cycle.&amp;nbsp; All you really need to know about Borderlands (besides that humongous, procedurally generated arsenal) is that it&amp;rsquo;s an open-world FPS/RPG hybrid that Pitchford hopes is as addictive and engrossing as Diablo or World of Warcraft. It looks like the Gearbox team might have met their goal too &amp;ndash; there&amp;rsquo;s so much to do that we had set two of our editors loose on the game. Here are our first impressions.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://gameinformer.com/members/GIDan/default.aspx"&gt;&lt;img style="float:left;" src="http://gameinformer.com/resized-image.ashx/__size/550x0/__key/CommunityServer.Blogs.Components.WeblogFiles/00.00.00.21.69/0513.dan.jpg" border="0" alt="" /&gt;&lt;/a&gt;&lt;b&gt;Impressions from Dan Ryckert, Associate Editor:&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;It&amp;#39;s hard to sum up the Borderlands experience briefly, but the shortest way is probably &amp;quot;four player co-op Fallout 3 with more of a focus on gunplay.&amp;quot; It doesn&amp;#39;t exactly roll off the tongue, and it doesn&amp;#39;t exactly do the game justice. Borderlands certainly isn&amp;#39;t a Fallout 3 clone, but it does have some of that same post-apocalyptic Road Warrior feel that worked so well in Bethesda&amp;#39;s RPG.&lt;br /&gt;&lt;br /&gt;Randy Pitchford and his team at Gearbox have done a great job of making the weapons the star of the show, and there&amp;#39;s literally millions of them. Obviously, this is done through combinations of many interchangeable elements, but you&amp;#39;ll frequently find new weapons that give you that &amp;quot;I need to go try this right now,&amp;quot; feeling. I was certainly pleased the first time I picked up an SMG and realized it inflicted fire damage on enemies. I was even more pleased when I filled a &amp;quot;Midget Psycho&amp;quot; up with bullets from said SMG that caused him to burst into flames. As you progress, you&amp;#39;ll unlock more room in your backpack and earn more quick-select slots, allowing you to carry a versatile arsenal with you across the wasteland. At most times, I kept a shotgun, a machine gun (or SMG), and a sniper rifle in my quick-select, ensuring that I could adapt to most any combat situation.&lt;br /&gt;&lt;br /&gt;Cooperative play is bound to be a huge hit upon the game&amp;#39;s release, and it&amp;#39;s handled better than virtually any other team multiplayer experience I&amp;#39;ve seen. Your character, his/her level, and your entire inventory can easily travel in and out of your friend&amp;#39;s games, and you&amp;#39;re free to leave at any time without disrupting their play experience. If I log onto Xbox Live and my friend says he needs help with a mission, I can instantly appear, help out by blasting everything in sight with some rockets, and then leave the play session. &lt;/p&gt;&lt;/div&gt;&lt;/div&gt;&lt;script type="text/javascript"&gt;PaginateGrid();&lt;/script&gt;&lt;img src="http://www.gameinformer.com/aggbug.aspx?PostID=4924" width="1" height="1"&gt;</content><author><name>GIJeffM</name><uri>http://www.gameinformer.com/members/GIJeffM/default.aspx</uri></author><category term="Shooter" scheme="http://www.gameinformer.com/games/borderlands/b/ps3/archive/tags/Shooter/default.aspx" /><category term="PlayStation 3" scheme="http://www.gameinformer.com/games/borderlands/b/ps3/archive/tags/PlayStation+3/default.aspx" /><category term="Preview" scheme="http://www.gameinformer.com/games/borderlands/b/ps3/archive/tags/Preview/default.aspx" /><category term="Borderlands" scheme="http://www.gameinformer.com/games/borderlands/b/ps3/archive/tags/Borderlands/default.aspx" /></entry></feed>
