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  • Blog Post: Enjoying The View From Above

    In BioShock Infinite, players must be comfortable with the concept of parallel realities. What appears to be a peaceful street could be a war-torn battleground in a different version of the world. A person can be alive in one place, dead in another. Male here, female there – or never even born... More
  • Blog Post: BioShock Infinite's Elizabeth Comes To Life

    Elizabeth is a key character in BioShock Infinite, one that Irrational Games' creative director Ken Levine believes the developer has to get right in order for the game to succeed. Check out this trailer for the game discussing her creation. The latest trailer for the game talks about her genesis... More
  • Blog Post: See BioShock Infinite's Booker DeWitt Gun Down George Washington

    There are a lot of mysteries surrounding Columbia, Elizabeth, and Comstock in BioShock Infinite, but this latest trailer for the game reveals a little more about protagonist Booker DeWitt. "Bring us the girl, and wipe away the debt," an unknown voice tells Booker at the beginning of his journey... More
  • Blog Post: The Lamb Of Columbia

    Elizabeth is one of the many mysteries surrounding Columbia, and this new trailer for BioShock Infinite revolves around her and some of her strange powers. The captivating new trailer below not only showcases Elizabeth, but also raises questions about some of the game's enemies, Comstock, and Booker's... More
  • Blog Post: Second BioShock Infinite Trailer Separates Truth From Legend

    Last month, Irrational Games and 2K released a clever video for the upcoming BioShock Infinite. The first episode in the faux-documentary series highlighted what supposedly happened to Columbia, the game's flying city. Now we've got part two, which focuses on the mythology surrounding the game's... More
  • Blog Post: The Wonders & Dangers Of BioShock Infinite's Columbia

    Take another look at the wonders and dangers of BioShock Infinite's Columbia in this new trailer for the game. The trailer shows a bit of everything – gameplay, the people of Columbia, Elizabeth (and her interesting powers), and the political backdrop of the floating city. BioShock Infinite... More
  • Blog Post: In Search Of Columbia

    Comstock's Columbia was the pride of America until it all went horribly wrong. Where did the floating city go? This teaser trailer for BioShock Infinite endeavors to find out. Don't worry, there are no spoilers here, so click and enjoy. This cool educational film strip discusses Columbia's... More
  • Blog Post: New Screens Highlight High-Flying Action, Gunplay

    Irrational and 2K Games have released a small batch of new screens for the upcoming BioShock Infinite. They may not provide much in the way of major revelations, but they're another solid glimpse of the game's action and atmosphere. The screens include a look at Elizabeth, the exceptional young... More
  • Blog Post: Take A Look At The First Few Minutes Of BioShock Infinite

    Perhaps to make up for the fact that BioShock Infinite just got delayed, developer Irrational has sent along this trailer featuring the game's opening moments to assure the public that everything's on track. Warning: Spoliers ahead. How exactly does one get up to the floating city of Columbia... More
  • Blog Post: Sirens Do More Than Make Noise In BioShock Infinite

    Irrational Games has released the latest in its series of Heavy Hitters videos, introducing us all to the Siren enemy type. As the team explains in the clip, she's a throwback to when the term "spiritual" meant something a bit different than what it does now. This former singer has the... More
  • Blog Post: BioShock Infinite's Boys Of Silence Keep Columbia On Alert

    The more we learn about BioShock Infinite, the faster it's becoming a contender for creepiest game of 2012. In a new developer video, the folks at Irrational Games introduce us to the Boys of Silence. Columbia may not have electronic surveillance, but you'll soon see that the powers that be have... More
  • Blog Post: BioShock Infinite's Handymen Pack Huge Fists, Tragic Pasts

    Irrational Games has released the second installment of its video series focusing on BioShock Infinite's so-called heavy hitters. These larger enemy types seem to function like minibosses, breaking up the action between run-of-the-mill encounters. In this clip, you'll meet the Handymen. These... More
  • Blog Post: Stare Into The Dead Eyes Of BioShock Infinite's Motorized Patriot

    With BioShock Infinite, the team at Irrational Games wanted to deliver more enemy variety than they did with BioShock. In a new series of videos, creative director Ken Levine and the gang debut the new heavy hitters, minibosses of sorts designed to keep players on their toes. First up is the Motorized... More
  • Blog Post: Vita-Chamber Fans Beware Of BioShock Infinite's 1999 Mode

    Let's face it: In many ways, contemporary game design has made us soft. Quick saves, checkpoints, and watered-down difficulty settings make it easier than ever to see a game through from its opening sequence through its end credits. Irrational Games says it's come up with a way to make its upcoming... More
  • Blog Post: New BioShock Infinite Screens Contain Star Wars, Crying

    This new batch of screenshots for BioShock infinite has left me with mixed emotions. On one hand, I'm more excited than ever to dive into the world of Colombia. On the other, Elizabeth's waterworks lead me to believe that not every moment in Irrational's upcoming game will be a happy one... More
  • Blog Post: Windows Into Other Worlds Of BioShock Infinite

    Of all the eye-opening things in BioShock Infinite's full E3 trailer , perhaps one of the most startling is Elizabeth's mysterious power to open up tears in the fabric of BioShock Infinite's universe. Irrational Games' Ken Levine describes the back story regarding these tears in this... More
  • Blog Post: Watch The Full BioShock Infinite Trailer

    Irrational Games' BioShock Infinite was one of the most talked about titles at E3 in large part to the demo the developer showed – which you can now see in its entirety. G4TV has posted the full demo, complete with a little setup by Irrational Games' own Ken Levine. It starts with Booker... More
  • Blog Post: BioShock Infinite's Tears Explained

    Irrational's Ken Levine narrates this video about the windows that Elizabeth can rip open into other potential worlds in the upcoming action/adventure. Levine compares Elizabeth's innate ability to tap into alternate dimensions to the work of genetic scientist Tenenbaum from the first BioShock... More
  • Blog Post: Ken Levine Explains BioShock Infinite's Sky-Lines

    How do you bring together Columbia's different floating quarters and tackle the geography's vertical nature? Irrational Games' Ken Levine talks about BioShock Infinite's use of Sky-Lines. In this Irrational developer diary , the developer's co-founder and creative director, Ken Levine... More
  • Blog Post: Five Things We Learned At E3

    BioShock Infinite is one of the most impressive titles on the E3 show floor, which is saying something considering all of the offerings on display. Irrational Games is showing a hefty chunk of gameplay that teaches us some things we didn't know about Columbia. For a play-by-play of the sequence,... More
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