The lights are on
Drew Holmes is part of the new Irrational Games writing team, and he chatted with the PlayStation Blog about penning Infinite's story.
The original BioShock writing team was made up of only Ken Levine, but for this new entry Levine brought on two additional writers because the scope of the story this time around is much larger.
Holmes prides himself on being the member of team most capable of finding picture of dogs on the Internet who think they are human beings, so I'm guessing that must be an important theme in BioShock Infinite.
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This repetitive headline is a headline that's repetitive.
Elizabeth's thimble-pinkie surprises me every time.
Can we talk about the background music for a second? I'm getting Early Lethal Weapon flashbacks here.
So far all I know about the story is that Booker goes to Columbia to rescue Elizabeth who is protected by the Songbird and escape. That's it. Hopefully this indicates a much greater level of complexity to it.
Interesting article title Kyle. Never would'a guessed. . . Looking forward to learning more about the game's story, though.
is anyone else amused by the title of this article? 'cause i sure was...especially since it's about writing.
Not the best interview imo. The guy doesn't talk about story all that much; most of his schpeel is gameplay. Him not talking about story isn't a bad thing, it's just that that was the whole intent of the interview in the first place.
Also, the music was a horrible accompaniment to this video. A 70s-rock vibe is nowhere near adequate at addressing the 1920s Bioshock atmosphere.
My anticipation for this game is through the roof.
Skeptical... Don't let me down, Mr. Levine