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Blog Post:
BioShock Infinite's Elizabeth Comes To Life
by
Matthew Kato
on March 20, 2013 at 09:16 AM
Elizabeth is a key character in BioShock Infinite, one that Irrational Games' creative director Ken Levine believes the developer has to get right in order for the game to succeed. Check out this trailer for the game discussing her creation. The latest trailer for the game talks about her genesis...
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Blog Post:
See BioShock Infinite's Booker DeWitt Gun Down George Washington
by
Matthew Kato
on March 14, 2013 at 09:37 AM
There are a lot of mysteries surrounding Columbia, Elizabeth, and Comstock in BioShock Infinite, but this latest trailer for the game reveals a little more about protagonist Booker DeWitt. "Bring us the girl, and wipe away the debt," an unknown voice tells Booker at the beginning of his journey...
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Blog Post:
The Lamb Of Columbia
by
Matthew Kato
on February 19, 2013 at 09:09 AM
Elizabeth is one of the many mysteries surrounding Columbia, and this new trailer for BioShock Infinite revolves around her and some of her strange powers. The captivating new trailer below not only showcases Elizabeth, but also raises questions about some of the game's enemies, Comstock, and Booker's...
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Blog Post:
The Wonders & Dangers Of BioShock Infinite's Columbia
by
Matthew Kato
on January 31, 2013 at 08:59 AM
Take another look at the wonders and dangers of BioShock Infinite's Columbia in this new trailer for the game. The trailer shows a bit of everything – gameplay, the people of Columbia, Elizabeth (and her interesting powers), and the political backdrop of the floating city. BioShock Infinite...
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Blog Post:
In Search Of Columbia
by
Matthew Kato
on January 28, 2013 at 09:14 AM
Comstock's Columbia was the pride of America until it all went horribly wrong. Where did the floating city go? This teaser trailer for BioShock Infinite endeavors to find out. Don't worry, there are no spoilers here, so click and enjoy. This cool educational film strip discusses Columbia's...
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Blog Post:
BioShock Infinite Writer Talks About Writing BioShock Infinite
by
Kyle Hilliard
on January 26, 2013 at 02:32 PM
Drew Holmes is part of the new Irrational Games writing team, and he chatted with the PlayStation Blog about penning Infinite's story. The original BioShock writing team was made up of only Ken Levine, but for this new entry Levine brought on two additional writers because the scope of the story...
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Blog Post:
Take A Look At The First Few Minutes Of BioShock Infinite
by
Matthew Kato
on December 19, 2012 at 09:07 AM
Perhaps to make up for the fact that BioShock Infinite just got delayed, developer Irrational has sent along this trailer featuring the game's opening moments to assure the public that everything's on track. Warning: Spoliers ahead. How exactly does one get up to the floating city of Columbia...
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Blog Post:
New BioShock Infinite 'Beast of America' Trailer
by
Kyle Hilliard
on October 21, 2012 at 10:57 AM
Update: Irrational Games has just officially released the new trailer for BioShock Infinite entitled Beast of America. You can also enjoy a few new screens for the game as well. BioShock Infinite comes out for PC, Xbox 360, and PS3 on February 26. Original Story: Bioshock Infinite has been operating...
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Blog Post:
Sirens Do More Than Make Noise In BioShock Infinite
by
Jeff Cork
on March 27, 2012 at 08:46 AM
Irrational Games has released the latest in its series of Heavy Hitters videos, introducing us all to the Siren enemy type. As the team explains in the clip, she's a throwback to when the term "spiritual" meant something a bit different than what it does now. This former singer has the...
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Blog Post:
BioShock Infinite's Boys Of Silence Keep Columbia On Alert
by
Jeff Cork
on March 20, 2012 at 08:36 AM
The more we learn about BioShock Infinite, the faster it's becoming a contender for creepiest game of 2012. In a new developer video, the folks at Irrational Games introduce us to the Boys of Silence. Columbia may not have electronic surveillance, but you'll soon see that the powers that be have...
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Blog Post:
BioShock Infinite's Handymen Pack Huge Fists, Tragic Pasts
by
Jeff Cork
on March 14, 2012 at 08:59 AM
Irrational Games has released the second installment of its video series focusing on BioShock Infinite's so-called heavy hitters. These larger enemy types seem to function like minibosses, breaking up the action between run-of-the-mill encounters. In this clip, you'll meet the Handymen. These...
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Blog Post:
Stare Into The Dead Eyes Of BioShock Infinite's Motorized Patriot
by
Jeff Cork
on March 08, 2012 at 08:57 AM
With BioShock Infinite, the team at Irrational Games wanted to deliver more enemy variety than they did with BioShock. In a new series of videos, creative director Ken Levine and the gang debut the new heavy hitters, minibosses of sorts designed to keep players on their toes. First up is the Motorized...
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Blog Post:
New Video Shows Emotional BioShock Infinite Voiceover Sessions
by
Matt Helgeson
on November 07, 2011 at 03:02 PM
Like its predecessor, BioShock Infinite aims to generate a complex emotional response in the player. To that end, series creator Ken Levine has been working closely with the game's voice actors to get the right performances. A new video shows off some of this (sometimes arduous) process. Entitled...
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Blog Post:
New BioShock Infinite Screens Contain Star Wars, Crying
by
Tim Turi
on August 17, 2011 at 09:01 PM
This new batch of screenshots for BioShock infinite has left me with mixed emotions. On one hand, I'm more excited than ever to dive into the world of Colombia. On the other, Elizabeth's waterworks lead me to believe that not every moment in Irrational's upcoming game will be a happy one...
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Blog Post:
Pondering The Secrets Of Columbia
by
Joe Juba
on August 02, 2011 at 11:57 AM
Gamers were already excited for BioShock Infinite, but after it raked in the awards at this year’s E3, the buzz around Irrational’s latest project is more intense than ever. Anyone following the game knows the major features: the floating city of Columbia, the extraordinary woman named Elizabeth...
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Blog Post:
Windows Into Other Worlds Of BioShock Infinite
by
Matthew Kato
on July 18, 2011 at 10:25 AM
Of all the eye-opening things in BioShock Infinite's full E3 trailer , perhaps one of the most startling is Elizabeth's mysterious power to open up tears in the fabric of BioShock Infinite's universe. Irrational Games' Ken Levine describes the back story regarding these tears in this...
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Blog Post:
Watch The Full BioShock Infinite Trailer
by
Matthew Kato
on July 08, 2011 at 09:17 AM
Irrational Games' BioShock Infinite was one of the most talked about titles at E3 in large part to the demo the developer showed – which you can now see in its entirety. G4TV has posted the full demo, complete with a little setup by Irrational Games' own Ken Levine. It starts with Booker...
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Blog Post:
BioShock Infinite's Tears Explained
by
Adam Biessener
on June 23, 2011 at 05:32 PM
Irrational's Ken Levine narrates this video about the windows that Elizabeth can rip open into other potential worlds in the upcoming action/adventure. Levine compares Elizabeth's innate ability to tap into alternate dimensions to the work of genetic scientist Tenenbaum from the first BioShock...
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Blog Post:
Ken Levine Explains BioShock Infinite's Sky-Lines
by
Matthew Kato
on June 11, 2011 at 12:00 PM
How do you bring together Columbia's different floating quarters and tackle the geography's vertical nature? Irrational Games' Ken Levine talks about BioShock Infinite's use of Sky-Lines. In this Irrational developer diary , the developer's co-founder and creative director, Ken Levine...
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Blog Post:
Five Things We Learned At E3
by
Joe Juba
on June 07, 2011 at 09:20 PM
BioShock Infinite is one of the most impressive titles on the E3 show floor, which is saying something considering all of the offerings on display. Irrational Games is showing a hefty chunk of gameplay that teaches us some things we didn't know about Columbia. For a play-by-play of the sequence,...
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