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Bioshock 2 - The downside of more of the same

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  • I loved Bioshock 1. I played through it several times when it first came out and loved the expereince. There was truly nothing like visiting the lost city of Rapture. then a few years went by and just before i got Bioshock 2 i played through it again so i could give a more informed opinion. that turned into 2 more times since it was still amazing. Now, having played through Bioshock 2 only once, i understand that the phrase more of the same has a terrible underside, utter disappointment. don't get me wrong, Bioshock 2 is a very good game, but the idea of visiting rapture after 10 years of decay as a big daddy was such a great idea, but it really was realized in the game. Delta is almost weaker then Jack (and yes the story explains this but some on, that is just a cop out) and the story isn't as strong as the 1but i still loved the aspect of finding your family. overall i feel that this is more like an expansion pack that takes 10 hours to finish. what do you think?

  • Yeah, the story was a disapointment, and none of the aditions to the campaign really changed anything. But, multiplayer's fun and all and all it's a good game.

  • Noooo...... the story was awesome cake!

  • The reason I love Bioshock 2 is because the stakes-while high to the player-are low to everyone else in the theoretical game world. It left me grappling with the question-is my quest justified? No one outside of Rapture even knows I exist....I could just stop. And this to me gives new meaning to the wonderful "Ocean on his Shoulders" theme. You are a tortured individual who is all alone in his quest to save his daughter, no help is coming to the forgotten city. The game seems to tell you "Take one last good look around" and "there's only one task left for you." The only way you get through Bioshock 2 is to begin caring about your daughter, which sets you up for the powerful ending.

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