Gaining Power In Bastion - Bastion - Xbox 360 -
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Gaining Power In Bastion

We explore the detailed leveling and upgrade system of Supergiant Games' upcoming Summer of Arcade release.

In case our early previews here and here haven't made it abundantly clear, we're more than a little excited for Supergiant Games' upcoming debut. Bastion has a remarkable visual style, fun action/RPG gameplay, mesmerizing music, and an intriguing continuous in-game narration system that is incredibly engaging.

As we zero in on the game's final release as part of this year's Summer of Arcade, we thought it might be a good time to highlight some of the lesser known role-playing elements of the game. Specifically, how will players level up and upgrade their character and equipment as they play through the story?

Bastion has a number of concepts that support a sense of progression and growth as you play. Each of these different components affects the play experience and interact with one another, and you've got complete control over where you prioritize your capabilities.

Bastion's upgrade system is mostly governed from the hub location of the Bastion itself, a floating island that grows and changes throughout the game in response to your explorations beyond its borders. After most levels, players are able to upgrade some aspect of the Bastion, initially by adding new buildings. Each building has its own role, and you can choose which ones you build first.

One of the most important of these structures is the Distillery. Here, you'll build up a collection of tonics and drinks that are continually active on your character. However, you can only have a number of these potions active at one time equal to your experience level. Like most role-playing games, experience is primarily acquired through the killing of monsters out in the field. As each level passes, you'll have more slots to fill, and you'll get the expected bonus in maximum health. The drinks themselves vary widely in their application. Some offer additional maximum health, others reduce damage from falling, and others still might increase your critical strike chance.

Next up: Building a better weapon

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  • Along with From Dust, Bastion looks to make this Summer of Arcade worthwhile.

  • This sounds so absolutely, utterly COOL -- Like a cartoonish, old-school rpg in the vein of chrono trigger, but w/ bioshock or castlevania mechanics. Strangely, it kind of reminds of the formula I've been reading for Bioshock: Infinity, so far. I'm in ... *sigh* as soon as I can get done with Two Worlds 2, Deadly Premonition, EDF 2017 and my 10th prestige MW2 account.

  • like how this game looks along with a few others coming out this summer but no wireless adapter for my 360 means trying to bridge a connection using my laptop  *** germany and there weird houses with 1 phone jack     -_-  so i'll probly try and wait it out till a psn release you know how good microsoft is at keeping exculsives or waiting till i move again

  • I want this game.

  • xbox only?
  • I'll be picking this up!

  • Bring on  Bastion and From Dust!

  • Looks cool. Really wish it was coming to PS3 also, maybe at a later date, but until then 360 owners are lucky.

  • The more you guys release about this game, the more excited I am.  I can't wait to play a game with visuals like this.  

  • XBLA really thinks this will be a great game..

  • Another game to play? Haven't we enough this year?! *sigh* Fine...I'll get this too...

  • Can't wait to play this, got my MS points saved for Summer of Arcade, now I just gotta sit back and wait.

  • I love the art, hopefully it's fun!

  • This is probably my second most anticipated downloadable game, right behind Journey.  I'm really loving what I've heard so far about this game, not much longer until it comes out either. :)

  • The art for the main character, while very well done, bugs me out. His head says, "Chibi, cute and super deformed", but his body says, "Naaah". It reminds me of Romancing Saga for the PS2. Kinda feel they would be better suited stylizing it more in one direction than trying to have it both ways.

    But don't get me wrong. The game looks fantastic and original, and I'm incredibly jealous that this isn't coming to PSN. Enjoy titles like this 360 gamers. Because THIS is what a special game looks like. Not the interchangeable, derivative, mindless FPS that litter the retail landscape of the 360. The XBLA is the only place MS fans seem to get truly great games these days.

  • come here quickly==

    Opportunity knocks but once

  • This game sounds awesome.  The Summer of Arcade is a great reason to dust off my 360.

  • This game is making me seriously consider getting an Xbox 360 arcade bundle.  I played the demo at E3, and the narration in-game is like nothing you have ever seen before...this is going to get 9's and 10's across the board.

  • I'd really like this on PS3

  • This game looks really great, but I only have a PS3 :c


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