The lights are on
Assassin's Creed III makes one thing clear from the beginning: It's
ambitious. The world feels more open and alive than any of the previous
entries. Thankfully the fun gameplay mechanics are still existent in
their truest of forms. With some added improvements.
I loved having more offensive opportunities in my arsenal created by
the many different types of weapons, as well as the selection within
each type. Each type feels different and adds a breath of fresh air to
The frontier provides many opportunities to explore and I found
myself spending an hour or two there before realizing I was not starting
the mission I was setting out for. The hunting is fun, and provides a
nice side activity. The feather hunt was a bit underwhelming, and the
reward was meager for the work needed.
The homestead mini-game is quite fun as well. Recruiting new people
to provide crafting and services ended up being one of my favorite
activities in the game. I loved sending out the trade convoys for easy
cash. And selling hard earned pelts from hunting gave an added sense of
accomplishment. That being said, the trade/craft UI was a pain. I
felt like I was slogging through it most of the time. A little more
attention here and this could have been extremely addicting. As it
stands, it actually ended up feeling like a chore near the end of the
The story shines and hits closer to home as it is finally based in
America. The historical events the developers tapped into were
excellent choices, and I got a huge kick out of providing an "alternate"
story to said events. The voice acting is excellent as well.
Your main targets feel more human than any of the previous entries
villains. There is a shade of grey that the development team nailed.
Bugs still exist in the game, but you can look past them.
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