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the fortieth day
EA's shooter has exciting core gameplay, but two mercs don't make an army.
on June 30, 2011 at 08:05 PM
The original Army of Two co-op shooter launched a few years ago to good sales - so it makes good sense that EA Montreal would pump out a sequel to bring more fans into the experience. Army of Two: the 40th Day gives center stage to the core co-op shooting and gun customization, the main highlights of...
Way better then the first one.
on February 02, 2010 at 07:37 PM
i was shocked when i got the halo reach GI magizine and saw that they gave this game a 6. i was really pissed of i thought it was a real improvment from the first one because A: the multiplayer is actuallty playable.B:the weapon creater is so freaking awesome plus the custom mask are freaking sick!!...
Salty Reviews: Army of Two: the 40th Day
on January 21, 2010 at 05:55 PM
Score: 6/10 The Good The aggro system is back in full force. One character can use big, flashy guns and draw enemy fire while a second character flanks them or snipes from a distance. It gives a healthy balance of fast paced action and silent combat. Combat in general hasn't changed since the first...
EA Almost Pulls It Off..
on January 20, 2010 at 01:00 PM
First off, I'd like to say that Ao2:TFD was a good game, and definetly not deserving of GI's 6.5. One of the things I liked most about this game was the gun customization, it was easy, fun, and added replay value to the game. Although this game mechanic is awesome in single player, the game developer...
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