The lights are on
What new ideas the game brings to the table and how well old ideas are presented.
How good a game looks, taking into account any flaws such as bad collision or pop-up.
Does the game’s music and sound effects get you involved or do they make you resolve to always play with the volume down?
Basically, the controller to human interface. The less you think about the hunk of plastic in your hands, the better the playability.
Flat out, just how fun the game is to play. The most important factor in rating a game.
Doublesix, developer of Burn, Zombie, Burn, has unleashed another
downloadable twin-stick zombie shooter upon the unsuspecting masses.
Some new weapons, a barebones crafting/leveling system, and
groan-inducing story are incorporated in an attempt to breathe new life
into the rotting formula. Like any assault rifle, the action is
effective in short bursts, but prolonged repetition leads to a jam in
Most of the game is predictably spent killing
zombies while reading inane banter between Ben and his icy ex Rachel.
Manipulating both analog sticks to move and shoot is as reliable as it
ever was. Using the torch to set a single zombie on fire, herding the
flock together, and watching the flame spread among the undead is
sadistically satisfying and easy to pull off. Weapons can be easily
modified to gain properties like a sonic blast to stop enemies in their
tracks, which provides a useful respite in hairy situations.
Unfortunately, few weapons outside the shotgun and chainsaw are any
good. You’ll curse to yourself when you accidentally collect a wimpy
cricket bat or impotent submachine gun. To make matters worse, fully
customizing your loadout is a restricting mess. Not being able to swap
out both weapons at the base when you please is a huge pain.
the game’s mindless goals (variations on zombie-killing) gets a little
livelier with friends. Local drop-in, drop-out co-op is available at any
point, allowing you and three friends to play as a faceless soldier or
unlocked supporting character. Sorry, no online play here; you or your
friends will have to brave the real world to play together. Be sure to
turn off the irritating friendly fire, unless you want your friends to
cooperate their fists into your shoulder.
I don’t regret the time
I spent with All Zombies Must Die, but there isn’t enough about the
game that sets it apart from the myriad other titles like it on the
digital marketplace. If you’re looking for some decent Zombies Ate My
Neighbors-style couch co-op action, you can do a lot worse for your $10.
If you want a game that innovates on the twin-stick shooter genre in a
meaningful way, however, I wouldn’t look here.
Email the author Tim Turi, or follow on Twitter, and Game Informer.
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