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Adam Orth Channels Social Media Debacle Into Space Survival Game

Almost a year has passed since Adam Orth, a former creative director at Microsoft, left the company following a social media fallout. Orth is back on his feet with a new game to show off. Publisher 505 Games announced today that it is publishing Adr1ft, which is being developed by Orth’s studio, Three One Zero. Adr1ft places players in the suit of an isolated astronaut stranded in space.

Adr1ft is a first-person game where players explore the serene yet unsettling aftermath of a space disaster. A mysterious event has left much of the protagonist’s crew dead. Players explore the remains to find resources for survival, clues about what happened, and a way to return to Earth.

“I’m very happy to be partnering with 505 Games for Adr1ft,” Orth says in a prepared statement. “From the very beginning, Ian Howe and his team have passionately understood the game Omar [Aziz] and I are trying to make. They have empowered us with the freedom to explore and create something special with Adr1ft, both traditionally and with VR technology. It’s clear from games like Payday 2, Brothers: A Tale of Two Sons and some of their upcoming titles that 505 is not afraid to take chances and give gamers something fresh and new. That’s important to us. That’s what we’re all about. We’re excited to be part of that.”

Adr1ft is the result of Orth focusing his energy into doing something positive following his social media debacle. The vivid imagery of an astronaut trying to survive the deadly isolation of space is an interactive metaphor for the developer’s personal struggles over the last year.

The game is still in the very early stages of development, but Three One Zero plans to release Adr1ft on Xbox One, PlayStation 4, and PC complete with support for the Oculus Rift VR headset.

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Comments
  • This is pretty cool, I'm interested!!

  • I like the premise, definitely interested in seeing more of it as development continues. Seems like a very poignant way of expressing his life in the aftermath of his debacle, especially with the lack of gravity inducing vertigo and things spinning out of control. I'll be keeping an eye on this.
  • Seems like it could be promising. I look forward to seeing more of the game as it comes along.

  • Space Engineers + this would be amazing.

  • Spelling wiht leet speak is about as cool as turning your nose up at people with inferior or no Internet connection.
  • His game sounds like it might be cool but I wholeheartedly reject the notion that Adam Orth is somehow misunderstood. He essentially mocked people who don't live in a big city he approves of and he admitted in Kim's article that he was simply speaking his mind. Well...your mind comes up with some pretty insulting stuff Adam. That said, I'll let it drop now and see what his game can do.
  • Ahhh, this dbag. Thanks for the heads up GI, definitely will not be getting this no matter how good it may be.

  • I'm getting Gravity vibes and I like it.

  • "Channeling his experience into something positive," for any other fellow, might involve quietly getting out of gaming and devoting himself to helping those who are truly less fortunate, as a blogger here on GIO has done. It might also help Mr. Orth personally: wherever he appears to speak to the gaming media or industry, he has maintained a persecution complex and displayed an unwillingness to acknowledge and take responsibility for his behavior, instead placing blame on "online culture" and fanboys. Meeting those who are more worried about finding a place to sleep or food to eat, and not internet trolls and people who call him out for his behavior, might do him some good.
  • Whenever I mention this game in real life I will call it "A D R one F T".

  • "The vivid imagery of an astronaut trying to survive the deadly isolation of space is an interactive metaphor for the developer’s personal struggles over the last year."

    So, what, the whole thing is metaphor for being a gigantic ass?

  • "Adr1ft is the result of Orth focusing his energy into doing something positive following his social media debacle."

    No, it is an attempt to make some pocket change. Orth was condescending in the worst way possible: he was being an elitist and making disparaging remarks about the uncontrollable circumstance of life in difficult places. The social fallout for his piss-poor attitude was entirely justified.

    The threats were not, but that is what happens when you publicly assert your freedom to be a jerk *and that no one can do anything about it*. When you make people in a bad place feel even more powerless than they already know they are, they will typically lash out at you with all of the hatred they have for the situation they can not change.

  • He should hire Oceans Marketing to promote it.

  • If the "mystery" was that the player accidentally/on purpose discharged a weapon that caused the disaster while goofing off with his friends, then sure, it's a metaphor for his life over the past year.

    I'm glad the guy landed on his feet, but come on. This is not Job we're talking about here.

    Still, sounds like it could be fun.