The lights are on
Ace Team has announced its upcoming action-platformer, Abyss Odyssey, which will borrow elements from rogue-likes and fighting games. The developer is best known for its work on the Zeno Clash series.
Like many rogue-like games, the environment, enemies, loot, and secret areas will change on every playthrough. Abyss Odyssey’s roster and controls will be more like a fighting game, than a traditional action-platformer. Even the enemies have more depth to them, according to Ace Team, and players can gain the ability to transform into them and use their unique moveset.
Abyss Odyssey is planned to release sometime in 2014 on the PlayStation 3, Xbox 360, and PC. If it sounds like something you’re interested in, be sure to check out the trailer.
Email the author Isaac Federspiel, or follow on Game Informer.
need this for PS4!!
OK, this seriously looks great. A randomly generated game where you can control enemies with movelists that are comparable to fighting games sounds like something that could last a LONG time for me. Heck, this has me enthralled to the point where I might even check out some of the other games by they've made.
The ability to transform and get the move set reminds me of Kirby.