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  • If I had to pick one thing I liked best about the original Modern Warfare multiplayer setup, it would have to be level design. The move to larger, more open maps in WaW was a step back in my opinion. The WaW maps were good at one thing; encourage the player to camp. The MW maps allowed you to camp, but if you were going to camp, you better move spots quickly or you were dead in about 15-30 seconds. I didn't feel like WaW penalized you enough for camping. Which style of maps would you like to see be the majority in MW2; maps that are flat and open, which encourage pseudo-tactical movements like WaW, or small to medium size maps with more vertical elements?

     

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