The lights are on
If I had to pick one thing I liked best about the original Modern Warfare multiplayer setup, it would have to be level design. The move to larger, more open maps in WaW was a step back in my opinion. The WaW maps were good at one thing; encourage the player to camp. The MW maps allowed you to camp, but if you were going to camp, you better move spots quickly or you were dead in about 15-30 seconds. I didn't feel like WaW penalized you enough for camping. Which style of maps would you like to see be the majority in MW2; maps that are flat and open, which encourage pseudo-tactical movements like WaW, or small to medium size maps with more vertical elements?
I want to see more urban combat maps, something that requires tactics to move around. I hate the big open maps where as soon as you start walking you are sniped.
Something tells me we will most likely see a nice mixture of maps. I think after all this time, IW has got a good sense of what the player is looking for and what is possible as far as limits. The fun thing about playing on the computer is all the custom maps and content so you are always guaranteed to be satisfied. My mapping/modding group ZombieChickenTaco.com [ZCT] is already planing a few new fun mod/map ideas. Anyway whatever they end up being I sure do look forward to them.
I want massive 132 player battles.