The lights are on
OWNERS OF ‘ORION: DINO BEATDOWN’ RECEIVE FREE.As many of you have noticed we have been extremely quiet lately. When we are quiet we are very busy. When we are very busy we attempt to make very cool things. This is by far the coolest thing we have ever created and we couldn’t be more excited and proud to share it with you. Hold on to your butts…
I want to get this out into the open immediately right off the bat. If you are an owner of ‘ORION: Dino Beatdown’ you will be receiving and upgrading to the ‘ORION: Dino Horde’’ (AKA Dino Beatdown 2) for FREE. This shouldn’t even be a question on anyone’s mind and we are extremely sorry about falling short on our first release and the problems you may have experienced. ‘ORION: Dino Horde’ is our gift and digital love letter to all that stood by and supported us during one of our hardest and most trying times. Thank you. SO WHAT’S NEW?The last 6 months were spent re-gutting everything and tripling the games content. We have made thousands of changes and improvements, revamped the game engine and incorporated community and developer feedback resulting in a game that is bursting at the seams. Nothing was left untouched in the wake of this massive rebirth:
This is on top of other fundamental changes including:
DINO HORDE - MULTIPLAYER BETAAs you may have guessed the recent wave of Beta Applicants was actually towards ‘ORION: Dino Horde’. If you applied and received your confirmation you areINCLUDED for the upcoming Multiplayer Beta. More details regarding the beta are coming very soon.MULTIPLAYER BETA SCREEN GRABS:
CLOSING STATEMENTSOver the next few days and weeks we will be rolling out additional information regarding the upcoming Beta, the official release date (Q1 2013), new trailers showcasing the new content and competitions to win cool things. Until them, enjoy the wealth of new media and feel free to interact with us below:CONNECT:
>>UPDATE 002 [ADDED 02/27/2013]
PLAYABLE DINOSAURS CONFIRMED (RAMPAGE)
Now on to the fun stuff. We have been wanting to announce this so bad for so long that we are so excited today to finally pull back the curtains and drop this bombshell of an announcement on you guys. ‘Rampage’ is one of the most incredible additions to the recently announced ‘ORION: Dino Horde’. It is a completely new game mode that puts 5 human players in the boots of Space Marines equipped with Jetpacks, Cloaking Devices and Medical Guns. They are all armed to the teeth with Shotguns, Machine Guns, Sniper Rifles and anything else that can bring the Dino Horde to their knees. The twist is that a sixth player gets to play as the mammoth Tyrannosaurus Rex. This is the first dinosaur that will be playable upon launch. Not only do you get to control one of the finest creatures humanity has ever known but you will have a bunch of A.I buddies helping you destroy the Carrier Marine force.The objective of the game is for the Carrier Marine Force to capture 3 T-Rex eggs from Nests and return them to their base before the time expires. Each marine has a set number of lives and every egg capture gives each member an additional life.The T-Rex must prevent the marines from taking the eggs for 20 minutes or simply rip them apart and deplete them of their lives.Each team has a method of regaining health during gameplay. The Carrier Marine Force can locate an Outpost structure scattered around the worlds which are stocked with Supply Stations that refill health, shields and ammunition. The T-Rex is capable of eating Raptors (10% health regeneration) and of course Carriers (50% health regeneration).This is the first official game mode reveal. Don’t forget, there are still 4 more! Stay tuned for more ‘ORION: Dino Horde’ news and reveals. This is only the beginning.
We are getting closer and closer. We are now allowing another opportunity for folks wanting to get in on this new game early. No release date for the Beta has been released just yet but make sure to get your spot. You need to own ‘ORION: Dino Beatdown’ to participate. Can you survive the Dino horde? Sign up now.
We are so happy to finally be able to reveal one of the new major additions to ‘ORION: Dino Horde’. We have been keeping this a secret for quite some time now. Along with the Playable Dinosaurs this is our other major reveal for the upcoming sequel to Dino Beatdown, ‘ORION: Dino Horde’.
Originally we had considered quite a few options in order to get players comfortable and familiar with the new and existing game mechanics. We were going to simply do a basic Virtual Reality type level which let the player learn some of the mechanics such as Jetpacking to platforms, Weapon Accuracy tests and other things you’ve done thousands of times in other games. We decided to go about it in another way… We are calling these modes “Adrenaline Tutorials” (or Arena, if you prefer one word). These are focused experiences that allow players to understand all 3 Player Classes in the game in a fun, fast and efficient manner each with their own game-mode-type and focus on the class-specific Adrenaline Weapons, Augmentations, Abilities and Battlefield Mechanics.
Class Focus: Assault Ability Focus: Jetpacks Weapon Focus: Rocket Launcher, Grenade Launcher, Shotguns Mode Type: FFA, Deathmatch (10 Player) Augmentations: Landing Cape (No Fall Damage) Battle Mechanics: Air Evade, Roll-Dodge, Target-Lead.
Class Focus: Support Ability Focus: Medical Gun Weapon Focus: Gatling Gun, Flame Thrower, Shotguns Mode Type: King of the Hill (5 versus 5) Augmentations: Iron Pecs (2x Shield), Stasis Fury (Leash) Battle Mechanics: Healing, Fallen & Revival, Point Capture, Close-Quarters Combat
Class Focus: Recon Ability Focus: Cloaking Device Weapon Focus: Laser Rifle, Energy Carbine, Shotguns Mode Type: Team Elimination Deathmatch Augmentations: Power Jump (3x charged jump) Battle Mechanics: Stealth Assassinations, Cloaked Traversal, Dodge-Evade, Death From Above, Long-Distance Combat
The great thing about the addition of ‘The Arena’ was that it allowed us to revisit and revive some familiar faces, namely the original worlds: Covan,Depth and Eden. These levels return in a new form and manner and are fitted for Arena-styled matches. Each level encompasses the “style” and “vibe” of their former larger brothers and sisters. These are some of the most detailed environments in the game and it feels good to be standing in a familiar environment that many of us haven’t seen in quite some time.
We know a lot of you have been anxious for some dates and official information regarding all of the upcoming awesomeness. We are now finally able to do that. Note 1: You can register for the Multiplayer Beta here. We look forward to seeing you on the Dino Battlegrounds - both as friend AND now foe!
I just recently registered here to share 'ORION: Dino Horde' with you guys. My name is David Prassel. I am the Founder and Director of independent games developer, Spiral. We put out our first game (Dino Beatdown) in May of last year to mostly hated reception due to a very rough launch and bugs that plagued certain aspects of the game.
For the last 8 months we have been working on the sequel which every single owner of Dino Beatdown will receive for FREE. This game is 5x bigger and we have either revamped or remade every single system in the game.
I will continue posting updates here and we encourage anyone to ask questions or leave comments as we will check her periodically and be more than happy to answer them!