<?xml version="1.0" encoding="UTF-8" ?>
<?xml-stylesheet type="text/xsl" href="http://www.gameinformer.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>WTF! I'm so embarrased.</title><link>http://www.gameinformer.com/forums/general_gaming/f/12/p/10133/63757.aspx#63757</link><description>When a gamer plays his old retro games again, he enjoys it. Right? WRONG! I was able to beat Halo 3 in a few days, (or hours) including Cod4. They have complex controls, and some unique things. In retro games, they have simple controls, and the objectives</description><dc:language>en-US</dc:language><generator>Telligent Community 1.5.134.12297 (Build: 5.5.134.12297)</generator><item><title>WTF! I'm so embarrased.</title><link>http://www.gameinformer.com/thread/67184.aspx</link><pubDate>Thu, 05 Nov 2009 08:18:31 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:67184</guid><dc:creator>SolidGamer</dc:creator><description>&lt;p&gt; &amp;nbsp;Yes, this days you are more likely to reach the end of a than game than before. &amp;nbsp;Level codes were all the rage back with the NES. &amp;nbsp;Zelda did have a save system. &amp;nbsp;I don&amp;#39;t see why other games did not adopt the same thing. &amp;nbsp;I do enjoy the feeling of actually seeing the credits roll. &amp;nbsp;Finishing the story is an important thing that not many got to accomplish back in the day. &amp;nbsp;Had it not been for Game Genie, I would still be slamming into little blue walls and shooting of my air scooter, cursed level three.&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>WTF! I'm so embarrased.</title><link>http://www.gameinformer.com/thread/67178.aspx</link><pubDate>Thu, 05 Nov 2009 08:05:43 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:67178</guid><dc:creator>Ian Luckygoerge Inocencio</dc:creator><description>&lt;p&gt;I think that games now are been made to entertain much morethan challanging. Dont forget games back then were about individual bragging rights who has the top score or who had a perfest game. It might be also because there were far less selection in titles you can choose from.IN the present however its all about multiplayer action rather than the single story line that apeal to the gamers.Online makes the perfect example to this scenario.&lt;/p&gt;
&lt;p&gt;There are still games that arre still hard to play try Ninja Gaiden or even Devil may Cry those are the hardest game I can think off.Dude if those games are easy to you than your a master of gaming seriously. &lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>WTF! I'm so embarrased.</title><link>http://www.gameinformer.com/thread/67164.aspx</link><pubDate>Thu, 05 Nov 2009 07:33:10 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:67164</guid><dc:creator>Lucky</dc:creator><description>&lt;p&gt;There is certainly something different about games today. I downloaded Metroid (the original, NES Metroid, that is) for the Wii. I usually last about eight minutes. One thing about games back then: they were much less forgiving. Maybe that is what has changed. These days, the worst case scenario a gamer will run into is a Rainbow Six situation where death means starting the mission over again. In the old days, death meant starting the whole game over again. &lt;/p&gt;
&lt;p&gt;In the days of checkpoints, saves, and difficulty settings, gaming is not what it used to be? For better or for worse? Only time will tell. Do you think you will still play Halo 3, Gears of War, CoD 4, Portal, and Benjo &amp;amp; Kazooie Nuts and Bolts fifteen years from now? I&amp;#39;ll check back then.&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>WTF! I'm so embarrased.</title><link>http://www.gameinformer.com/thread/67067.aspx</link><pubDate>Thu, 05 Nov 2009 05:31:45 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:67067</guid><dc:creator>Christos Georgiafentis</dc:creator><description>&lt;p&gt;I added some stuff to my thread in yellow marker. What was the last game you played that got harder as you played it?&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>WTF! I'm so embarrased.</title><link>http://www.gameinformer.com/thread/67054.aspx</link><pubDate>Thu, 05 Nov 2009 05:19:53 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:67054</guid><dc:creator>Christos Georgiafentis</dc:creator><description>&lt;p&gt;True.&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>Re: WTF! I'm so embarrased.</title><link>http://www.gameinformer.com/thread/65598.aspx</link><pubDate>Wed, 04 Nov 2009 15:07:30 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:65598</guid><dc:creator>Arob7777</dc:creator><description>&lt;p&gt;I find that games have gotten increasingly easier over the years. I remember there were games I couldn&amp;#39;t beat way back when. Maybe some of this is with age, but I remember there were some real tough games. Of course I haven&amp;#39;t tested the age theory because I haven&amp;#39;t really gone back to play any so....&lt;/p&gt;
&lt;p&gt;And I disagree to the poster above me. Complexity will &lt;em&gt;usually &lt;/em&gt;equal a higher level of difficulty. &lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>WTF! I'm so embarrased.</title><link>http://www.gameinformer.com/thread/65075.aspx</link><pubDate>Wed, 04 Nov 2009 02:45:42 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:65075</guid><dc:creator>The Apprentice</dc:creator><description>&lt;p&gt;complexity does not equal difficulty&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>WTF! I'm so embarrased.</title><link>http://www.gameinformer.com/thread/65064.aspx</link><pubDate>Wed, 04 Nov 2009 02:36:31 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:65064</guid><dc:creator>dbull620</dc:creator><description>&lt;p&gt;Yeah SMB2 (aka Doki Doki Panic) was pretty challenging, but still plenty of fun.&lt;/p&gt;
&lt;p&gt;Big Mouth from SMB3 is literally the reason why my mom stopped playing video games. &amp;nbsp;I *** you not.&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>WTF! I'm so embarrased.</title><link>http://www.gameinformer.com/thread/65059.aspx</link><pubDate>Wed, 04 Nov 2009 02:32:06 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:65059</guid><dc:creator>dragonballjoseph</dc:creator><description>&lt;p&gt;ITT: Gamer finally realizes that games nowadays are balls easy compared to the SNES era and before.&lt;/p&gt;
&lt;p&gt;And how in the world can you not beat Super Mario World?&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>WTF! I'm so embarrased.</title><link>http://www.gameinformer.com/thread/65055.aspx</link><pubDate>Wed, 04 Nov 2009 02:27:25 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:65055</guid><dc:creator>Erica Latch</dc:creator><description>&lt;p&gt;the super mario 2 is my downfall, super mario 3 and super mario world were easy even as a kid, donkey kong country 3 is a pain in the ass at times. I love side scrollers they take me back to a simpler time&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>WTF! I'm so embarrased.</title><link>http://www.gameinformer.com/thread/64027.aspx</link><pubDate>Tue, 03 Nov 2009 15:42:56 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:64027</guid><dc:creator>Vote 4 Pedro</dc:creator><description>&lt;p&gt;I thought that SMB3 was easy and SMW was hard as hell. &amp;nbsp;Huh, different strokes for different folks, I suppose :-P&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>WTF! I'm so embarrased.</title><link>http://www.gameinformer.com/thread/64022.aspx</link><pubDate>Tue, 03 Nov 2009 15:38:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:64022</guid><dc:creator>LunarStarFox</dc:creator><description>&lt;p&gt;Sorry guy&amp;#39;s. They&amp;#39;re all easy for me. (except for those floating log level&amp;#39;s) Lol.&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>WTF! I'm so embarrased.</title><link>http://www.gameinformer.com/thread/64018.aspx</link><pubDate>Tue, 03 Nov 2009 15:31:06 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:64018</guid><dc:creator>keo528</dc:creator><description>&lt;p&gt;Actualy super Mario brothers 3 is a cake walk if you use the flutes.&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>WTF! I'm so embarrased.</title><link>http://www.gameinformer.com/thread/64014.aspx</link><pubDate>Tue, 03 Nov 2009 15:26:59 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:64014</guid><dc:creator>dbull620</dc:creator><description>&lt;p&gt;Yeah, SMW is a cake walk since you can just fly straight over a lot of the levels &amp;nbsp;SMB3 requires a little bit of work.&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>WTF! I'm so embarrased.</title><link>http://www.gameinformer.com/thread/63987.aspx</link><pubDate>Tue, 03 Nov 2009 14:42:43 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:63987</guid><dc:creator>srkelley</dc:creator><description>&lt;p&gt;Super Mario World is easy, now Super Mario Bros. 3.... That suckas hard!&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>WTF! I'm so embarrased.</title><link>http://www.gameinformer.com/thread/63901.aspx</link><pubDate>Tue, 03 Nov 2009 12:09:51 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:63901</guid><dc:creator>keo528</dc:creator><description>&lt;p&gt;I strongly believe that saving is the key difference. When something is hard nowadays we don&amp;#39;t even notice because we can play it a few times again and figure it out. In retro games you played until something killed you. Playing two hours to die at the same spot makes it hard to switch up strategy and get better when its another two hours before you get there again...and that&amp;#39;s if you get there again.&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>WTF! I'm so embarrased.</title><link>http://www.gameinformer.com/thread/63894.aspx</link><pubDate>Tue, 03 Nov 2009 11:53:09 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:63894</guid><dc:creator>Ellezzdee</dc:creator><description>&lt;p&gt;games just ant as hard as they used to be. &amp;nbsp;nowadays its more about oging along for the ride, its a cinimatic experience. &amp;nbsp;back in the old days games wernt really cinimatic at lal, they were just challenges and puzzles. &amp;nbsp;&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>WTF! I'm so embarrased.</title><link>http://www.gameinformer.com/thread/63774.aspx</link><pubDate>Tue, 03 Nov 2009 06:20:54 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:63774</guid><dc:creator>Joseph Breen</dc:creator><description>&lt;p&gt;You know, I have had that kind of problem. &amp;nbsp;The games which are so complex are often not as difficult for me as the games which are, seemingly, less complex. &amp;nbsp;I think it just goes to show how deceptively difficult so many classic titles really were back in the day.&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>WTF! I'm so embarrased.</title><link>http://www.gameinformer.com/thread/63763.aspx</link><pubDate>Tue, 03 Nov 2009 06:14:01 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:63763</guid><dc:creator>AwwYeah</dc:creator><description>&lt;p&gt;it&amp;#39;s not that they are simple. it&amp;#39;s that they have fewer options. you don&amp;#39;t get to pick what combo you want to defeat bowser with dude. you run and jump and dodge everything he throws at you until you see an opportunity to jump on him. then you repeat until you have beat him. and you go back even after you&amp;#39;ve lost all of your lives. because that&amp;#39;s what a true gamer does. and yes i have beat super mario world several times :P&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>WTF! I'm so embarrased.</title><link>http://www.gameinformer.com/thread/63757.aspx</link><pubDate>Tue, 03 Nov 2009 06:07:36 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:63757</guid><dc:creator>Christos Georgiafentis</dc:creator><description>&lt;p&gt;When a gamer plays his old retro games again, he enjoys it. Right? WRONG!&lt;/p&gt;
&lt;p&gt;I was able to beat Halo 3 in a few days, (or hours) including Cod4. They have complex controls, and some unique things. In retro games, they have simple controls, and the objectives are simple, so retro games are easy. Right? WRONG!&lt;/p&gt;
&lt;p&gt;I can beat Gears of War, Halo 3, Cod 4, Portal, and Banjo &amp;amp; Kazooie Nuts and Bolts. But I can&amp;#39;t beat Super Mario World, Altered Beast, Comix Zone, or anything else? WTF! WHAT&amp;#39;S WRONG WITH ME? Those games are so simple, but why am I having such a hard time beating them?&lt;/p&gt;
&lt;p&gt;Mario just has to jump on his enemies, but I can&amp;#39;t do that! WHY!&lt;/p&gt;
&lt;p&gt;&lt;span style="background-color:#ffff00;"&gt;ARGH! Have any of you had this problem?&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style="background-color:#ffff00;"&gt;Now I think I understand. Games back then are supposed to get harder as you play them. Games nowadays just don&amp;#39;t do that anymore. The final levels of those games just don&amp;#39;t get any harder and they stay the same. Games today are more about excitement then difficulty.&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style="background-color:#ffff00;"&gt;Another reason is because your options are limited. Sure, in Super Mario World, you can just fly through all the levels but that&amp;#39;s just no fun. If all you do in that game is jump and throw things, the game is going to make it harder for you. But most of todays games are all about realism, like if there&amp;#39;s no difficulty at all. The last hard game I played was Call of Duty for Xbox. Levels get harder in that game, right?&lt;/span&gt;&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item></channel></rss>
