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Why $60?

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  • Games that were $60 I am now buying for $20.  How can you justify spending three times final price of something?  You could have been behind all you friends and bought three games. Again I am a cheap nut.

  • As a business, game companies understand supply and demand.  If people want it, you can up the price and people will still buy.

    I personally would like games to be cheaper but I am going to buy the ones I like regardless of price.

     


    Check out my game environment website!  Made some pretty stuff for games!

    www.wix.com/couganwaddell/demoreel

     

  • Be glad it's not more expensive. If Kotick had his way, you'd all be charged $100 for the standard edition of MW2.

  • It's not really a problem for me because I don't really buy games at 60 bucks. The only ones I bought this year for 60 was UC2 and Dragon Age. I usually borrow 'em from my friends.


    XBL: RoLLi7Z 

    No more PS3 :(

  • microsoft and sony charge a $10 licensing fee for every game on there system.  thats why the price is $60 instead of the standard $50.  notice PC and Wii games are still the standard $50.  theres your real answer.  

    DON'T WORRY

  • They are sixty bucks because they aren't cheap to make. To want them to lower the prices is equivalent to, say, asking someone to do a thousand dollars worth of work on your house and then offering them five hundred for the job.

    Used games may be good for the pocketbook in the short term, but the long term effect is bleaker. If you like a game, but you wait for that game to become available used, you're helping to prevent more games like that one from getting made. New game sales are the paychecks of publishers and developers; without those paydays, they can't make a living, much less fund more games like the ones you enjoy.

    If you want true-to-life physics, creative visuals, open world environments, engaging gameplay, lag-free online, a general absence of bugs and glitches, voice work, customization or any number of the other things gamers have come to naturally expect from modern games, the 60 bones is the price you pay.

  • @ellezzdee

    I'm not sure where that information stems from (link, perchance?) but that doesn't seem to explain why first party titles like Mass Effect and God of War are also sixty, while some non-first-party titles geared toward the younger set (Mini Ninjas, LEGO Rock Band) are 50.

  • I feel that 60 for a game like fallout 3 or gears etc. etc. is justified but these sorry ass game devs that make shitty games and still get off charging 60 bucks cuz they can is BS....i think there ought to be some kind of regulating done to game pricing. People that dont know any better are getting so taken advantage of.

  • But some people like those cruddy games. If they think it rocks, and they want to pay 60 for it, so be it. If we regulate game prices, why not regulate prices on everything else?

    I think you're forgetting that few, if any, devs set out intending to make a bad game.

  • If you don't want to pay $60 don't. All prices drop eventually.

  • All of you might not have noticed, but when the worlds population spends money they are actually contributing to unknoting this crippled up economy. So in other words, nut up and don't be afraid to put up $60... really you'll help.

    Reality is Nourishment...

  • Ryan is exactly right.  It's similar to downloading music from bit torrent rather than paying for it on itunes.  If you like high quality games, you need to support the developers that are creating them.  

    $60 is a great deal for the hours of entertainment value that games provide.  Think about a game like Oblivion - easily a 100+-hr game -  or multiplayer games like COD4 or Halo3.  What is your cost per hour?  In contrast, how much are you paying per hour at a movie, concert, or NFL game?  If I get more than 4 or 5 hours of enjoyable game-play out of a $60 game, I consider it money well spent.

  • Truth and Reality from Amanda and Nancy Carlson.

    Still, capitalism, baby.  I'll pay the lowest possible price for a game even if I already know I'm going to enjoy it.  My very first eBay purchase was OgreBattle64 - $60, shipped, and I only pulled the trigger on that becaus I had a hunch it was going to be rare.  Good gamble - one of the few games that has appreciated, I could probably sell it for twice that but won't because I still enjoy the hell out of that game.  That $60 replaced scores of movie tickets over the years, and is a small part of the reason I still refuse to pay for television.  Two years ago I bought a used copy of Morrowind:GOTY for less than $20, and have played little else since - that Christmas someone got Me Fable:TLC new, and while it's a good game, I'm glad I didn't pay full price for it.  Morrowind, on the other hand, could have been a $300 game and the price would have been justifiable to me.  Game developers will be rewarded by the parents who love spoiling their children first, then years later by me and frugal gamers like me after we finally get around to enjoying their games and sing their praises in posts on various forums and discussions just like this one.  If I can afford to wait, so can they.

  • well donkey kong 64 and goldeneye were $60 and that was in the N64 days but no game is worth $60 except for rpgs and jrpgs that you can get lots of hours it you are a completist and there only worth $40 thats why they go down to 20-30 dollars but you have to wait for it

    VisualizeWhatUCantC

  • Inflation

    If you post it, they will troll.

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