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<?xml-stylesheet type="text/xsl" href="http://www.gameinformer.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>www.GameInformer.com - Top Five</title><link>http://www.gameinformer.com/default.aspx</link><description>www.GameInformer.com - Top Five</description><dc:language>en-US</dc:language><generator>Telligent Community 1.5.134.12297 (Build: 5.5.134.12297)</generator><item><title>The Origins Of Infamous</title><link>http://www.gameinformer.com/b/features/archive/2013/05/22/the-origins-of-infamous.aspx</link><pubDate>Wed, 22 May 2013 19:00:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:2882002</guid><dc:creator>Ben Hanson</dc:creator><slash:comments>70</slash:comments><description>&lt;p&gt;&lt;img itemprop="image" style="max-width:610px;" border="0" src="http://media1.gameinformer.com/imagefeed/featured/sony2013/suckerpunch/origins/InfamousOrigins610.jpg" alt="" /&gt;&lt;/p&gt;
&lt;p&gt;Amidst our coverage of the upcoming Infamous Second Son, we thought that it would be interesting to look back on the creation of the original game in the ongoing series. As a stand-out new IP on the Playstation 3 and a studio-changing game for the talented team at Sucker Punch Productions, Infamous&amp;#39; three years of development is a lot to cover in one video. The team shed light on their other pitches to Sony after they finished the Sly 3: Honor Among Thieves (one of which has a familiar name), the challenges of development, and what the studio learned from its release.&lt;/p&gt;
&lt;p&gt;Watch the video below to learn from studio co-founder Brian Fleming and game director Nate Fox about the spark behind the Infamous franchise.&lt;/p&gt;
&lt;p&gt;(Please visit the site to view this media)&lt;/p&gt;
&lt;p&gt;To learn more about the future of the Infamous series, click on the banner below to learn more about Infamous Second Son.&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.gameinformer.com/p/infamous.aspx"&gt;&lt;img src="http://media1.gameinformer.com/imagefeed/featured/sony2013/suckerpunch/infamoussecondson/hub/0613_InfamousSecondSon_610_Ad_v1.jpeg" border="0" style="max-width:610px;" alt="" /&gt;&lt;/a&gt;&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>Your Xbox One Headquarters - All The Stories Under One Roof</title><link>http://www.gameinformer.com/b/news/archive/2013/05/20/your-xbox-reveal-headquarters.aspx</link><pubDate>Mon, 20 May 2013 13:05:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:2871633</guid><dc:creator>Mike Futter</dc:creator><slash:comments>367</slash:comments><description>&lt;p&gt;&lt;a target="_blank" href="http://www.gameinformer.com/p/xbox-a-new-generation-revealed-live-stream.aspx"&gt;&lt;img style="max-width:610px;" src="http://media1.gameinformer.com/imagefeed/featured/microsoft2013/XBOXREVEAL/live610.jpg" border="0" alt="" /&gt;&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;The live stream might be over, but we&amp;#39;re still rolling out new information over the course of the day. Here are all of our stories on the Xbox One reveal:&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Analysis:&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.gameinformer.com/b/features/archive/2013/05/21/rumor-vs-reality-the-truth-about-the-xbox-one.aspx"&gt;Rumor Vs Reality: The Truth About The Xbox One&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.gameinformer.com/b/news/archive/2013/05/21/what-we-dont-know-about-the-xbox-one.aspx"&gt;What We Don&amp;#39;t Know About The Xbox One&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.gameinformer.com/b/news/archive/2013/05/22/dont-panic-the-gamers-guide-to-the-xbox-one-reveal.aspx"&gt;Don&amp;#39;t Panic: The Gamer&amp;#39;s Guide To The Xbox One Reveal&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Interviews and Reader Discussions:&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.gameinformer.com/b/features/archive/2013/05/21/interview-with-xbox-ones-chief-product-officer-marc-whitten.aspx"&gt;Interview With Xbox One&amp;#39;s Chief Product Officer Marc Whitten&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.gameinformer.com/b/features/archive/2013/05/21/reader-discussion-xbox-one-or-playstation-4.aspx"&gt;Reader Discussion: Xbox One Or PlayStation 4?&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Hardware:&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.gameinformer.com/b/news/archive/2013/05/21/reader-discussion-what-do-you-think-the-name-of-the-new-xbox-will-be.aspx"&gt;Reader Discussion: What Do You Think The Name Of The New Xbox Will Be?&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.gameinformer.com/b/news/archive/2013/05/21/the-name-of-the-next-xbox-is.aspx"&gt;The Name Of The Next Xbox Is...&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.gameinformer.com/b/news/archive/2013/05/21/microsoft-shows-off-it-39-s-new-system-xbox-one.aspx"&gt;Microsoft Shows Off Its New System Xbox One&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.gameinformer.com/b/news/archive/2013/05/21/microsoft-reveals-xbox-one-system-specs.aspx"&gt;Microsoft Reveals Xbox One System Specs&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.gameinformer.com/b/news/archive/2013/05/21/new-kinect-drives-xbox-one-39-s-interface.aspx"&gt;New Kinect Drives Xbox One&amp;#39;s Interface&amp;nbsp;&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.gameinformer.com/b/news/archive/2013/05/21/meet-the-new-xbox-one-controller.aspx"&gt;Meet The New Xbox One Controller&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.gameinformer.com/b/news/archive/2013/05/21/hands-on-with-xbox-one-39-s-new-controller.aspx"&gt;Hands On With Xbox One&amp;#39;s New Controller&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.gameinformer.com/b/news/archive/2013/05/21/xbox-one-not-backward-compatible.aspx"&gt;Xbox One Not Backward Compatible&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.gameinformer.com/b/news/archive/2013/05/21/microsoft-uk-xbox-one-wont-work-without-kinect.aspx"&gt;Microsoft UK: Xbox One Won&amp;#39;t Work Without Kinect&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.gameinformer.com/b/news/archive/2013/05/21/xbox-hardware-evolution-chart.aspx"&gt;Xbox Hardware Evolution Chart (Spec comparison of Xbox, 360, One)&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.gameinformer.com/b/news/archive/2013/05/21/the-tech-spec-test-xbox-one-vs-playstation-4.aspx"&gt;The Tech Spec Test: Xbox One Vs. PlayStation 4&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.gameinformer.com/b/news/archive/2013/05/21/designing-the-xbox-one.aspx"&gt;Designing The Xbox One&lt;/a&gt;&amp;nbsp;(with quotes from the designers)&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.gameinformer.com/b/news/archive/2013/05/21/microsoft-going-all-in-with-kinect.aspx"&gt;Microsoft Going All-In With Kinect&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.gameinformer.com/b/news/archive/2013/05/21/microsoft-s-bold-os-approach.aspx"&gt;Microsoft&amp;rsquo;s Bold OS Approach&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.gameinformer.com/b/news/archive/2013/05/21/conflicting-stories-emerge-on-xbox-one_2700_s-connection-needs.aspx"&gt;Conflicting Stories Emerge On Xbox One&amp;#39;s Connection Needs&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Games and Media:&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.gameinformer.com/b/news/archive/2013/05/21/the-official-list-of-confirmed-xbox-one-games.aspx"&gt;The Official List of Confirmed Xbox One Games&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.gameinformer.com/b/news/archive/2013/05/21/the-official-list-of-confirmed-xbox-one-games.aspx"&gt;&lt;/a&gt;&lt;a href="http://www.gameinformer.com/b/news/archive/2013/05/21/forza-motorsport-5-burning-rubber-on-xbox-one.aspx"&gt;Forza Motorsport 5 Burning Rubber on Xbox One&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.gameinformer.com/controlpanel/blogs/EditPost.aspx/Microsoft%20And%20343%20Industries%20Partner%20With%20Steven%20Spielberg%20For%20Live-Action%20Halo%20Television%20Series"&gt;Microsoft and 343 Industries Partner With Steven Spielberg For Live-Action Halo Television Series&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.gameinformer.com/controlpanel/blogs/EditPost.aspx/Microsoft%20And%20343%20Industries%20Partner%20With%20Steven%20Spielberg%20For%20Live-Action%20Halo%20Television%20Series"&gt;Xbox Live To Offer &amp;quot; Game DVR,&amp;quot; Dynamic Achievements&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.gameinformer.com/b/news/archive/2013/05/21/your-achievements-will-transfer-to-xbox-one-can-be-added-post-release.aspx"&gt;Your Achievements Will Transfer To Xbox One, Can Be Added Post-Release&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.gameinformer.com/b/news/archive/2013/05/21/remedy-announces-quantum-break.aspx"&gt;Remedy Announces Quantum Break For Xbox One&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.gameinformer.com/b/news/archive/2013/05/21/first-images-emerge-of-quantum-break.aspx"&gt;First Images Emerge Of Quantum Break&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.gameinformer.com/b/news/archive/2013/05/21/ea-sports-announces-next_2d00_gen-versions-of-fifa-madden-ufc-and-nba-live.aspx"&gt;EA Sports Announces Next-Gen Versions of FIFA, Madden, UFC, And NBA Live&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.gameinformer.com/b/news/archive/2013/05/22/ea-sports-ignite-engine-wasnt-real-time-on-xbox-one.aspx"&gt;EA Sports Ignite Engine Shown Wasn&amp;#39;t Gameplay&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.gameinformer.com/games/call_of_duty_ghosts/b/playstation4/archive/2013/05/21/activision-shows-off-next-gen-graphics.aspx"&gt;Activision Shows Off Call Of Duty: Ghost&amp;#39;s Next-gen Graphics&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.gameinformer.com/b/news/archive/2013/05/21/call-of-duty-ghost-dlc-exclusive-to-xbox-one.aspx"&gt;Call Of Duty Ghost DLC Timed Exclusive to Xbox One&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.gameinformer.com/b/news/archive/2013/05/21/working-with-in-development-hardware-a-white_2D00_knuckle-ride-says-activisions-eric-hirschberg.aspx"&gt;Working With In-Development Hardware A &amp;quot;White-Knuckle Ride&amp;quot; Says Activision&amp;#39;s Eric Hirschberg&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.gameinformer.com/b/news/archive/2013/05/21/microsoft-confirms-used-game-fees-and-mandatory-game-installation.aspx"&gt;Microsoft Confirms Mandatory Game Installation, Talks &amp;#39;Always Online,&amp;#39; Has Plan For Used&lt;/a&gt;&lt;/p&gt;
&lt;div&gt;&lt;/div&gt;
&lt;p&gt;&lt;a href="http://www.gameinformer.com/b/news/archive/2013/05/21/microsoft-s-gaming-on-the-cloud.aspx"&gt;Microsoft&amp;rsquo;s Gaming On The Cloud&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.gameinformer.com/b/news/archive/2013/05/21/xbox-live-matchmaking-evolves-with-xbox-one.aspx"&gt;Xbox Live Matchmaking Evolves With Xbox One&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.gameinformer.com/b/news/archive/2013/05/21/microsoft-promises-39-historic-39-rare-franchise-reappearance-at-e3.aspx"&gt;Microsoft Promises &amp;#39;Historic&amp;#39; Franchise Reappearance From Rare At E3&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.gameinformer.com/b/news/archive/2013/05/21/xbox-one-won_2700_t-separate-games-into-live-arcade-indie-and-retail-categories.aspx"&gt;Xbox One Won&amp;#39;t Separate Games Into Live Arcade, Indie, And Retail Categories&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.gameinformer.com/b/news/archive/2013/05/22/sorry-indies-you_2700_ll-still-need-a-publisher-for-xbox-live.aspx"&gt;Sorry, Indies, You&amp;#39;ll Still Need A Publisher For Xbox Live&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.gameinformer.com/b/news/archive/2013/05/22/cryteks-ryse-confirmed-for-xbox-one-cryengine-3-already-running-on-system.aspx"&gt;Crytek&amp;#39;s Ryse Confirmed For Xbox One, CryEngine 3 Already Running On System&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;&lt;span style="font-weight:bold;"&gt;Services:&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.gameinformer.com/b/news/archive/2013/05/21/microsoft-announces-xbox-one-live-tv-features.aspx"&gt;Microsoft Announces Xbox One Live TV Feature&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.gameinformer.com/b/news/archive/2013/05/21/microsoft-announces-xbox-one-live-tv-features.aspx"&gt;&lt;/a&gt;&lt;a href="http://www.gameinformer.com/b/news/archive/2013/05/21/xbox-one-and-cable-tv.aspx"&gt;Xbox One And Cable TV&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.gameinformer.com/b/news/archive/2013/05/21/xbox-one-is-your-tv-guide.aspx"&gt;Xbox One Is Your TV Guide&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.gameinformer.com/b/news/archive/2013/05/21/xbox-one-is-your-tv-guide.aspx"&gt;&lt;/a&gt;&lt;a href="http://www.gameinformer.com/b/news/archive/2013/05/21/espn-and-xbox-one.aspx"&gt;ESPN And Xbox One&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.gameinformer.com/b/news/archive/2013/05/21/group-skype-calling-coming-to-xbox-one.aspx"&gt;Group Skype Calling Coming To Xbox One&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.gameinformer.com/b/news/archive/2013/05/21/microsoft-and-xbox-one-partners-with-nfl.aspx"&gt;Microsoft &amp;amp; Xbox One Partners With NFL&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.gameinformer.com/b/news/archive/2013/05/21/microsoft-confirms-xbox-one-friends-lists-will-allow-up-to-1000-people.aspx"&gt;Microsoft Confirms Xbox One Friends Lists Will Allow Up To 1000 People&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;&lt;i&gt;Be sure to also check out all of our &lt;a href="http://www.gameinformer.com/b/news/archive/2013/05/20/all-of-our-xbox-retrospective-coverage-in-one-place.aspx"&gt;retrospective coverage&lt;/a&gt; on the Xbox and Xbox 360:&lt;/i&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.gameinformer.com/b/features/archive/2013/05/17/microsoft-first-party-next-generation.aspx"&gt;Microsoft: First-Party, Next Generation&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.gameinformer.com/b/features/archive/2013/05/17/microsoft-first-party-next-generation.aspx"&gt;&lt;/a&gt;&lt;a href="http://www.gameinformer.com/b/features/archive/2013/05/18/the-hits-and-misses-of-microsoft-39-s-launch-lineups.aspx"&gt;The Best And Worst Games Of The Xbox And Xbox 360 Launch Lineups&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.gameinformer.com/b/features/archive/2013/05/18/mircosofts-hits-and-misses-with-the-xbox-360.aspx"&gt;Microsoft&amp;#39;s Hits and Misses With The Xbox 360 Hardware&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.gameinformer.com/b/features/archive/2013/05/19/the-complete-history-of-xbox-live-abridged.aspx"&gt;The Complete History Of Xbox Live (Abridged)&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.gameinformer.com/b/features/archive/2013/05/19/the-best-of-the-kinect.aspx"&gt;The Best Of The Kinect&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.gameinformer.com/b/features/archive/2013/05/20/what-xbox-franchises-should-return-on-the-next-xbox.aspx"&gt;What Xbox Franchises Should Return On The Next Xbox?&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>Don't Panic: The Gamer's Guide To The Xbox One Reveal</title><link>http://www.gameinformer.com/b/news/archive/2013/05/22/dont-panic-the-gamers-guide-to-the-xbox-one-reveal.aspx</link><pubDate>Wed, 22 May 2013 16:54:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:2881593</guid><dc:creator>Mike Futter</dc:creator><slash:comments>382</slash:comments><description>&lt;p&gt;&lt;img style="max-width:610px;" src="http://media1.gameinformer.com/imagefeed/featured/microsoft2013/xbox-one/xboxone5.21610shot.jpg" border="0" alt="" /&gt;&lt;/p&gt;
&lt;p&gt;Sit down. Grab a paper bag. Breathe slow and deep. It&amp;#39;s going to be ok. Yesterday&amp;#39;s Xbox One reveal offered a lot of information about Microsoft&amp;#39;s vision for next generation, but it also left us with &lt;a href="http://www.gameinformer.com/b/news/archive/2013/05/21/what-we-dont-know-about-the-xbox-one.aspx"&gt;a lot of questions&lt;/a&gt;. In less than one month, a lot of those holes are going to be filled in.&lt;/p&gt;
&lt;p&gt;Here&amp;#39;s what we do know. The &lt;a href="http://www.gameinformer.com/b/news/archive/2013/05/20/your-xbox-reveal-headquarters.aspx"&gt;Xbox One&lt;/a&gt; is designed to be a convergence device that brings together &lt;a href="http://www.gameinformer.com/b/news/archive/2013/05/21/xbox-one-and-cable-tv.aspx"&gt;existing television service&lt;/a&gt; with games. &lt;a href="http://www.gameinformer.com/b/news/archive/2013/05/21/microsoft-going-all-in-with-kinect.aspx"&gt;Kinect 2.0&lt;/a&gt; is critical to the system and will supposedly respond better to voice commands and track gestures with more precision. The idea is to create as seamless an experience across entertainment media.&lt;/p&gt;
&lt;p&gt;Yesterday&amp;#39;s presentation was about setting the tone for how Microsoft plans to take over the living room. It was about raw capabilities of the hardware, and from a multimedia, non-core gamer perspective, the execution can be considered a success.&amp;nbsp;&lt;/p&gt;
&lt;p&gt;We knew in advance we wouldn&amp;#39;t be seeing a lot of games. The EA Sports presentation was only impressive in that we learned about the next generation Ignite engine. Quantum Break from Remedy evidenced new exclusive IP and was enough of a tease to garner interest for more information at E3. Call of Duty was on display for the strength of the time-limited exclusivity partnership and the contrast between current generation power and the capabilities of the new hardware. Every title we saw had a purpose for being on that stage, and that wasn&amp;#39;t first and foremost to wow gamers.&lt;/p&gt;
&lt;p&gt;Microsoft announced that it plans to release 15 exclusive titles in the first 12 months. That&amp;#39;s an enormous number, especially if many strive for the core audience like Quantum Break and &lt;a href="http://www.gameinformer.com/b/news/archive/2013/05/22/cryteks-ryse-confirmed-for-xbox-one-cryengine-3-already-running-on-system.aspx"&gt;Ryse&lt;/a&gt; will. Had that been it, core gamers would have walked away underwhelmed, but interested in hearing more at E3.&lt;/p&gt;
&lt;p&gt;But Microsoft made a significant mistake, failing to keep key personnel on message. In interviews, executives&amp;nbsp;each had different answers to straightforward questions. Conflicting reports bounced back and forth among outlets on two key issues: &lt;a href="http://www.gameinformer.com/b/news/archive/2013/05/21/microsoft-confirms-used-game-fees-and-mandatory-game-installation.aspx"&gt;secondhand games&lt;/a&gt; and the &lt;a href="http://www.gameinformer.com/b/news/archive/2013/05/21/conflicting-stories-emerge-on-xbox-one_2700_s-connection-needs.aspx"&gt;Xbox One&amp;#39;s connectivity needs&lt;/a&gt;. Every time a new comment was made, PR had to sweep up.&amp;nbsp;&lt;/p&gt;
&lt;p&gt;Yesterday&amp;#39;s tone became about Microsoft&amp;#39;s lack of clarity instead of the potential of the hardware. It shifted from excitement about E3&amp;#39;s pending game reveals to angst about ownership of those inevitable purchases. The &amp;quot;&lt;a href="http://www.gameinformer.com/b/news/archive/2013/04/08/game-informer-readers-voice-overwhelming-disapproval-for-_2200_always_2D00_on_2200_-xbox.aspx"&gt;always online&lt;/a&gt;&amp;quot; controversy should have been put to bed once and for all (or at least avoided), and instead it was &lt;a href="http://www.gameinformer.com/b/features/archive/2013/05/21/rumor-vs-reality-the-truth-about-the-xbox-one.aspx"&gt;brought back to the surface&lt;/a&gt;. In short, it was a PR stumble that marred the presentation.&lt;/p&gt;
&lt;p&gt;Thankfully for Microsoft, E3 is less than three weeks away. The Xbox One will take the stage first on Monday, June 10, and we&amp;#39;ve been promised that the presentation is heavily weighted toward games (which will mark a nice change from the past three years). Microsoft has 18 days to decide how it wants to explain software ownership, the secondary market, which functions (if any) require Xbox Live &amp;quot;check ins,&amp;quot; and how frequently users need to connect.&lt;/p&gt;
&lt;p&gt;All is not lost, and anyone who believes it is after just this first bit of information is selling Microsoft&amp;#39;s market dominance here in the United States very short. News coming out of E3 is going to fill in the picture for all three platform holders. Let&amp;#39;s take a deep breath and give it three weeks before we pronounce anyone dead.&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>Interview With Xbox One's Chief Product Officer Marc Whitten</title><link>http://www.gameinformer.com/b/features/archive/2013/05/21/interview-with-xbox-ones-chief-product-officer-marc-whitten.aspx</link><pubDate>Tue, 21 May 2013 19:16:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:2875231</guid><dc:creator>Ben Hanson</dc:creator><slash:comments>94</slash:comments><description>&lt;p&gt;&lt;img src="http://media1.gameinformer.com/imagefeed/featured/microsoft2013/marcwhitten/MarcWhittenInterview610.jpg" border="0" style="max-width:610px;" alt="" /&gt;&lt;/p&gt;
&lt;p&gt;Game Informer visited Microsoft&amp;#39;s campus weeks ago for an early look at the next Xbox console. The day after the company explained the Xbox One, we had some follow-up questions for the console&amp;#39;s chief product officer Marc Whitten. Game Informer&amp;#39;s senior features editor Matt Helgeson sat down with Whitten and received some further clarification on the new console&amp;#39;s unique architecture, television implementation, operating systems, used game capabilities, the redesigned d-pad, and more.&lt;/p&gt;
&lt;p&gt;Watch the video to learn all about the Xbox One from one of the system&amp;#39;s lead designers.&lt;/p&gt;
&lt;p&gt;(Please visit the site to view this media)&lt;/p&gt;
&lt;p&gt;&lt;i&gt;Visit our&amp;nbsp;&lt;a href="http://www.gameinformer.com/b/news/archive/2013/05/20/your-xbox-reveal-headquarters.aspx"&gt;Xbox Reveal Headquarters&lt;/a&gt;&amp;nbsp;for complete coverage of today&amp;#39;s news.&lt;/i&gt;&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>The Official List Of Confirmed Xbox One Games</title><link>http://www.gameinformer.com/b/news/archive/2013/05/21/the-official-list-of-confirmed-xbox-one-games.aspx</link><pubDate>Tue, 21 May 2013 20:07:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:2875550</guid><dc:creator>Matt Bertz</dc:creator><slash:comments>219</slash:comments><description>&lt;p&gt;&lt;img border="0" src="http://media1.gameinformer.com/imagefeed/featured/ubisoft/watchdogs/WatchDogsX1610.jpg" style="max-width:610px;" alt="" /&gt;&lt;/p&gt;
&lt;p&gt;Now that Microsoft took the veil off the Xbox One, we can get to the meat of the next-generation experience &amp;ndash; games. Here is the list of titles we know are confirmed or suspected to be coming to the Xbox One:&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Xbox One Exclusives&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;Forza Motorsport 5 &amp;ndash; Microsoft Studios/Turn 10&lt;/p&gt;
&lt;p&gt;Quantum Break &amp;ndash; Microsoft Studios/Remedy Entertainment&lt;/p&gt;
&lt;p&gt;Ryse - Crytek&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Multi-Platform Games&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;&lt;span&gt;Assassin&amp;#39;s Creed IV: Black Flag &amp;ndash; Ubisoft/Ubisoft Montreal&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span&gt;Battlefield 4 &amp;ndash; Electronic Arts/DICE&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span&gt;&lt;/span&gt;&lt;span&gt;Call of Duty: Ghosts &amp;ndash; Activision/Infinity Ward&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span&gt;&lt;/span&gt;Destiny &amp;ndash; Activision/Bungie&lt;/p&gt;
&lt;p&gt;&lt;span style="font-size:12px;"&gt;FIFA 14 &amp;ndash; EA Sports/EA Canada&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;Madden NFL 25 &amp;ndash; EA Sports/EA Tiburon&lt;/p&gt;
&lt;p&gt;NBA Live &amp;ndash; EA Sports/EA Tiburon&lt;/p&gt;
&lt;p&gt;Thief &amp;ndash; Square Enix/Eidos Montreal&lt;/p&gt;
&lt;p&gt;&lt;span style="font-size:12px;"&gt;UFC &amp;ndash; EA Sports/EA Canada&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;Watch Dogs &amp;ndash; Ubisoft/Ubisoft Montreal&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Next-Gen Games Unconfirmed For Xbox One&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;The Evil Within &amp;ndash; Bethesda/Tango Gameworks&lt;/p&gt;
&lt;p&gt;&lt;span style="font-size:12px;"&gt;The Witcher 3: Wild Hunt &amp;ndash; CD Project Red&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;Wolfenstein The New Order &amp;ndash; Bethesda/Machine Games&lt;/p&gt;
&lt;p&gt;That&amp;#39;s what we know so far &amp;ndash; expect a deluge of additional titles as we move into E3 season. We will update this story with new additions as they are announced.&amp;nbsp;&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;&lt;i&gt;&lt;a href="http://www.gameinformer.com/b/news/archive/2013/05/20/your-xbox-reveal-headquarters.aspx"&gt;Visit our Xbox Reveal Headquarters for complete coverage of today&amp;#39;s news.&lt;/a&gt;&lt;/i&gt;&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item></channel></rss>