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  • Blog Post: Actually, It's About Love

    It is a season for kindness and goodwill towards men. Yet amongst the maddening crowds and the dazzling lights, wandering the maze-like malls adrift on a sea of humanity one can feel a sense of loneliness and longing. The reason for the season forgotten in avalanche of advertising and unchecked commercialism...
  • Blog Post: How The Defeat of Gawker Is A Victory For Humanity

    A gawker is that slack-jawed kid in dire need of a belt and a good shower who never gets your fast food order right because they go and stick their hand in the deep fryer and their foot in their mouth whenever a girl in too-tight jeans comes strolling in. Gawkers are dunces, poltroons, all-around blathering...
  • Forum Post: Game announcement: Trudy's Mechanicals

    Hey Gameinformer folks - thought we'd share an announcement our studio has for an upcoming turn-based strategy PC game. http://www.incubatorgames.com/index.php/20141202/trudys-mechanicals/ Would love to hear the community's opinions on our art style and general game direction. What do you think...
  • Blog Post: Exclusively Evolving The Xbox Brand

    It's been a year since the next-gen officially became current with the release of the PlayStation 4 and Xbox One, and as usual that means that the console war is in full swing. Over the course of this past year, Microsoft has been pretty vague about exactly how well the Xbox One is doing in terms...
  • Blog Post: The Weekend Paper - November 23, 2014

    This is definitely an unusual approach to a blog, but I hope you'll bear with me. I used to be a frequent contributor on GIO, and I am still very much involved with a lot of the people from the community through Twitter, the Overblood group, and through the podcast I host with Jeremy Brown and Jack...
  • Blog Post: The Life and Times of an Indie Developer: Change is a Good Thing

    WARNING: Before reading, please note that mild language is found below. No F-Bombs though. We have to keep it classy somehow. Two things in independent game development hold true: 1. Change is a good thing. 2. Too much of a good thing is a bad thing. Let me explain, using a simple, very basic example...
  • Forum Post: Customize

    What is our absolute limit? I believe this to be the most important question, not just in the video game industry (or any other industry for that matter) but in our entire existence. What is our absolute limit? Some would say "what is the meaning of life?" or "what is the purpose of existence...
  • Forum Post: Are you disappointed in the longevity of today's systems?

    Are you disappointed by the longevity of today's systems? Most people I know have had to replace their PS3 or Xbox 360 somewhere along the way. My Atari, NES, Sega Master System, Genesis, Super NES, PS1, PS2, Gamecube, Gameboy, Gameboy color, GBA, Nintendo DS all still work just fine, no replacements...
  • Forum Post: Black Friday Bundles and Price Drops

    I wanted to try and start a discussion about the new consoles price at Black Friday. I plan to buy a ps4 then, and I want to get a bundle or a lowered price. What does everyone think about this year's black friday? Will there be a price drop or good deal? I read somewhere that the cost of making...
  • Forum Post: Return of the Vita?!

    So I've had my Vita for quite some time now and a majority of the time it has spend in a drawer. So I decided that I'd trade it in for the $120 that Gamestop was offering and i'd buy the GTA V for PS4 as well as Advanced Warfare. So after taking a visit to the store to put my $5 on each game...
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