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Ed Fries And The Quest To Uncover The First-Ever Video Game Easter Egg
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Interplay Founder Brian Fargo Retiring After Wasteland 3
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Last Call For Summer 2017 Game Informer Intern Applications
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Release Date & New Trailer For The Walking Dead: A New Frontier Ep. 3
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Grand Theft Auto Online Bonuses For This Week Include In-Game Sales, Double GTA$, And More
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Capcom Taking Steps To Improve Street Fighter V's Online
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Some Really Cool Minecraft Creations
on Jan 18, 2011 at 12:41 PM
Who would have thought that a virtual world where you play with legos and build whatever the hell you want would be such a huge hit (duh!). Creator Markus Persson had a showed that complete freedom is the way to go when he developed the independent hit...
Is the beginning always worth it?
on Nov 30, 2012 at 03:09 PM
Often I like to wait to play a new game in a series until I have played the older ones. Last year my best friend bought me Mass Effect 3 as a gift. It came in a cool N7 collectors edition, even though I still don't know what N7 stands for. He told...
25 Touching, Wise, but mostly Hilarious Calvin and Hobbes Quotes
The Great Cubone
on Jun 11, 2012 at 01:06 PM
A couple years ago I got The Complete Calvin and Hobbes for my birthday (Best. Gift. Ever.) and after reading through it about 2 or 3 times, I realized just how hilarious (and sometimes actually wise) some of the characters' quotes were. So I picked...
Freedom Fighters 2, where art thou?
on Sep 25, 2011 at 08:25 PM
Freedom Fighters without a doubt is one of my favorite games of the last generation. A third person shooter with squad mechanics may not sound like an incredibly unique idea, and it really isn't. What set Freedom Fighters apart from other 3rd person...
Making Sense of Dead Space: The Markers
on Jun 26, 2011 at 05:11 PM
Dead Space is a very fun horror/action game, but there is one thing that everyone has issues with: the Markers. These twisted rocks are the bane of the Dead Space universe and produce the main enemies of the series, Necromorphs. I know a lot about the...
Imagining a (Rocksteady) Batman style TMNT Game
on Mar 01, 2013 at 12:30 PM
Sometime last year, there was a rumor that Rocksteady was making a Teenage Mutant Ninja Turtles game. Batman: Arkham City is my favorite game of all time (SO WHAT, WANNA FIGHT ABOUT IT?!) and I love the Turtles, so I was extremely excited and hoped the...
UPDATED: Best FPS Of All Time? (STALKER: Shadow Of Chernobyl Review)
on Apr 15, 2011 at 05:56 PM
For the last several days I have been playing S.T.A.L.K.E.R. - Shadow Of Chernobyl. It is my second playthrough and I am getting the impression of this game the best First Person Shooter I have ever played. And I'll explain you right away, why I think...
Why KOTOR 3 Is Gonna Blow Your Frickin' Mind (...If It Is Ever Released)
on Apr 10, 2010 at 01:49 AM
Darth Nihilus is one of the most powerful Force-wielders ever. He also sucks with a lightsaber. Disclaimer: In order to discuss why the third installment of this franchise is going to be amazing, I have to reveal some of the main plot points of the first...
Tekken Fighters I Want To See In Street Fighter X Tekken
on Jul 26, 2010 at 05:17 PM
The news of the recently announced Street Fighter X Tekken and Tekken X Street Fighter has got me thinking about various things namely the roster. In this blog, I will discuss which chracters from Tekken I want in Capcom's Street Fighter X Tekken...
MEMBA THIS?: In Depth Review Of The Razer Onza: Tournament Edition
on Jul 16, 2015 at 02:28 PM
Thirteen months after my initial preview of this controller, it's finally ready for the public. Over a years worth of anticipation and high hopes all came rushing to the surface when the box arrived at my doorstep last week... all ceremony and fanaticism...
Injustice Vs. Marvel Vs. Capcom…
on Jun 02, 2013 at 10:58 PM
I'll be the first to admit I'm not a huge fan of the fighting genre. Sure, I have some of them and I play them. I'll even go as far as admitting there are a few I like (and wish I was better at) but the truth is since I suck at them I tend...
Appreciating the Obvious in Game Design
on Nov 18, 2013 at 12:39 PM
It only seems logical to go right. There’s no other indication on what to do, really. Super Mario Bros. begins with the titular character on the left side of screen, facing right. A mushroom with feet hobbles toward him, leaving no option but to...