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  • What can Loving a Game do to You?

    There are lots of gamers out there in the world. Almost billions out there. A game can expand your brain's learning abilities and increase your observations. It can make you into a better learner and almost billions of those gamers have become better... More
  • Celebrate the Arrival of Inside to the PS4 With A Video Essay On Its True Meaning

    Awhile back, I wrote a (shockingly) popular review of Playdead's Inside . Since then, I've expanded and refined a lot of my analysis of the game, and - in the face of its re-release on the Playstation 4 - I put those words to video. Inside is... More
  • 2016 Gaming Update 8

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    Took me a little while, but I managed to finish Red Faction Armageddon. It didn’t have much staying power, but I was binging Person of Interest on Netflix at the same time, while also trying to remember that Deus Ex came out today. Now I’m... More
  • A Fool's Journey: Dark Souls - Part 7

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    Hello and welcome again to my continuing journey through Dark Souls. Last time , I had made it through a particularly grueling pair of areas in Sen's Fortress and Anor Londo. After meeting the Princess at the top of the cathedral I was bestowed the... More
  • True Evil: What it means to be the bad guy

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    In video games we tend to be the brave, incorruptible hero/heroine, someone who saves the day and tends to be the most idealistic version of good. Then there are games with morality (Mass Effect, Infamous) that let you choose 'good' and 'evil'... More
  • Intern Game Night - Simpsons Skateboarding

    The Summer 2016 interns stare in awe at a horrible garbage fire.

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  • Nintendo, Metroid, and 'Brand Sanctity'

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    Metroid: Federation Force raises a lot of scary questions. Does Nintendo not care about the Metroid brand? Does Nintendo not care about us – vis à vis our love of the brand? What does this mean for the future of Metroid ? Unfortunately, the... More
  • XCOM GIOMG It's Back Episode 1: Doctors, Professors, Monkeys, and Moonshine

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    It was a calm and gentle early spring day on March 7, 2013 (over three years ago?!) when XCOM GIO was first brought to life. It sprang from a play session of XCOM: Enemy Unknown wherein I used my GIO friends and fellow bloggers (many of whom rarely frequent... More
  • The Best Games Period - Episode 36 - Bastion

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    Supergiant Games released Bastion on Xbox 360, followed shortly by a PC release, back in 2011. It smashed onto the indie scene with isometric action and light RPG elements. The art design from Jen Zee, the musical work from Darren Korb, and a groundbreaking... More
  • Bound Review: Dancing Through Life and Not Much Else

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    One of my favorite professors always tells us to “show, not tell” what we’re trying to get across. Your audience shouldn’t just know your point of view, they should understand it and feel it. I think Bound is the perfect example... More
  • A Hypothetical spending of Microsoft's Linkedin buyout (26 billion)

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    Rather than squish Sony's tender nuts while they beg for mercy, Microsoft has decided to spend their cash to purchase a fading social media platform. For.. 26 Billion USD . Let's look at the top ten things I would do if I were Phil Spencer (or... More
  • My Top Ten Most Anticipated Handheld Games

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    There are a ton of exciting games coming out for dedicated handhelds this year and beyond. Here are my top ten handheld games I'm most anticipating.

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