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What G4 Could've Been
on Aug 10, 2011 at 11:28 AM
Anyone remember the G4 of a few years ago? The one that launched in 2002, with the goal of providing news and entertainment focused primarily the video game industry? Yeah, I wonder what happened to that. The last time I really tuned into G4 was at least...
One Step Closer to Art
on Aug 10, 2011 at 10:44 AM
I believe that there are moments in video games that are art. Yes I’m going there. In these moments I feel something, whether it be guilt, happiness, or a sense of awe that sticks with me long after I played the game. The reason for most of these...
64 Super Marios Project: The First Set
on Aug 10, 2011 at 08:20 AM
It has been a week since I first introduced the GI community to this project and during that time I have been working quite diligently to get this first set of paintings completed. Instead of just posting scans of the final paintings, I thought I would...
Game Informer Reader Recap: GIO Community Edition #3 (Part 2)
on Aug 10, 2011 at 07:04 AM
UPDATED (COMPLETE AUGUST 2011 COVERAGE): -August 2011 Part 1 -August 2011 Part 3 Once again, I'm back to bring you more of The Reader Recap. As mentioned before, The Recap will from here on out be done in smaller parts and with me for August, I have...
Shadows of the Damned Review - The Parent's Guide to Video Games
The Game Store Guy
on Aug 10, 2011 at 03:47 AM
Shadows of the Damned Review Kid Safe: Very Low (0.5 / 10) Game Quality: Very High (9.0 / 10) Genre: Third Person Horror Shooter - This game is characterized by its style of gameplay and the environment where play takes place. As a third person shooter...
Secrets and Lies – A Ridiculous Video Game Rumor
on Aug 10, 2011 at 02:35 AM
Growing up, I didn’t own a whole lot of games, but I still played the current games I had for hours. As a result, I usually beat each of my games to their fullest in a matter of a month. Since Christmas and my birthday were usually long ways away...
Why I'll Pass on the Next "Beta" Generation of Consoles...
Oni no Tenshi
on Aug 10, 2011 at 01:39 AM
"We don't need no beta testing. We don't need no bad controls." When I was a child, my parents impressed upon me the importance of finishing what you started. Giving a homemade gift that was either halfassed or not completed was considered...
How GameStop Can Survive Digital Distribution
on Aug 09, 2011 at 11:52 PM
It saddens me that the video game industry is on a crash course with digital distribution. I have already lost my precious CD's, but now I'm going to be losing video games on disc as well? As a gamer, I am prepared for this, but one company absolutely...
My Top 20 Favorite Video Games Final Part (16-20)
on Aug 09, 2011 at 09:40 PM
This is it, the last one. These blogs were a fun way to start off and pass time as I anxiously count down my last days of summer break to my first day of college. Sorry I'm posting this so late. Anyway enjoy! Uncharted 2 Saw this coming didn't...
Gametype Which Would Be Great For CoD
Brandon Whiting is back
on Aug 09, 2011 at 09:22 PM
This gametype would keep great variety I think and would be perfect for Call of Duty becuase it has the individual get-tons-of-kills-n-XP approach but it adds a team work aspect many say Call of Duty lacks. Here is the gametype in a nutshell: 32 players;...
Game Informer Goes Digital, Now Where’s the App…
on Aug 09, 2011 at 08:04 PM
I posted a blog on July 19, 2010 titled "Game Informer Magazine Ranked 11th..." that talked about the popularity and success of the magazine. I also shared some of my own personal thoughts on the magazine and what I liked about it. One of the...
Silver-Tongued Devils: Braid
on Aug 09, 2011 at 06:44 PM
If you didn't play it, see it, or hear about it, you might not know that Braid is as unique as it really is. I mean sure, the concept of a game that has no penalty for death is an interesting concept, but without playing it, you would have no idea...