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Storytelling in video games - why it may never reach the level of books/movies
on Apr 21, 2011 at 06:43 PM
Whenever the topic of "video games as art" comes up (and don't worry, I'm not really going there, as I hate that discussion), one of the aspects used to prove how games have become art is the expanded storytelling that many modern games...
User Reviews make me laugh/cry
on Apr 21, 2011 at 04:21 PM
I love GIO. I enjoy contributing to the site, interacting with the community, and helping members who have questions. However, there are two things that I really dislike about GIO. That being the User Review and Guide Sections. This blog is just going...
In the Crosshairs: Surviving True Horror
on Apr 21, 2011 at 04:00 PM
In this second installment of my series challenging video game convention, I planned to look at the survival horror genre and the extent to which a real world scenario can play a role. Then I heard about Japan … This is my fifth attempt at this...
*UPDATE* Casting the Games: An Interview with Chris Puckett
on Apr 21, 2011 at 03:23 PM
This is the third article in the Casting the Games series and it will spotlight none other than Chris Puckett (seen left casting at the recent MLG Dallas 2011 Pro Circuit event). If you are unversed in the world of competitive gaming, also known as e...
Casting Call, Singular characters edition
on Apr 21, 2011 at 02:22 PM
Casting Call, Singular Character Edition Does anyone remember GIO's old casting call series? Where they attempted to find the best actors to represent a series' characters? I for one found it enjoyable, but I also came to notice that that system...
Assassins Creed: Brotherhood - More of the same, with some great additions as well
on Apr 21, 2011 at 12:33 PM
A good assassin's job never ends, does it? That's what poor old Ezio Auditore, hero of Ubisoft's Assassin's Creed 2 , must be thinking as the latest game in the franchise begins. Dubbed Assassin's Creed: Brotherhood , the game continues...
The Problem with Hype
on Apr 21, 2011 at 12:05 PM
There have been games that take years to come out, in the case of Duke Nukem 14 years. Sometimes a new game is preceded by a recent game in the franchise, where hype has been built to the point of an absolute explosion of sales. Other times hype is built...
News Flash! Playstation Network is having a outage. A grouchy old dude news report.
on Apr 21, 2011 at 10:41 AM
Hello to ladies and gentlemen and all the ships at sea. According to Play Station U.S. Blog and here is their statement. April 20, 2011. Update on PSN Service Outages + Posted by Patrick Seybold // Sr. Director, Corporate Communications & Social Media...
Mortal Kombat Is Back, And It's Better Than Ever
on Apr 21, 2011 at 04:21 AM
Seventeen years ago I saw a Fatality for the first time. I played Mortal Kombat at my brother's friend's house, and a year later I was borrowing Mortal Kombat II from a neighbor. Until Tuesday, that trip to Outworld was the quintessential fighting...
Tribal Wars Gameplay Video (31 minutes) + COMMENTARY
on Apr 21, 2011 at 12:38 AM
This is the instructive gameplay video of Tribal Wars, a browser-based MMORTS game. Video is produced, uploaded and edited by me AND I even made a 31 minute long commentary. In this video I will try to explain, how most of the things work in the game...
The Unsung Heroes in the Fight for Video Game Rights
on Apr 21, 2011 at 12:03 AM
Lately I have been paying very close attention to the fight in California to create a government regulated rating system for video games. From the intense court testaments to the countless articles on the subject many views are presented. Through every...
The Future of Storytelling
on Apr 20, 2011 at 11:39 PM
Storytelling has been around since before the beginning of civilization, and it satisfies the need of one of the most basic needs: self expression. It has evolved from simple word-of-mouth to writing, and branched off to art from there. Writing was the...