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The Quest 2: Part 15
on Jul 28, 2011 at 08:10 PM
(I love that all I have to do is hit "H" and this video is the first thing my computer suggests) Alright Raz, this time I have something that I know for sure you’ll hate. “After last part I don’t really see what you can do...
I'm Taking a Look at Gamer Culture: Content Edition Survey
on Jul 28, 2011 at 07:00 PM
Before I begin with this, thank you so much Mr. McNamara and those who nominated me to be part of the Elite Blogger group. It is truly an honor to be given this opportunity and I will do my best to deliver you top quality blogs each and every time. A...
Why the FPS Should Die (At least for a little bit.)
on Jul 28, 2011 at 06:29 PM
The first person shooter is bar far the most popular genre. So far in 2011 alone, 11 First-person shooters have been released. That is a ton of games in this genre. The FPS games that have been released in 2011 have been, Call of Juarez: The Cartel, Section...
No More Heroes: Heroes Paradise
on Jul 28, 2011 at 03:27 PM
One look at my hero pic should be all you need to know that I'm a serious No More Heroes[NMH] fan. In fact, it's my favorite game, story wise, this generation. Sure, I found Metal Gear Solid 4 more powerful, obviously. But Suda51's epic dark...
CinEffect Podcast Episode #7
on Jul 28, 2011 at 03:15 PM
Welcome to the CinEffect Podcast. In this podcast of constant douchebaggery, me (Chris), Alex, and Brady talk about film, games, and everything in between. This week, we discuss Brady's unconditional dedication to Mass Effect, The Duplass Brothers'...
Wait... What?: Essential Communication
on Jul 28, 2011 at 03:13 PM
For those of you who want a generic message on the importance of communication between the developer and/or publisher and its fanbase come no further. If you want a heaping dose of sarcasm to go along with it, this is for you. One of the most infamous...
Innovation in Downloadable Games
on Jul 28, 2011 at 03:04 PM
So I just wrote all of this up and it went away, so here it goes again, my original would be better, but here I go again. Innovation in video games, Where does it come from? Retail games often take the successful formula of another game, like Call Of...
The Dragyn's Lair: Words Can't Describe, But I'll Try...
on Jul 28, 2011 at 02:51 PM
I have seen the view from the Eiffel Tower. I have stood in the burial chamber of the great pyramid. I have looked down at mortal men from the home of the gods in the Parthenon. These and many other memories still stand clear in my mind. But none of them...
Thank You, Game Informer
on Jul 28, 2011 at 02:30 PM
When I woke up this morning, I was expecting an average day. I was going to get on the computer, read up on some news, check my Twitter feed, etc. What I wasn't expecting, however, was this comment from Gamebeast23456's alternate, joke account...
One of the Best Video Game Raps Ever!!
on Jul 28, 2011 at 02:03 PM
Dorkly has created an awesome Portal rap about having a portal gun. Wish I Had A Portal Gun is amazing. Seriously put it on your iPod or something! XD Here's the link: http://www.dorkly.com/video/19873/wish-i-had-a-portal-gun-aperture-science-rap
5 Things All Horror Games Need
The Destroyer of Controllers, Cody
on Jul 28, 2011 at 02:00 PM
One of my favorite genres of video games is survival horror. It's a real shame that I am a fan of this particular genre of gaming because of how few games are horror titles. As much as I love horror, it is not without faults. One of the biggest problems...
Do Fighting Games Need a Strong Story?
on Jul 28, 2011 at 12:25 PM
Fighting games have never had very strong narratives. I have never purchased a fighting game expecting character development, emotional cut scenes, or memorable dialogue. I play a fighting game for the obvious, frantic core of it all...the fighting. And...