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Folks. First off, I want to thank you all for readying my four part series of Smashed: A Retrospective. This has been
an overall positive experience for me when looking at interviewing procedures
and article writing. While this may be a bit off into the future, I hope to
have more interviews for you to read, articles to ponder, and just other
general fun stuff (gaming related or otherwise).
is, the final part of the series: A podcast interview with Benjamin Reeves,
Daniel Ryckert, Timothy Turi, and Jeffrey Cork of Gameinformer Magazine.
(Sorry, but I can't get the embed html to work)
are a few lessons I have taken from this experience:
I'm sure there some other things I
have learned, but I forgot them already. Easy come, easy go.
The interview was a lot of fun,
but man was I nervous. I am still new to the whole podcasting thing, and I am
very new at the interviewing thing. But hey, we all have to start somewhere. I
want to thank all four members of GI for agreeing to do the interview
(especially in trying to find a day in which all four of us were
available). A special thanks goes out to
Benjamin Reeves who sparked the idea of an over the phone interview. It really
speaks to how close the staff members are to their fanbase to agree to do something like a podcast for some person they do not even know. Seriously, thank you very much Dan Ryckert, Tim Turi, Jeff Cork, and Ben Reeves.
If you want to check out other
episodes of the podcast (and see if I have gotten any better, which I have thank you very much) go to iTunes and look up Room 310 Pro. You can also go
to our website which is right here.