The lights are on
Veteran Member - Level 13
[MASSIVE SPOILERS FOR THE ARGUABLY GREATEST VIDEO GAME STORY
EVER TOLD. YOU HAVE BEEN WARNED.]
Well, yesterday I sat aside three hours and I played To the
Moon. And let me tell you something, it was the most moving and emotional form
of media I’ve ever laid eyes on, and is the greatest possible defense of games
as art. To the Moon is a beautiful, beautiful story told by excellent writing
and fantastically crafted characters. It’s a game that can trigger almost every
emotion you have, and it’s a brilliant experience.
But what stands out the most? What are the moments I’ll look
back on and remember what a fantastic game this was? Well to find out, I’ve
teamed up with fellow GIO Blogger and good friend of mine, The Destroyer.
Together, we’ve picked out the greatest moments this game has to offer and will
be explaining why we think that they’re so great.
10-The Last Rabbit
Xl9: River had made paper rabbits all her life, and they were all
the same. Yellow paper folded into the shape of a rabbit. On her dying day, she
made one final rabbit for John. But this one was different. This rabbit was
colored blue and yellow, a change from the norm. It was touching, mysterious,
and made me want to play more.
The Destroyer: One of the earliest moments after diving into Johnny's memories, this is definitely my lowest on the list (xl9 came up with the list originally, which I agree with, though my honorable mention is one I'd put higher, but I'm fine with this here), but it an important one. In it, we see Johnny receive the final origami rabbit from River, the one with the white body and blue...everything else. It's symbolism is revealed later, so the mystery of it is heavy at the time. Something special about this moment though, is that it is the first time we see Johnny's wife, River, which is something of note.
9-Rabbits in the Basement
Xl9: The second Neil turned on the light in the basement and
revealed a horde of paper rabbits, the game had fully grasped me. I wanted to
know more about this strange old man, and why he protected a room with nothing
but paper rabbits. I consider this is really where the game began.
The Destroyer: Before Dr. Watts and Dr. Rosalene even venture into Johnny's memories, one of them (decided by the player) can take a look around the house, and Johnny's caretaker's twins suggest that they check out the room in the basement. Inside, is a plethora of origami rabbits, as well as River's platypus. Personally, at this moment, I was in a kind of "oo this'll be interesting" mood, considering it was odd, and intriguing.
Xl9: Seeing Johnny in high school changed my opinion of him for
the rest of the game. His true motive for loving River wasn’t because he really
loved her, but because he wanted to stand out. He thought that dating a girl
who was different would make him different as well, getting him more attention.
While he only did that because of the Beta Blockers, it was still heartbreaking
The Destroyer: In the high school scenario, it's revealed that Johnny originally only approached River because he felt that she was different, and he wanted to be different also. So basically, he wanted to use her. Of course, we come to learn that this only happened because of the beta blockers, but still, it's sort of sad. Even though Johnny ends up truly loving her, he did originally just want to use her, and we see that Johnny wasn't such a great guy. Again, the beta blockers are to blame...but still, we see this dark side to him, and it creates a turn for the story.
7-Dance at Anya
Xl9: One of the most heartbreaking scenes is when you saw the
wedding of River and John. You know that they have a terrible marriage, but
they seem so hopeful and happy in this scene. I think Eva put it best. At this
moment, they were happy. And that’s all that matters.
The Destroyer: Johnny and River's wedding is quiet, and is on the cliff where there favorite lighthouse is. After tying the knot, they sit together at the base of the lighthouse, and it's then that River decides to name the lighthouse Anya. After this, the two go to the top of Anya, and dance together under the full moon. Even though at this time, the player knows things don't turn out pitch perfect for the couple, one can't help but feel this is a happy moment for them. Also, simply knowing that things don't work out completely makes me sad, because this moment makes it seem like things could turn out great for them.
6-Neil VS Squirrel
Xl9: While To the Moon is a sad game, it does have a fair share
of humor. While I laughed many times during this game, my favorite gag happened
when Neil faced off against a random squirrel in the forest. The JRPG fight
commands came out of absolutely nowhere, and were never brought up again. But
it was hilarious while it lasted.
The Destroyer: This moment is one that actually caught me off guard, and for a second, I actually thought this is what the game was about, and actually had little turn-based fights. Then, I remembered the two twins saying that they role-played, and I understood. It was just a joke by the developers. I loved seeing this moment, because of the funny options, and the fact that the kids could scream at you for attempting to throw a shoe at the squirrel.