The moon has always served as a source of the supernatural. From being channeled as a power by people like Saïx, and to being the catalyst for a person to transform to a werewolf, it's seen a lot of different implementations and placements overall. Today, I've decided to honor those moons that have stood out against those that have just been up in the sky as reminders of the time of day. There are better moons than those lame ones, so let's honor them right now.

I think this is from Zelda...

10. Moon

Moon is a first-person shooter from Renegade Kid, who has made other games such as Mutant Mudds, the Dementium series, and is now working on a new FPS for 3DS. I haven't gotten to play Moon yet, but I felt like it needed to be included because no other game on this list even has "moon" in its title, save To The Moon. It also has a lot of bases on it that get invaded by aliens, so that's noteworthy as well.

9. Call of Duty: Black Ops

I'm not much of a fan of the Call of Duty series, but I was jealous that the game had a moon base map for zombie mode, as opposed to all of Left 4 Dead 2's levels (well, there are great mods that are better though). Anyway, this moon has zombies on it, which is the only time I can recall that zombies were on our moon, save Necromorphs in Dead Space 3. This was also one of the first really unique maps Call of Duty had, I believe, which also let Infinity Ward and Treyarch further experiment with aliens and now Michael Myers, which is definitely a great way for the series to branch out.

8. Lego City: Undercover

Listen, when I start a Lego game that has me cruise around a city, arresting clowns, and riding pigs, I don't expect to go to the moon. Chase McCain leaves the Earth's atmosphere to get to Forrest Blackwell's moon base, where he's conducting the launch of his rocket at Blackwell tower. When I got to the moon, I was really excited to see that TT Fusion had gone to such lengths to include such a different setting from the normal city environments. Plus, the sequence after it was one of my favorite moments of 2013.

7. The World Ends with You

One of Sho Minamimoto's best quotes in The World Ends with You is "Any tree can drop an apple. I'll drop the freakin' moon!". However, the one who actually drops it in the game isn't Sho, but Neku and Joshua. For their third, final fusion attack, they cause the moon to crash into Shibuya, right onto their enemy. I wish other games had such awesome final attacks, but then again, that's one of the many things that makes The World Ends with You unique.

6. To The Moon

The moon in To The Moon does not do anything unique compared to the rest of the entries on this list, but it does represent something else. It's the place where Johnny and River were supposed to meet up in case they were ever separated, and it thus serves as a focal point for Johnny later in life when he's all alone, and is near death. Seeing the truth of their relationship change over time is one of the saddest experiences I've ever had while playing a video game, or even doing anything at all really. These two will stick with me forever.

5. Phobos and Deimos

The original Doom has the player on one of Mars' moons, Phobos, and also has them eventually visit the other, Deimos. As the pioneer title in first-person shooters, Doom's two moons deserve a spot high on this list. I've yet to play through the original Doom, but I know how great it's supposed to be, and that its two Hell-infested moons are some of the most memorable settings in the history of gaming.

4. Bretheren Moons

Did anyone expect that moons in the universe of Dead Space are actually giant Necromorphs? I sure didn't. When I discovered this in Dead Space 3, I was completely blown away, and it actually tied up the lore pretty well. The fact that these moons have existed for eons, and are essentially like the Reapers, only much, much bigger, and more terrifying. Dead Space 4 is probably a long way off, since Visceral is working on Star Wars now, but I can't wait to see how Isaac moves toward taking the Bretheren Moons down in the next title. 

3. Portal 2

When Cave Johnson mentions that the conversion gel is made out of moon rocks, it didn't really phase me that much, just "oh, that's cool". When the final battle came around, and the ceiling broke away to reveal the moon, time seemed to stand still. Wheatley was just going off in a tandem of "you're still alive? You've GOT to be joking", and such, and I was looking up at the moon. Then, on instinct, I clicked my mouse, and saw the little sparkle on the moon, followed by a rushing noise. It was complete lunacy, and also augmented the now famous "SPAAAAAAAAAAAAAAAAAACE".

2. Kingdom Hearts

Sure, it's not a real moon, but the actual Kingdom Hearts is a really iconic thing in the video game space. I can't recall a time in any other medium where moon isn't round, or isn't in one of its phases. Seeing Kingdom Hearts up in the sky at the Castle That Never Was in both 358/2 Days and II was great, as well as at the finale of Birth by Sleep. It just instills this sense of awe and power that only things like the Triforce can really convey.

1. Majora's Mask

If you thought that something other than the moon from Majora's Mask was going to be here, I don't know what you were thinking. With its' large, ever-staring face, and bared teeth...it was Nemesis before Nemesis existed. Unless you're inside, you can always see the moon hovering above, taunting you, making you anxious with the few hours you have left before it destroys Termina. Majora's Mask does a lot of things different from other Zelda games, but besides the three-day system, the moon itself is the most noticeable difference. I hope that one day we can see something return in spirit of the moon from Majora's Mask.

Moons have always been cool in real life and in video games, and I've enjoyed looking at this list for some of the more unique moons in our industry. If you have any other moons you've liked exploring in video games, or any other thoughts, as always, leave them below!