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Veteran Member - Level 13
Role playing games are some of
the most rewarding, immersive, and enjoyable experiences available to us. The
freedom of developing our own character in the way that we chose offers an
unbounded feeling of power, choice, and possibility. Do we decide to be borne
by Heroic proportions, created through dark intentions, or named after insipid
remarks? The choice is ours, and the prevalence of choice is becoming more
noticeable with each year and iteration of game evolution.
Beyond the extension of merely
making up our own personal storylines, the power of choice and role-play
extends to the very being of our character - the stats. Surely, we can say that
a role-playing game asks for you to partake in a given role, but this may also
extend further and deeper, becoming more complex as varied roles rise, and our
character's strengths and weaknesses are evoked.
I normally have a tendency when
either planning or living my character's role in a game world - The tendency to
stay ranged, while still committing large amounts of damage is my preferred
style of choice. This means that I often opt in for some kind of Archer role
-class, if you will- that gives me that opportune play-style while
simultaneously providing increased chances of survival in the often-harsh
worlds of video games.
My strongest example at the moment
would be drawn from my current obsession of choice, Guild Wars 2. In it, I am
of the exotic Sylvari race, a noble-yet-young society that prides itself on its
unity with nature. I found the sleek, angular appearance of the race to be more
appealing than the brawn expressed by the Norn, the regularity in the humans,
and the bizarre Asura. On top of that, I chose the Ranger profession, born of
mid-day. Essentially, I deal with ranged-encounters, allowing for my knowledge
of survival skills, traps, and my trusty life-long pet to aid me along the way.
However, my play-style isn't
simply limited to that. If you're anything like me, you enjoy experimenting and
playing around with the brims of your class - seeing to the fullest extent what
you can do; discovering your full potential.
As a result, the implanted
"Traits" system in Guild Wars 2 has allowed me to amplify the skills of my
Ranger, so that he deals more damage output, and always stays on the mark. This
way, I am sure to survive the harsh wilderness of Tyria, as if increased
training in vitality and health weren't enough.
My second large example would
be in reference to the upcoming Borderlands 2. In it, there are four (soon to
be five_ pre-distinct classes that players can choose from. GI has even put up
a questionnaire for the website's members, asking which class they're most
interested. At first, I was set on Zer0, the Assassin, just like everyone else.
Admittedly, he looks way awesome.
However, as Gearbox teased
their upcoming smash-release with the launch of their Skill Tree Planner, I've
since decided that Zer0 wasn't for me. Sure, he can stay at a distance, but he
also heavily relies on melee-ranged combat; something I'm very uncomfortable in
playing. As a result, after extensively toying around with several possible
builds of each available class, I've since decided to set my heart on the likes
of Maya: The Siren.
Upon closer examination, her
role seems perfect to suit how I want to support the group and as an individual.
I'm not worried about the
crowd-control aspect, as my eyes tended to wander nearer to the right side of
the Skill Trees. Cataclysm has my name written all over it, emphasizing ranged
attack via Maya's Phaselock ability. As time goes on, I'll possess the ability
to add every single condition-based effect on my enemies available, be it
electricity, slag, poison, or fire.
No matter what happens, I will always be
able to stay ranged, and if the unfortunate event happens for me to get up
close, literal firewalls will protect me from death. Stack on the support of
the Harmony skill tree - thus using my Phaselock ability to heal myself
constantly, as well as others - and I think I'm set.
What do you guys think, are you
similar in concept to my version of play, or do you differ greatly? Everybody
is different, sometimes surprisingly so. Sound off what you plan to do upon the
released of Borderlands 2, or even just what you do in any game that gives you
the ability of choice.