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Power Member - Level 9
Zelda is home to some of the strongest, most memorable sidequests in all of gaming. Their indisputable charm derives from the lovable cast of characters, variety of locations and the way these sidequests are executed. Hardly will two sidequests feel the same or even share a similar structure. Each feels hand-crafted and developed with care, which is why it's so difficult to choose my ten favorite sidequests from the series. What constitutes a sidequest eligible of being on the list? Not much, really. It can span the length of the whole game or be five minutes long. It must, however, lead to the acquisition of an optional item or the achievement of an optional. This makes the list of possibilities a mile long, as each and every installment in the franchise offers Pieces of Heart, other collectibles, special equipment and privileges to be obtained outside of the main quest. These sidequests are ( in my opinion) the greatest of the franchise.
Nintendo Gallery- Wind Waker
The Nintendo Gallery is a place where you can bring pictographs of people and creatures you meet in the game so that they can be made into figurines by the the operator of the gallery, Carlov. You can get figurines for important characters, common townspeople, and even enemies and bosses. It isn't too simple though. There are MANY figurines to collect, and you usually have only one chance to take a picture of the minibosses and bosses. Also, if the the picture is blurry, Carlov will say he cannot make a figurine out of them. Even with the difficultly, they're still fun to collect and make for a great challenge.
Cave of Ordeals- Twilight Princess
Similar to the Savage Labyrinth from Wind Waker, the Cave of Ordeals is a sort of mini- dungeon located in the Gerudo Mesa. In order to have access to it, you have to take the missing piece of the Eldin Bridge that blocks the entrance and return it to its foundation. The cave consists of 50 rooms, most housing a set of enemies which get progressively harder as Link progresses through the cave, ranging from a few Bokoblins to 3 fully- armed Darknuts. Unlike most dungeons, the Cave of Ordeals contains no puzzles: it is a straightforward enemy gauntlet. On that note, no enemies within the dungeon will drop hearts or ammunition for any of Link's weapons, restricting Link to what he enters the dungeon with, with the exception of a few well-hidden hearts on a few floors, making for a good challenge. Though Link can attempt to tackle this dungeon at any point after the Gerudo Desert is accessible, the bottom floors cannot be reached until the Double Clawshots have been retrieved from the City in the Sky (as well as other items from previous dungeons). Once you've gotten past all 50 rooms of the cave, you are rewarded with a bottle of Fairy Tears, a great bonus.
Upgrades- Skyward Sword
Probably the smartest addition Skyward gave to the Zelda franchise, the upgrading system makes finding bugs and and other artifacts much more rewarding. From your shield to your potions, almost anything in your inventory can be made into something better.
Wooden ShieldsThe wooden shields burn easily; however, they are impervious to electrical attacks.
Iron ShieldsThe iron shields are more durable than the wooden shields, and they do not burn; however, unlike the wooden shields, they are weak against electrical attacks.
Sacred ShieldsThe sacred shields have short damage meters, but they are very durable and resist many attacks. They also slowly repair themselves over time.
SlingshotThe Slingshot is found early in the game, while you are on your way to the Skyview Temple. Back in Skyloft you can upgrade it to the Scattershot at the Scrap Shop for 50 rupees, 2 Amber Relics, 2 Dusk Relics, and 3 Jelly Blobs. It allows you to fire multiple shots at once, while only consuming one seed.BeetleThe Beetle is the dungeon item for Skyview Temple. It can be upgraded three times throughout the game.
Bug NetThe Bug Net can be bought in Beedle's shop for 50 rupees. It can be upgraded to the Big Bug Net for 100 rupees, 3 Tumbleweeds, 2 Ancient Flowers, and 1 Evil Crystal. It lets you catch multiple bugs or birds with a single swing.BowThe Bow is the dungeon item for the Sandship. It can be upgraded twice throughout the game.
Digging MittsThe Digging Mitts are given to you by the Mogmas on your way to the Earth Temple. An upgraded version, the Mogma Mitts, are the dungeon item for the Fire Sanctuary. They allow you to not only dig holes, but also create tunnels to access new areas.
Heart PotionThe standard Heart Potion restores 8 hearts. It can be upgraded twice to improve its effectiveness.
Stamina PotionThe Stamina Potion restores your stamina meter and prevents it from going down for a short period of time. It can be upgraded to the Stamina Potion+ at the Infusion Shop for 20 rupees, 3 Volcanic Ladybugs, 2 Sky Stag Beetles, 2 Gerudo Dragonflies, and 1 Faron Grasshopper. The Stamina Potion+ increases the amount of time for which you will have infinite stamina to three minutes.Air PotionThe Air Potion allows Link to swim without losing any air. It can be upgraded to the Air Potion+ at the Infusion Shop for 20 rupees, 2 Lanayru Ants, 2 Skyloft Mantises, and 2 Sky Stag Beetles. The Air Potion+ increases the amount of time for which you will have infinite air to three minutes.Revitalizing PotionThe Revitalizing Potion fully repairs any shield and restores your health by four hearts. It can be upgraded to improve its effectiveness.
Guardian PotionThe Guardian Potion cuts damage in half for a short period of time. It can be upgraded to the Guardian Potion+ at the Infusion Shop for 40 rupees, 2 Lanayru Ants, 2 Skyloft Mantises, and 2 Sky Stag Beetles. The Guardian Potion+ makes you immune to all damage for a short period of time.
Seed SatchelA Seed Satchel which can hold 20 Deku Seeds comes with the Slingshot.
Bomb BagYou receive your first Bomb Bag, which can hold 10 bombs, as the dungeon item for the Earth Temple.
QuiverA quiver which holds 20 arrows comes when you get the Bow.
WalletThe Small Wallet holds 300 rupees.
Biggoron Sword- Ocarina of Time
An optional trading quest hat is undertaken while Link is an adult. The reward for completing this quest is Biggoron's Sword. In order to complete it, Link must trade many different items to people all over Hyrule. Several items in this trading quest will spoil if they are not delivered within a certain time limit. If this happens, Link can try again by going back to the person who gave him the item to get another. Warping to any destination during a timed trade will automatically cause the timer to reach 0, thus making it not a viable option for these portions. Though not necessary, riding Epona makes the timed portions significantly easier. Though a huge challenge, the Biggoron Sword is practically indestructible, making it not only difficult, but rewarding as well.
Kinstone Fusion- Minish Cap
Kinstone Fusion is the art of matching two complementary Kinstone pieces with someone else, a Mysterious Wall, or a specific marker in the overworld of The Minish Cap, resulting in a completed gold, red, blue, or green medallion with a four-leaf clover on its front. Kinstones only match with the precise complement of the other, despite the many variations and colors of kinstone pieces. Their alignment creates a form of "good luck" for Link including, but not limited to: chests containing other kinstone pieces, rupees, or inventory items, unblocked passageways, and the triggering of sidequests. Unlike most sidequests of the series, the Kinstone Fusion quest only indirectly rewards Link. The second aspect of a successful Kinstone Fusion is to actually find the reward. After a successful match, the map screen will denote the general location and type of reward such as:
Bottom of the Well- Ocarina of Time
For seven years, Ganondorf's dark aura has crept into many places, rooting up extraordinary evils. Kakariko Village is one of those place. When you visit it, it is beyond chaos. You may need to know a couple more songs and revert back to child Link, but once do, prepare for the challenge that lurks within the bowels of the root of Kakariko's evil, the well. What awaits you is deceptive illusions, redeads, hidden pitfall traps, and a whole bunch of acidic water. This mini- dungeons also contains to of the creepiest things ever to be seen in the Zelda franchise. Namely, the Dead Hand:
After defeating the Dead Hand you get the most NECESSARY optional items of any Zelda game, the Lens of Truth. Of course one can beat OoT without it, however it gets more difficult and will consist of trial and error runs.
Fierce Deity Mask- Majora's Mask
Being the final transformation mask that Link can obtain in Majora's Mask, the Fierce Deity mask allows Link to transform into the avatar of a mighty god with the capability to shoot Sword Beams. Link can obtain the Fierce Deity's Mask by trading the twenty non-transformation masks to the four Lunar Children wearing the boss remains at the Moon Ironically, Link obtains the mask from the child wearing Majora's Mask just prior to the final battle with Majora. The child gives him the Fierce Deity's Mask so that the two of them can play "good guys against bad guys" together. The Fierce Deity's Mask is not required to defeat Majora, but it makes the battle much easier. ( And almost everything else... )
Goddess Cubes- Skyward Sword
They are large blocks scattered across The Surface World. When Link strikes one with a Skyward Strike, it will vanish, sending a ball of energy into the Sky. A corresponding Treasure Chest will then activate in the sky, turning from gray to a glowing purple and allowing Link to open it. These useful items in the chest range from medals to rupees to Heart Containers. There are tons to collect all all of the treasures will serve you greatly.
100% Completion- Every Game
Strive for the best? Go ahead. For bragging right you must have all Heart Containers, Weapon upgrades, Items, and Collectible items such as Ship Parts or such... And, man. Is it worth it.
And Number 1...
Reuniting Anju and Kafei- Majora's Mask
... You saw it coming.
Arguably the most lengthy sidequest in the Zelda franchise and the biggest task in the Bomber's Notebook, the Kafei and Anju sidequest has been noted to be one of the most emotional and extensive sidequests of all the Zelda titles. Spanning across the entire three days of the Majora's Mask timeline, this sidequest has players running across Termina to reunite two lost lovers. Anju and Kafei were set to be married during the Carnival of Time. They were to exchange the masks of the sun and moon as vows to one another. However, the intervention of the Skull Kid has complicated things. From the warped and twisted sense of humor that the evil of Majora's Mask had strengthened, the Skull Kid reduced Kafei's body to that of a child. Now Kafei is in hiding, afraid to show his face before his fiancé, Anju. Anju is the keeper of the Stock Pot Inn located in East Clock Town. When Link visits her there, the mere mention of Kafei's name brings tears to her eyes. Therefore, Link sets off on this enormous task of locating the lost Kafei and setting the marriage of these two lovers back on track, all while saving the world from a falling moon. This was my undoubtedly my favorite side quest in the Zelda series not because of the reward you get (Cause frankly, you don't get that much), but because of how emotional it is. When you finally reunite the lovers after a sequence of challenges, Kafei and Anju look one another in the eyes for a moment, and then they quickly throw themselves into the other's embrace, creating one of the most romantic and emotional scenes in any Legend of Zelda title. They exchange their masks, and make their vows to one another. You and Tatl are their witnesses, and as such, receive the Couple's Mask, a memento of this occasion. The last words from this couple are as follows: "Please take refuge. We are fine here. We shall greet the morning... together." Anju and Kafei know only that they want to be together forever. Whether this forever exists on Earth or not is up to Link.
What's your favorite side quest in the Zelda series? Comment below and thanks for reading!