4 Smash Bros. Stages That We Need To Experience - thegodofwine7 Blog - www.GameInformer.com
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4 Smash Bros. Stages That We Need To Experience

Full disclosure:  I’m a huge Smash Bros. fan.  I must have played 10,000 matches easy on the N64 version, and have put an embarrassing amount of time into Brawl.  The basic formula is so good: Take a bunch of characters people already know and love, and let them beat the crap out of each other.  What’s not to love?

While my enthusiasm for the Wii U hasn’t exactly reached fever pitch, I do want to play a Smash Bros. in HD.  Badly.  I’ve already shared my thoughts on some characters I would love to see in the next installment, but why not go a step farther and look at some stages that should totally be in the Wii U Smash Bros.  Nintendo has been doing fine on the stage front so far without my help, but what the heck.  I want these.

Bowser’s Castle

 Bowser is already a given for the roster, so why haven’t we seen his crazy castle yet?  It would be perfect; while I’m not the biggest fan of scrolling stages, I doubt Nintendo is scrapping them.  Might as well make them fun, right?  I imagine Bowser’s Castle as a sort of puzzle, very much in the vein of the (awesome) WarioWare stage from Brawl.  Forcing you to make quick movements and swift thinking, along with trying to participate in the battle around you, the Castle could stop at intervals to throw even more dangers at you.  And of course the always present threat of lava would serve to keep you on your toes.

I like the idea of creative obstacles in a stage, and it’s hard to imagine a better setting for that than Bowser’s Castle.  Thwomps, fireballs and that crazy light-ball from Super Mario 3 are all legitimate threats that could be thrown at you.  Of all the stages I have listed here, this one seems the most likely.

 

The Lost Woods

One of my favorite recurring stages in the Nintendoverse has got to be Link’s old nemesis The Lost Woods.  A Zelda stalwart since the original debuted on the NES, the Lost Woods have played an integral part in the Zelda mythos.  It has also frustrated a large number of gamers for hours.  It’s time we brought that magic into a Smash Bros. title.

It seems like a match made it heaven.  I imagine a stage in constant flux, always morphing and constantly separating and reuniting players at key intervals.  Who knows, maybe one of the players could even run into the Master Sword, but watch out for bandits!  They have been known to roam around these parts.  I’m shocked that the Lost Woods hasn’t made an appearance in the series yet, so perhaps this isn’t so far-fetched.

Nintendo History Lesson

While I loved the Pictochat level in Brawl, it raised a good point.  Obviously Nintendo hardware can make for an engaging stage, so why not exacerbate the idea into a trip down Nintendo memory lane? Starting with the NES, Nintendo can wind us through a dynamic stage that travels through the Game Boy, SNES, N64 and beyond.  Having Tetris blocks falling on you during a match sound hilarious, and the SNES is bursting with cool properties.  It would be a lot of work, but how great would it be if you got to turn into an 8-bit version of yourself in a NES themed world?

Nintendo’s history is obviously ripe with ideas, but I guess certain licenses could be a problem.  I don’t care; I just want it to happen.  Regardless, the number of in-house assets alone would be plenty, although I’m not sure if I would want a Virtual Boy incarnation.  I’m pretty sure it causes dementia.  I’ll admit the likelihood is not great, but it would be so sweet.

The Inside of a Poké Ball

We’re already inundated with Pokémon stages, characters and assists, so why not take the next step.  I’ve always wanted to know what goes on inside the Poké Ball.  Is it like some fantasy world in there?  The Pokémon just goes into his dream, Pokéception, if you will, and experiences whatever he wants to?  Or is it just a sterile environment for the Pokémon to hang out in, complete with food, water, a treadmill and the collected works of Mark Twain.  I don’t know, but I want to find out.

Of course, it begs the question of what form does one take inside a Poké Ball?  Are you just really small, or do you become some ethereal being trapped in Pokéhell?   These are serious questions, and I want Nintendo to address them.  I’m certain that Nintendo (the person) is reading this, so the likelihood is high that we will see the likely ghastly insides of a Poké Ball next Smash Bros.

I’m serious about these.  I want them.  Do you have a particularly cool idea for a stage in the next Smash Bros.?  Drop me a line in the comment box and let me know what you think.

{Leviathyn}

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