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Power Member - Level 10
Healers. Can't live with them, can't live without them. Am I right, or what? But some healers aren't so bad. Today, we take a look at people we actually enjoyed while they topped off our HP.
10. Bertha (Operation: Raccoon City): Operation: Raccoon City may not have been the best look into the Resident Evil universe, but Bertha gets at least a few points for even attempting to be a healer in a zombie game. That would be like trying to be an actual plumber in a Mario game; you're just doing your best trying to stem the flow. Supposedly part of an elite strike force, I found Bertha and her teammates more likely to trip over a zombie than actually kill it, but Bertha was incredibly adept at healing me with First Aid sprays. Almost too adept... "Bertha, really, I've got like 92% health, I'm fine. Seriously, stop spraying me with that stuff."
9. Nina (Breath of Fire series): I've been a huge Breath of Fire fan since the original released back in '94, and while the quality of the series started to decline after the first two entries, the recurring characters and excellent mechanics endeared me to the series. No matter which iteration you boot up, you'll find a winged girl named Nina somewhere in there. Despite being one of the best characters around, she is also an excellent healer, stars in some very emotional scenes, and, oh yeah, can turn into a giant eagle to ferry your party around the world map. Nina's alright in my book.
8. Rosa (Final Fantasy IV): Final Fantasy IV, or II as I knew it in my youth, was my first introduction to "real" video game characters. Although I had played many dozens of games by that time, people like "Red Mage" and Mario didn't do much to actually make me care about them. Cecil, Rydia and the rest of the crew did. While I never really warmed to Rosa as a person, her healing prowess was undeniably useful, and the no-MP Pray ability saved my butt more than a few times. You don't have access to her the entire game, but battles are a heck of a lot easier with Rosa in your party. And Tellaha. Him too.
7. Banon (Final Fantasy VI): Speaking of no-MP healing moves, is there a better one than Banon's Health ability? Instantly curing a large percentage of your parties health for free is nice and all, but Banon's true worth is found when using the Lete River trick to power your team to colossal strength, using him to keep your ever-growing strength tempered with high HP. However, all good things must come to an end, and Banon eventually leaves the party. :( He may look more like that crazy guy you saw on the subway yesterday than a Top 10 healer, but trust me, Banon is totally legit.
6. Fairy (The Legend of Zelda): Navi has given fairies a bad name. Not all of them are annoying creatures who do nothing but follow you around and yell at you to listen. Some of them are actually helpful, particularly the variety in Link to the Past. They could heal you on the spot, be toted around in bottles like potions, give you bomb and arrow upgrades and generally doing all manner of helpful and awesome things. Ignorant creatures, fairies, they also wander blindly around until they are caught with a bug net, and auto-revive the man who captures them and puts them in bottles. Cunning they may lack, but fairies sure are useful to have around.
5. Yuna (Final Fantasy X): I'll admit: I've always had a thing for Yuna. Final Fantasy X wasn't one of my favorite entries in the fabled franchise, but Yuna was a definite high point for likeable female characters. I liked her so much I played through the entirety of Final Fantasy X-2; now that's saying something. Not only she is awesome, she is an extremely competent healer, with the additional benefit of being a summoner. Everybody wants a summoner. And her hair is stylish. That's a lot of positive qualities. If she could only work on that hideous laugh, she would be perfect.
4. The Medic (Team Fortress 2): Okay, he may not be the most "respected" or "qualified" doctor out there, but who would you rather have on your team when the s**t really starts going down? He may lack direct firepower, but when he cranks up that Medigun and starts boosting the Heavy, well, you begin to see why he is so great. The fact that he is a hilarious Russian madman is just icing on the cake. As an added bonus he could almost definitely do horrible things to everybody else on this list. If you haven't done so, maybe it's time you met the Medic.
3. Girl (Secret of Mana): Unlike most RPG's at the time, Secret of Mana featured a real-time combat system and only three characters with very defined roles. The Boy handled weapon damage and tanking roles, the Sprite was the offensive magic guru, and the Girl was the healer and buffing specialist. You could only carry four each of the two healing items, so her magic was extremely important, and she later even learns some incredibly strong offensive spells. She is equally adept at wielding spiked knuckles or an axe, or anything else for that matter, as she is at slinging Cure Water, and she is (natch) a princess. I don't have anything bad to say about her, actually. This was a pleasant paragraph.
2. Aeris (Final Fantasy VII): You knew she was going to be on here, but are you surprised at the number 2 spot? Well, Aeris has a few flaws that should be pointed out. While her limit breaks do provide some incredible healing advantages, everyone in FFVII can equip some heal material, so it isn't as important to sure you have an awesome healer in your party. Obviously as a healer her attack stat is low, but Final Fantasy VII relies a little more on melee attacks than some RPG's, and there are much better options there. Also (spoiler alert) she dies in the first disc. Other than that, though, she's pretty stellar.
1. White Mage (Final Fantasy): The ultimate healer. The White Mage knows no life beyond healing and buffing his allies. He lives for Cure. He studied to unlock the knowledge of Heal. And he struggled to understand what exactly Hrm4 does. Luck White Mages even get access to Holy, a devastating offensive spell that rivals Flare. Thanks to a high HP and decent attack stat, they can hold their own in the toughest of fights, and always keeps an Exit spell handy to prevent needless backtracking. They can also, of course, bring you back to freaking life. Point: White Mage.