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WGWC #6: Veni Vidi Vici

Well, I originally wasn't going to do a WGWC, but after commenting "Challenge Accepted" on BlakHeartedWolf's post about the return of WGWC, I kind of feel obligated to do so now. As you know, the topic for this week is triumph, I won't be able to write a thought provoking blog like Chris did,  but I do have one case of triumph that I think would be good to share. 

Many people like Chris have written about a triumph that isn't related to gaming, but I, don't have any major triumphs outside of gaming (sad, I know). And what is probably the biggest triumph I have done in the world gaming is a little thing called Veni Vidi Vici, this a moment during the game VVVVVV

Now, anybody who has played VVVVVV will know how hard it is at times, for those who don't know how hard it is/what it is I'll give you a brief summary:

VVVVVV is an indie game developed for Steam and then later released on the 3DS, that is a simple 2D platformer that is also open-world. However, the character cannot jump, instead the character must flip gravity and then proceed on the roof.

Well, that could obviously be pretty hard couldn't it? Well in one part of the game called Veni Vidi Vici, in which there is a collectible right at the end of a platform, and seems perfectly easy to get. BUT!!! There is one tiny little block stopping you, and then you realise that you cannot jump, and instead must go up and then back down.

When I got there, I almost relised what the problem is right away, but it's okay I thought, I can just flip up onto the roof and then back down right??? WRONG!!!

As it would turn out, you have to all the way up and then back down in one go. And did I mention that YOU CAN NOT TOUCH THE WALLS!!! 

So that adds another problem onto the difficulty of this one section in a game, to get one collectible, moving so fast that each square takes up roughly 2 seconds to go though. 

Of course, when I saw this, only one though went through my head. 

So off I went, trying to finish this one room, that isn't even required, but I wanted to. It must of taken me over five hours to go through this. And even then I was still messing up, and still hadn't got that collectible. But I kept on trying, and trying, and trying, until I...eventually...relised it was ten PM and should go to sleep.

Next day, more trying, by now I had sunk about 8 hours into this, practising, and practising.

Until eventually, I did it, at first I didn't believe it, I couldn't of, but I did it. For one collectible.

Okay, so the picture is a bit big, I don't know why...anyway thanks for reading!!! 

Comments
  • Thanks for the shout-out. Anyways, this was a fun read. I've never been the most determined to play challenging games (this generation has spoiled me) but to see you work hard and achieve an incredibly difficult feat is awesome. Great blog.

  • That's awesome. I probably would have rage quit by then. xP

  • That is dedication, man.  Props to you for getting that.

  • DEAR LORD... I probably spent two days trying to get that collectible... It was so frustrating... It was so worth it to finish that game. I love the music in it.

  • @Chris: Your welcome, your blog really was great.

    @Marz: I almost rage quit a few times.

    @The Great Cubone: Thanks!

    @DeadManWalking: The music is great, and you got the trinket?