27/27: Part 1X: My thoughts on the console generation cycle - The enemy gate is down Blog - www.GameInformer.com
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27/27: Part 1X: My thoughts on the console generation cycle

 

            Recently, I saw a video on the YouTubes that got me thinking. I’ll talk about it eventually, but first there are a few other points I want to make about the topic.

 

 

1. Consoles probably aren’t going to die

Let’s just get one of the big ones out of the way. I don’t think Consoles are going to die. Despite the fact that at this point (pretty much) the only difference between consoles now is the Interface, I think that (some) consoles are probably going to stay around for a long time… by game industry standards. Let me explain why.  When you think about it, things are simple: there is a machine that plays video games, and we play video games on them it. The only question at this point is weather that machine is a PC, or something else that is devoted to video games. I think that the consoles are going to stay around, if for no other reason, than because of the exclusives they possess.

Anyone remember in 2011 how no one would touch a 3DS with a ten foot pole? To over-simplify things, that was because it only had third party games at the time. None of the exclusives that people buy Nintendo consoles for were there yet. Not surprisingly, when they did come, the 3DS became a best seller. Now everyone and their Mom has a 3DS and the only people who remember the dry days of no games are the vets like me who bought their 3DS’s the year before Mayan Calendar expired. But the lesson remains, People will buy a console for the games that they can only play on that console.

 

 

(speaking of screw ups)

2. Microsoft and Sony, screwed up

            In November of 2012, half of all the content streamed from services like Netflix was via a video game console, and about 40% of all the activity on Xbox activity was on other Non-gaming things. Based on Information like this, Sony and Microsoft (and Nintendo, in the form of Nintendo TVii) found the focus of their next consoles, and that’s what they rode to E3 on.

But as we all know, they were in for a rude awakening; Gamers, such as I and you dear reader, simply don’t really care to watch TV on their consoles. That’s why they were both so surprised at E3 2013 (Microsoft more so than Sony, because they had put more on that assumption, so much so that the X-Bone has earned the nickname “The VCR” among my circle of friends), because they were talking to the wrong audience.

The casual Audience, who would have cared/ used those features, didn’t watch E3. It was this casual audience that primarily uses their gaming systems for things other than gaming. And sadly, even this audience wouldn’t have moved to buy the X-Bone or PS4 based solely on the fact that it can do the same video apps they’re using already on their PS3’s and 360’s.

Consoles are bought on the games they have promised for the future, not for Netflix. At the beginning of their life cycle they are bought (almost) exclusively by gamer of all walks and phases of devotion. Mid to late in their cycles, when they become common everywhere, the features like Netflix and Hulu get used by casual gamers people who only got the console to play one or two games, and the families of Devoted gamers.

 

3. The “Generation” part has to go

So according to that rumor, The Big N already has its next console in development.

This brings about my final point about the topic of console generations. My question is this: What if Sony and Microsoft just let this one slide? What if this became (at least one of) the last console generations, not because the consoles are dying, but because this generation will just last a long time? By making the generation last closer to ten years instead of five, the big three essentially just keep from alienating consumers by making them buy ANOTHER $500 box that does nothing.

 

 

Well, those are my thoughts on why Console gaming in its current state. Sound off in the comments and I’ll see y’all tomorrow. 

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