As I typed that Title, the memories came flooding back to me. Super Mario Sunshine was the first game I ever got for the Gamecube, and if you want to read a great story about it, check out my bio. However, this game did more than just entertain me, babysit me. It literally consumed my late childhood.

For those who never played the game, it is a 3D Platformer in the continuing Mario Series, stretching back to the beginning of Home Video Game Consoles. Mario stormed the world with Super Mario Bros., and he shows no signs of letting up. This specific game is for the Nintendo GameCube, Nintendo's iteration in the 6th Generation, up against heavy hitters such as the Playstation 2 and the Xbox. However, while those other 2 consoles had mature, pretty, and deep games, Nintendo trumped them in another aspect: the ability to capture one's inner child.

The Mario Team, I firmly believe, is created of some of the most ingenious people on Planet Earth. From starting 2D gaming, and ushering in 3D platforming, the Mario Team basically created modern gaming. Some games, like Bubsy 3D and Croc 2 just mimicked the rather basic concept of Super Mario 64's jumping and running, but the true masters are the Mario Team. They followed up the seemingly untouchable Mario 64 with Super Mario Sunshine, a 3D platformer with an emphasis on water. Quick Trivia: The big selling point in the GameCube was the water graphics, and not only did Mario Team utilize that, they built the entire game around water. Brilliant.

Whoever thought this up deserves a raise

But it doesn't stop there. Sunshine was beautiful, in all sorts of ways. While it didn't impress with realistic graphics like Resident Evil 4, or attempt for a completely different style a'la Wind Waker, but Sunshine captured the light-heartedness and brights of a vacation among the darkness of the sludge continuing to wreak havoc among the members of Isle Delfino. Not to mention that Isle Delfino is the greatest Hub World ever, allowing you to park our and float around with F.L.U.D.D. literally everywhere.

Oh, did I forget to mention that you have FLUDD? It's a robotic device capable of spraying water at sludge. Oh, and you can attach different nozzles to it so you can Turbo run, Hover, and Rocket launch. Combine the incredible machine with the brilliance of Mario Platforming, then you have a recipe for success. 

But what about me? What impact did this game have on me? Well, not to mention that I played this game to completion about 10 times, but I became so obsessed with it, that I took a Soap Dispenser and attached a nozzle to it and pretended it was my very own FLUDD. I realized it was weak, so I went to the drawing board and sketched out how I could make a FLUDD. It killed me to learn that I couldn't. I spent hours on the Super Mario Sunshine website unlocking wallpapers and secrets about the game. It consumed my life, and I wouldn't have it any other way.

Fox, out