To be explicitly honest, I had no idea what Bethesda was famous for until early this year, after the announcement of Skyrim at the VGA's. I had heard reviews reference Oblivion before in good light, so in January, I decided to Google "Oblivion".  I saw that a company called Bethesda Game Studios made it in a long running series known as The Elder Scrolls. If that isn't a B.A. title, I don't know what is.

So, I looked at their history and saw that they made a spinoff called Fallout 3 with the same engine and such. I went down to GameStop and decided to buy Fallout over Oblivion because it was cheaper and wasn't as "geeky". During this time, I was still insecure about popularity, and I was scared that playing a game about dungeons and warlocks and magic would make me seem weirder thanI already am. So I bought Fallout 3, marched home, took out BioShock from the Disc Drive and popped it in. From the Title Screen, I was hooked.

I loved this steampunk, mechanical...stuff. And seeing the Power Armor on the Brotherhood of Steel Paladin was the most incredible thing I've ever seen. I knew I needed to get ahold of that armor ASAP. So, I created a new character and was treated to the most emotionally gripping and nerve twisting cinematic ever. Only to be dethroned a few weeks later by Dead Island, this still is outright terrifying.

Ok ok, so the cutscene drew me in, but was I ready for the actual game? I skipped reading the instruction manual and dove right into the character creator. I made a rough, tough survivalist with a super bad ass beard. I was a little confused about the beginning. I mean, how many other games start you off being born? As I kept playing, the more I realized that this was sheer brilliance. They melded character creation with growing up perfectly.  Bethesda should be commended on this act alone. But an RPG is much, much more than that.

After experimenting with some witty dialogue (such as "*** you Butch"), and killing everyone in Vault 101, I stepped outside.

Holy ***.


I guess Bethesda games have a tradition of hiding you from the outside world or something, but this blew my mind to pieces. The draw distance only complimented it, being able to see literally for miles with no noticeable fogging. Up close, things get a little ugly, but honestly, I don't care. Seeing swirling sand along the Capital Wasteland was great enough on its own. what? I walked to Megaton. 

Continuing my Vault 101 tradition, I shot and beat everyone in the Children of the Atom Church, only to step outside and be assaulted by everyone in the town. I tried to fight them. I failed/Died. Respawn. Step outside, hoping that they are cool or forgot. Nope, I get shot. Died. I Respawn. I step outside and hightail to the exit. Shot. Died. Respawn.

I continued this process for about an hour. It was then that I realized that I could reload a save, so I went back to just exiting the Vault. From there, I aimlessly wandered. 

There's something about that activity which is mentally satisfying in its own right. The ability to just do nothing is magical, almost inspiring. I walked all over the map. Sure enough, I died a ton, but I felt like I was making my own destiny in my own apocalypse. 

That, my friends, is why I love this game so much. It's MY game.

Fox, out.

Any great Fallout memories? If you don't have any, go buy the game. Seriously, right now.