The lights are on
Veteran Member - Level 11
First and foremost, this blog isn't directed at any one
console and really has nothing to do with E3. It was actually inspired by a
review about a game from a week or so ago, but it's certainly not the first
time I've heard the phrase, "more of the same" to suggest a new game isn't worth
playing because it's too much like an older game. Perhaps the most common usage
seems to come about when Call of Duty is mentioned, though this wasn't the game
that finally pushed me over the edge to blog about it.
I have to wonder if it's fair to compare games like this...or
if we expect developers / publishers to make
games we don't feel are just more of the same. Since I already mentioned Call
of Duty, a game I actually enjoy and have played each episode ever since Modern
Warfare, I will use it to illustrate my point. You could probably substitute
Halo or God of War. I heard (but don't know firsthand) several people say the
latest God of War wasn't that spectacular because it was just more of the same.
When Activision (and the developers of course) prepares to
release another Call of Duty, who are they developing and marketing to - brand new
customers, customers who have played some of the games, or gamers like me (and
you) who play them all. They probably hope they'll reach every group, but let's
be real, that's probably not the way it will work. Of course if you've played
all of the games, you're probably going to think it's more of the same; if you've
only played some of them, you may or may not think it's more of the same; if
you've never played any of them, it will be a totally new experience. I'm
guessing, but I'd say with each new release a small percentage falls into the "first
time customers" category. Otherwise, most have probably played many or all of
Is it right (or accurate) to say a game is more of the same if you're talking to someone who has never played any of the games before?
What's really troubling is when the game being labeled "more
of the same" is in essence a great game and dismissed simply because the person
playing it might have played a bunch of other games like it in the past. This
might not be a big deal, unless of course you're in a position to influence others.
Then you're potentially impacting the reception of the game.
It's also interesting that not all games get labeled "more
of the same" when clearly they are. I love Mario Kart - many gamers do. You
never really hear gamers say, "Meh. I didn't like the new Mario Kart. It was
more of the same." Let's be honest, it never really changes...I mean, it is a
racing game after all, how could it? New weapons, new tracks...and you're still trying to come
in first. BUT...we get a new Super Mario Bros. game and many people say...yep, you
guessed it...its more of the same.
Fighting games usually do pretty well too. I'm not quite
sure how many Tekkens, Mortal Kombats, and Soul Caliburs there are, but you don't
really hear people say fighting games are more of the same when they really
Ah, so you might be thinking certain genres are exempt from
the "more of the same" issue. But then along comes a game like World of
Warcraft that's been running for years. Can you believe that game released in
2004 - 9 years ago. After all that time and a handful of expansion packs, there
are still millions of people playing it and you never really hear them say it's
more of the same. After nearly a decade, you'd think there'd be plenty of
gamers who abandon the game for being more of the same. But they don't.
"We cannot solve our problems with the same thinking we used when we
created them." -Albert Einstein
I dunno, it seems like the older I
get, the more all games start seeming like more of the same...funny thing is
though, I like more of the same.
Anyway, long day = short blog. And after the
past couple of blogs, I needed a bit of a break.