The lights are on
Veteran Member - Level 12
There is a simple reason this week's member earned a spot
in Member Herding - he earned it. Not only did he come out of nowhere with one
of the most successful and highly popular "31 Blogs in 31 Days" project, he's
also become somewhat of the de facto leader of coordinating GIO community
gaming nights similar to the old Frag Fest events but on a smaller (and more
frequent) scale. He is truly a blogger and a gamer I and many of you can relate
to and is an all around great guy.
He's none other than...
GIO Name: markus1142
GIO Rank: Veteran
Member - Level 12
(Years playing): 30+. My first platform was a Texas Instruments TI-99 (not
sure which model, though.)
Completed: Far Cry 3
Halo 4, Mass Effect 3, Dead Island.
Origin of GIO
Profile Name: Well, my name is Mark. "Markus" caught on sometime
in college. 1142 is my fraternity initiation number. The combination was unique
enough that I almost never had trouble registering it for accounts back in the
day, and I've been using it ever since. (SAINT:
I always wondered about that...now if I could just figure out the inspiration
behind your Twitter name.)
And now for everybody's favorite element of Member
Generated Questions + 4 Bonus questions + 1 Special question
1. Your profile indicates you are a fan of
all things zombie related including The Walking Dead? Have you played the video
game, and what are your thoughts on those who are critical of it and claim it's
not even really a game? There are different types of zombie games, many of
which feature the various types of zombies. What is your favorite type of
zombie and what game do you think does the best job representing the zombie
apocalypse. Pick five members from the GIO community you'd want on your team of
survivors combating the zombie apocalypse and briefly describe what you think
they would be like.
I absolutely loved The Walking Dead; it was my personal
GOTY pick. I can see why some people wouldn't consider it a game; I'll admit it
has almost no gameplay in the traditional sense. People have called it an
interactive experience, and I'd say that's accurate. I'm still 100% behind it,
though; I think the focus on story and character development was a breath of
fresh air at a time when so many other games today are criticized for having a
weak story. I don't think we'll see episodic point-and-click suddenly take over
the industry, but I hope other studios took notes following TWD's success.
My favorite type of zombie - and this probably isn't the
kind of answer you had in mind - is the Romero zombie. I'm a big movie nut as
well as a gamer, and George Romero's work is amazing. He used zombies as a
metaphor for things that the country was afraid of at the time, and it's
something I'd love to see games incorporate more often. We're seeing hints of
it even now. You could argue Spec Ops: The Line was a statement about how war
changes those who fight it, released at a time when we're still fighting
overseas and PTSD is a hot issue here at home. The next Rainbow Six was
supposed to tackle some really difficult material, pitting authorities against
"domestic terrorists," and I can't help but wonder if the Occupy Wall
Street or Anonymous movements were some inspiration behind that. I hope that
project is still on track; the industry needs more brave storytellers, more companies
willing to take risks.
As far as zombie games, Dead Island may be my favorite so
far (although I hear Day Z is brutally realistic and unforgiving.) It still has
its tropes for the sake of entertaining gameplay, but it does a great job of
making several unlikely characters work together, and the missions fit
perfectly with what you'd expect for a zombie apocalypse. Especially the early
missions, like securing a defensible location, or gathering food and water. If
they can carry that over to an open world setting, where you find a place and
choose how to fortify it, I'd be in Heaven. The upcoming "State of Decay"
looks like it'll incorporate some of that; I'm dying (no pun intended) to see
more from that game this year.
As for an all GIO survival group, that's a tough call.
Definitely Ace, since she's the only one I know of with a medical background.
PliggeTheFallen is always talking about sports or exercise, so he'd make a good
runner. Caudex is just plain crazy, so if we need someone for a suicide mission
or as a distraction, he might actually volunteer for that. Darkeon Warlord
likes cars, so I'm hoping that extends to fixing them up. Plus he's talked
about firearms before, so that's another good skill to have. I'd have to pick
DJ as well; he's said he'd go right for a chainsaw if the zombie apocalypse
ever happened, plus I can't think of anyone else who'd appreciate getting to
live through a real life horror movie more than him.
[SAINT: I concur
with your thoughts on The Walking Dead game (yes, I am one of the one's who
considers it a game). I loved it. I'm not a fan of Dead Island though...I
couldn't really get into it. The Romero zombie is a perfect answer and was
exactly the kind of response I was looking for. Good call on bringing a doctor
along. As The Walking Dead (TV show) has demonstrated, having a doctor
available has come in handy on a number of occasions. And Ace...well besides her
real world training, she is good at reviving players in Uncharted 3 and
apparently has played the Surgeon Simulator 2013 (that might be a secret, so
don't tell her I told you), so she's ready for it. Not sure if Caudex is going
to appreciate hearing he has first shift on the "falling back and holding them
off while you make your escape" plan...and why am I not surprised with DJ wanting
a chainsaw and longing for this to actually happen? My feelings are seriously
hurt I didn't make the cut. I'm ready for the event now, and even have my bug
out bag packed and ready to go. Your chances of survival just diminished a bit,
my friend. Or were you worried I might inadvertently take you out with a poorly
thrown grenade. I promise you, I'm much better in real life. That's okay
though, I didn't want y'all slowing me down anyway....(I'm only teasing).]
2. Fans of racing games are somewhat rare,
but you mention Need For Speed Hot Pursuit as one of your favorite games, which
is also one of my favorites in the racing genre too. Are you more likely to
play the cops or bad guys in these sorts of games? What is your dream car? When
you race, do you find you try and keep it clean or do you like to "lean" on
your fellow racers? Do you race with wheel, wheel + pedals, or just a regular
controller? Without incriminating yourself too much, what's the fastest you've
ever been in a car? Do you have any memorable race stories you can share with
us (real life or virtual)?
Definitely cops. I can't quite put my finger on it, but I
enjoyed chasing down other players a lot more than trying to out run them.
I know absolutely nothing about performance or price, so
I go almost solely on looks. Call me unoriginal, but I'm a sucker for a dark
blue Mustang - especially the Super Snake. My midlife crisis will probably be
buying and trying to fix up a classic Mustang for my wife (but she insists that
hers will be powder blue.)
When it comes to the games, if it's like Most Wanted
where everyone's racing, I definitely try to wreck everyone else. In Hot
Pursuit, I never interfered with other racers, I was happy to have as many
racers on my team finish the race as possible, even if it meant I placed lower.
I don't think I've ever owned any peripherals other than
a classic controller. So, no steering wheels or flight sticks for me.
The fastest I've ever gone, to my knowledge, was during a
road trip one year during college. I was asleep in the back seat, and woke up
to chants of "one more, one more, one more." I look over the driver's
seat and see the digital speedometer flip from 99 to 100, everyone in the car cheering.
I sort of willed myself to slip right back to blissful, ignorant sleep once I
realized what was happening. As far as my own racing stories, nothing too
memorable, I'm afraid.
[SAINT: I seldom
ever play as the bad guys. But I do love being the cops. It's silly, I know,
but in NFS: Hot Pursuit you could click a button and change your siren type,
which I thought was so cool even though it had no affect on getting the bad
guys to pull over. A Ford guy, eh? I'm not much on Mustangs but I do love the
GT often featured in many racing games. In my more serious racing days I used
the wheel and pedals, but It's just such a pain to set up; now I usually just
use the XBOX 360 controller (on PC). I try to race clean, because I find I
usually wreck myself when I'm trying to take someone else out, but I am a firm
believer in bump drafting, heh heh. Triple digits, eh? Nice...I can neither
confirm nor deny whether I've topped that speed or not.]
3. You have an amazing collection of blockbuster
games listed as games you are currently playing including Far Cry 3, Halo 4,
Borderlands 2, Resident Evil 6, Need for Speed: Most Wanted, Mass Effect 3, and
Minecraft. Rank these games based on your personal experience with them, and
provide one thing about each game that makes them better than the others on the
list. We've had a couple great games like Crysis 3 and Dead Space 3 released
already this year - any early predictions for Game of the Year? Do you think
when the game releases during the year hurts/helps its chances when being
considered for Game of the Year (for example, does it hurt Dead Space 3
releasing so early in the year)?
Far Cry 3: 8. It's a solid game, very entertaining
despite its bothersome tropes (I think David Chandler wrote a great blog about
a while back.) The open world single player is one of the most fun romps I've
played in a while, and the co-op is surprisingly addicting despite being
somewhat limited. I'd say the freedom of approaching the outposts, letting you
go in stealthy or guns blazing, was one of the game's high points. Few games
offer you that kind of freedom to tackling an objective.
Halo 4: 9. The campaign feels too short (although it was
fun to play through,) but the amount of multiplayer and replay it offers is
amazing. The campaign and Spartan Ops offer plenty of co-op, and the
competitive multiplayer is always being updated with new playlists. The
multiplayer is my favorite from any Halo so far, and it's also been one of the
biggest hits when it comes to GIO game nights. I don't think we've had more GIO
members in a single match in any other game, that I know of anyway.
Borderlands2: 9. It's a shame Gearbox can't bring it's A
game to every project, because this is what it looks like. Gorgeous graphics,
drop in drop out co-op, new game +, and 5 different characters you can build
and re-build to your liking. More than almost any other game, it's one of the
quickest and easiest games to jump into with friends thanks to the streamlined
menu system. It's lead to MANY late nights grinding out a few more quests, or
"one more boss fight" with friends.
Resident Evil 6: 8. It has A LOT of little flaws, and for
a lot of gamers they added up. I still had a blast with it, and the pros
outweighed the cons for me. My biggest regret was never being able to find
people I knew to play with. With the new multiplayer modes, I may offer this up
to the GIO folks to see if we can get some groups together and go back to it.
One thing it does better than other games is an emphasis on teamwork; the other
games' co-op have your friends respawn if killed. Here, either player dying is
an instant Game Over, so keeping one another alive is paramount.
Need For Speed: Most Wanted: 6. That may be a harsh
score, but I was a little disappointed with this one. The open world and fast
cars were there, but it didn't quite feel like the successor to Burnout
Paradise a lot of gamers were hoping for. I had a lot more fun with Hot
Pursuit. That said, it's really great at trying to reel you back in; with speed
cameras to trigger and billboards to smash through, the world is full of little
challenges that light up as you drive by, showing you any of your friends' high
scores. Few games try to lure you back to compete with friends quite like NFS
and the Autolog feature.
Mass Effect 3: 9. Dollar for Hour, this might be the best
Return On Investment I've ever gotten from $60. The decisions you make across
three games allow for multiple playthroughs, and the multiplayer is just
exquisite despite its simplicity. We're almost a year past launch, and
countless GIO members are still tearing it up regularly. Few games have that
kind of staying power these days. Say what you will, Bioware has done a stellar
job listening to the fans and supporting the game since launch. Many of the
multiplayer DLC additions were taken directly from the feedback forums (I
remember discussing the Batarian Brawler weeks before he was added to the
Minecraft: 8. This is another great "bang for your
buck" title. The only gripe I have with the game is that there's a bit of
a learning curve; as much as I hate needless tutorial levels, this one doesn't
hold your hand at all. Thankfully, there's no shortage of FAQs online, or more
experienced players on GIO to help out. It's also one of the most relaxing games
I've ever played; even my wife comments on the piano music when she hears it
from the next room. Very few games can soothe me after a frustrating day at
work like Minecraft can.
2013 GOTY? It wouldn't be my pick, but I'm assuming GTA V
will be a frontrunner, if not the winner. Rockstar's games are almost always
well received; it's been a few years since the last one, fans are eager for
more, and this one sounds like it'll deliver in the "more" category.
Me, I'm more excited about picking up Tomb Raider in a few days.
I don't think a game's release date really helps or hurts
its chances; Mass Effect 3 released in March, TWD's episodes released over
several months, Dishonored, Borderlands 2, and Far Cry 3 came out across
Oct-Dec, and all of them made numerous GOTY nominee lists. I think that coveted
"Holiday release" probably helps, since the game will be fresh in
peoples' minds around awards time, but I think a game that stands out from the
crowd is better remembered than one that releases near the end of the year.
Dead Space 3 is off to a great start, it sounds like. I
doubt an early release will hurt it, especially if they support it with DLC (as
long as it's not overpriced.) Sadly, its biggest competition as survival horror
would have been Aliens: Colonial Marines, which turned out to be no
competition. I was really looking forward to Aliens until the reviews came in,
but at least another favorite series of mine stands to gain from Aliens:
Colonial Marines loss.
answer, very thorough. I mostly agree with your thoughts and scores although
admittedly I'm not the fan of Borderlands 2 you seem to be. It's a good game,
don't get me wrong, but I got bored with it fairly quick. I also didn't realize
you were into Minecraft. I think that is such a remarkable game, but understand
your comment about the learning curve. I play it on PC now, and you can often
find me pausing in the middle of doing who knows what (digging, probably) to
shift to my laptop to look something up. I also have the handy little iPhone
app that tells you everything you need to know about crafting stuff. And I
certainly use it to relax too. I tend to agree on your outlook of GTA V - not
my choice either, but definitely a natural and obvious pick.]
4. You have quite the track record of
playing multiplayer games online with members of the Game Informer Community.
Give us a list of the games you've played online and a list of the GIO members
you've played online with - then provide a brief summary or your personal
thoughts on each of these members and perhaps a funny story or two about the
experience. What games do you think provide the best multiplayer experience,
and why do you think that is? What's the funniest thing you've heard a GIO
member say over the mic?
So far, I've played Borderlands 2, Far Cry 3, Halo 4, and
Mass Effect 3. I'll probably be adding Dead Island to that list sometime this
week, and hopefully Resident Evil 6. Maybe Tomb Raider if someone is getting it
for the 360 and not the PS3 (I really need to get me a PS3 already.)
I've gotten to play with quite a few GIOers.
Saint: you're incredibly polite online (as evidenced by
your 'mic etiquette' blog.) You're always a team player, sticking near the
group to watch our backs (or fronts, when we panic when getting flanked or
PliggeTheFallen: I usually see him with a sniper rifle
when we play Far Cry 3, so it's good to know we have someone on the team
picking enemies off before they get too close to us.
DJ: Poor DJ seems to be the target of most of our (my)
friendly fire mishaps. And I mean that literally when I play with molotovs and
flamethrowers. He's always a good sport, even when we're more or less getting
him killed, or left behind when we take a raft across a river.
noobtoobin8ter: I think he's the last person on GIO who
hasn't gotten that Black Widow in ME3 multiplayer. I wish I could gift weapons
like in Far Cry 3, since I don't use mine. I think the last time we played ME3,
he was picking off enemies so quickly I didn't even see where on the map they
Chris Mrkvicka: Another of the ME3 regulars, Shotgun
joked that he and noobtoobin8er "created a monster" by getting Chris
hooked on the co-op. All the random chatter during matches can't hold a candle
to his fiance stealing the microphone while he was out walking the dog and
telling some stories.
Shotgun: AWW YIS! Whether it's ME3 or Halo 4, Mike likes
to chat it up, and it's always a riot whether we're winning or losing.
xKing595x: We need to find a time to get him back on for
some Halo. He was on for a few nights of playing the campaign on Legendary, and
it's amazing how much easier that is with a group of 4, even when some of us
are dying, or maybe flipping a Warthog over not 3 seconds after climbing
aboard. I'll definitely ask him to join us if we tackle Spartan Ops on
Legendary from chapter one.
Theora Craft: She looks so sweet in her profile pic.
Don't be fooled; she can talk smack with the best of them, especially when a
teammate in a vehicle runs her over. I'd say she was the source of at least
half of the memorable quotes from the last Halo night. Unfortunately, my most
memorable Theora story involves a certain someone and sticky grenades, so we'll
leave that one alone :)
Caudex: It's not every day you hear someone chanting
"death to the heretics" between gaming matches. Well, it IS every day
if Caudex is online. Like Shotgun, he's another one that makes everything a
little more interesting when he starts chatting it up.
Joyful Penguin: We managed to get in a few rounds of ME3
a few nights back. I think he hasn't played for a while (or not until just
recently,) so I hope he's on for some more matches in the future. This next DLC
looks like it'll be a great reason to keep playing.
I think that's everyone; I hope I didn't leave anyone off
The best experience? That's tough. ME3 and Far Cry 3 have
4-player co-op, so it's a smaller group but there's something great about
sticking together and fighting off the enemy. Halo' multiplayer means we're up
against other human players, which stings a little when we lose (or get matched
against a bunch of level 170 Spartans) but it's still a fun time. As long as
any game lets us work as a team, I think it's a blast to play with GIO members.
Funniest quote? That's a tough one, there's been far too
many already. Probably a tie between any of the inappropriate "balls"
comments during Halo's Oddball games, some lewd comments thrown DJ's way when
he played the female character in Far Cry, or anything Theora screamed that
involved a Warthog - getting blown up, run over, you name it. Comedy gold. Halo
seems to bring out the best and worst in us all.
[SAINT: Hah Hah,
good stuff! What I offer in the way of microphone etiquette, I make up for in
my propensity to team kill. I've always had a blast (pun intended) playing with
you all and appreciate the follow on offers to play more, which either means
you're not worried about winning as much as you are having fun, or you enjoy
the opportunity to see when/where/how I will screw up next so you can poke fun
at me over it.]
5. During your January "31 blogs in 31 days"
project you revealed you're quite the little blogger. Which of your posts are
you most proud of? Are there any that you were surprised by the community's
response to? You kind of came out of nowhere - is writing something you enjoy
doing and can we expect more in the future? Any big projects you're working on
now? Any tips for your fellow bloggers?
I think the last 31/31 blog was my favorite. There was
that sense of accomplishment since I'd seen it through to the end, but it was
also a great chance to look back at the month, and recognize what I learned
about not just myself, but the GIO community.
I was surprised that a few of them were herded, and even
more surprised when you said I had one week with several candidates. There were
some nights I was struggling just to get something written by midnight, so I
was surprised that some of them were well received, like the one about
marketing / commercials. It does say a lot about the community; I mentioned it
in another blog, but the comments were a great motivator to keep going with the
31/31. The people on here are incredibly supportive of one another.
I really do enjoy writing, and I'm definitely going to
keep blogging, just not as frequently. I mentioned in my 31/31 recap that I'd
like to focus on quality over quantity, so I'm planning to do some more
"serious" blogs this year. I'll still write about whatever pops into
my head, but I want to try to push myself to "go bigger." The blog
I'm wrapping up now will, I hope, be a good indication of what I mean. I've had
a number of GIO members help me with it, and I'm eager to get it posted and see
what people think.
As far as tips? I'd suggest people start with the your
"Herding 101" blog; it's not all about getting herded or getting the
most views or comments, but everything in there is good advice for writing a
solid, approachable blog. Be kind to others, stay on topic, and try to find a
subject that will get people talking, whether they agree with you or not. If
you can think of something no one else has brought up, it's a great way to
stand out from the crowd.
[SAINT: Spoken like
a true gentleman! And it wasn't just "several" - it was six. Six out of seven
blogs were considered for blog herding - that's an impressive feat. Obviously I
enjoyed quite a few of them, but I really like the one about progress bars. The
community here really is unique and supportive, couldn't agree more. Thanks for
mentioning the Herding 101 - it's always good to hear feedback and that it has
helped somebody. Thanks for sharing those wonderful words of wisdom; couldn't
Bonus Question #1: GoldvsSilver asks, "Now
that the Playstation 4 has been out long enough for us to mull it over, what
are your lasting impressions? Was there any stand out, "must have"
moments or games of the presentation? It releases Holiday, likely in time for
Christmas. Will you buy then, or will you wait to see the Xbox successor and
weigh what each has to offer? What do you think needs to be present in order to
sway you in one console's way?"
Shameful confession time: I didn't watch the
presentation. I forget what I was doing, but I was more than happy to follow
everyone's impressions on Twitter. It sounds like Sony's done a great job with
it; the streaming capabilities have my interest, since I don't have any other
setup, and I wasn't able to stream any of my Extra Life gaming last year like I
would have liked to. If it had backwards compatibility, I may have considered
holding out for one, but things being what they are, money is a factor these
days, and I'm more likely to pick up a cheaper PS3 this year instead. I'm still
very interested to see what Microsoft counters with.
[SAINT: You and me
both! Not only did I not watch it, I stayed away from Twitter during the whole
event too. I did read some of the articles at Game Informer after the fact, but
honestly I tend to steer clear of these events and the "ooh, ahh" tweets each
time they wheel something new and shiny out on the stage. Part of the reason
why is I'd be compelled to blog about it, alongside the dozen or so others who
did. I think this is an area for the professional journalists to cover and I
steer clear of it.]
Bonus Question #2: GoldvsSilver asks, "You
wake up. You walk out of your room and downstairs, and immediately you're
rushed by your mother, who tells you to set out on a journey. In the world of
Pokémon, which region would you live in, what starter would you pick, and why?
As you continue on your journey, what Pokémon would you consider necessary for
your travels (a full team of six)? As a fun addition, you are given the task of
naming your choice of six Pokémon after members of the GIO community. Who would
you assign to which creature?"
Shameful Gamer confession #2 - I've never played Pokemon.
None of them. I'd love to answer this, but I literally have no idea about any
of it. I don't think I even know six Pokemon names to assign GIO members to.
Pikachu, Squirtle, Charzard, MewTwo... Mothra? Shiva? I guess DJ can be
Charzard, because I always set him on fire anyway.
[SAINT: Yeah, when
I saw this question come in, I thought to myself, "Better him than me." I
remember admitting to somebody at GIO I never played a Pokémon game (except for
Snap, but that doesn't really count) and sent them into shock. You recovered
nicely though, with the poke at DJ and Charzard...]
Bonus Question #3: Saint asks, "If you were
a G.I. Joe character, who would you be?"
Probably Mainframe. I've
always been more of a supporting role kind of guy, and even if I don't have his
magical computer skill set, I'd prefer to hang back and do "tech
stuff" rather than charge into battle. Besides, GI Joe battles always end
in fisticuffs, and I'm definitely not cut out for that.
[SAINT: Hah Hah,
great answer. I like it. As far as battles ending in fisticuffs, the good news
is nobody ever got hurt (at least not in the cartoon), so you'd be okay. Hmm,
while I'd like to think of myself as Torpedo (Navy SEAL) or Deep Six (Diver),
I'm probably more like Shipwreck, heh heh.]
Bonus Question #4: Saint asks, "What do your
neighbors say about you?"
That's a great question. I have no idea; despite everyone
around here being polite, I rarely see my neighbors. I've invited them over
when I'm outside grilling, but most people around here just stay to themselves.
Maybe I've scared them with one too many nights of yelling at the TV while
playing Halo with strangers; the random players are never as good as the GIO
crowd, it seems.
[SAINT: Hah, where
do you live again? That sounds a lot like where I live. Maybe we're neighbors
and don't even know it. I couldn't tell you a thing about my neighbors other
than what they look like...and can only imagine what they might say about me.]
Ask Me A Question
And I Might Just Answer It.
Markus1142 asks, "I've seen a few blogs on GIO, where
people point out the inaccuracies of firearms or terminology in military FPSs.
Do you ever have any "Navy" moments? Have you ever shaken your head
when you see a cutscene and someone in the wrong colored uniform is waving a
plane into position on the catapult, something like that?"
[SAINT: Oh man that
is a GREAT question. Yes, I have those moments, and it's not just limited to
Navy but military in general. I think it's only natural though, and would
imagine people of any industry do it when they see their area of expertise
misrepresented. Perhaps the two most common screw ups that drive me the
craziest are - salutes and beards. With the salutes, I've seen games where the
person saluting does it with the wrong hand, or they do it indoors (Navy
doesn't salute indoors) or uncovered (no hat on). Many of us have this vision
of the Special Forces operators having their "biker" looking beards, and it's
true, that does happen (for a few reasons, mainly to blend in but also because
shaving is the last thing you're worried about when you're getting shot at).
But some games take the liberty of having the military represented with goatees
and well trimmed fancy beards...that irks me every time.
Games that get it
right - certainly Medal of Honor Warfighter does it the best, but also, believe
it or not, the original Crysis has a scene near the end that takes place aboard
an aircraft carrier, which is done very well. I was surprised with one of the
Splinter Cell games that has you board a submarine - you receive a message via
the shipboard communications gear (my exact area of expertise)...I was quite
surprised they not only had the actual name of the system but also the proper
format of the message received on that system. I thought all that was
classified, but apparently not. I think Tom Clancy himself must've helped them
with that little detail.
Games that get it
wrong - Spec Ops: The Line...on so many different levels; and although I kind of
like Modern Warfare 3, the part occurring in New York City and the East river
where you hijack a Russian Oscar II submarine was bad...so very bad. So very very
I usually try to be
lenient and forgiving when games include a military component, just because I'm
happy when they do, but when the information is easily available on the
Internet and they don't give it the proper attention to detail, then I tend to
curse them under my breath.
I could tell you a
funny Navy submarine beard story, but looks like I've rambled on long enough.
Maybe I'll share it in private.]
A special thanks to markus1142 for spending some time
with us while divulging a few details about his gaming personality. To read
more about markus1142, view his GIO profile here.