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The Number One Reason Why…

Hey fellas, how would you like to play a video game that features scantily clad men with their junk overstatedly modeled and partially exposed? Yeah, I didn't think so.

I'm assuming if you're reading this then you consider yourself a gamer. Truth be told, that is the only assumption I make. I don't assume you're a male or female, white or black, or your console of choice is the Xbox 360 or Playstation 3. And since we're being honest, I don't even really care about these qualities. What I do care about is that I publish something everybody who takes the time to read will find beneficial or at least entertaining. And to achieve that goal it is imperative I treat you all equally and fairly. I suppose one could argue the anonymity associated with the Internet is conducive to accomplishing this - the less I know about you the less likely I am to judge you. But that is only one variable. What happens when I do get to know some of you like I have, especially when learning we might be vastly different? Cats and Dogs oh my! The key is to treat everybody the same - treat them the way you would want to be treated. That whole Golden Rule concept.

There is an interesting discussion afoot in the world of Twitter that has captured my attention as I try to disassemble the issue in an effort to understand it. I know some of you are following the matter, and I know some of you despise Twitter and are not. But the issue is one that realistically affects us all, whether we're cognizant of it or not.

Why aren't there more women working in the video game development industry?

Or for that matter,

Why aren't there more women working in the video game industry?

Prior to being made aware of this issue, if you asked me why there aren't more women working in the video game industry I probably would have responded, "Maybe they just don't want to." I've heard quiet rumblings of this issue before but never really any widespread claims from industry experts. My real awareness of the issue started today after reading the Twitter posts with the hashtag #1reasonwhy posted by a number of women developers and their supporters listing their reasons why the video game development industry doesn't boast higher female employment numbers. The issue escalated and expanded its scope to include other disciplines in the industry including video game journalism. I was rather surprised to read some of the explanations and even more shocked this sort of stereotyping still exists, especially in this particular industry.

Perhaps I've lived a sheltered life having been in the military as long as I have. The military is one of the most diverse and integrated organizations you'll ever find. I recall when I was in Iraq working in a Network Operations Center, there were two supervisors managing the facility - one worked days and the other worked mids (12 hour days, 7 days a week). The two couldn't be more opposite including the fact one was female and the other male; one was Army and the other Navy. Well, I was the Navy guy. My counterpart and I were both equally qualified and capable of doing the job and we were both given the opportunity to do it, but we were worlds apart in nearly every other aspect. We had a completely different way of doing business, but at the end of the day - mission accomplished. I think the organization benefited from having that diversity. And by the way, her and I got along great and had mutual respect for one another.

To hear that discrimination exists within the development realm (and beyond) of our beloved video game industry doesn't make sense to me. It's not that I doubt the sincerity of the claims, because I absolutely do, especially after reading tweet after tweet where you can literally feel the hurt, pain...and dare I say - betrayal from those affected. It's just that if there is one industry where you would think freedom of expression and creativity would surpass anatomy, it's the video game industry, or at least the modern era instantiation of the industry. There was a time when gamers, and developers for that matter, were perceived as these nerdy, socially inept rejects. But come on, that was decades ago. We've moved well past that perception, haven't we? Wasn't that debunked a long time ago when guys like John Carmack and John Romero made it cool to be a gamer? With the percentage of women gamers only slightly trailing that of men, and with the age gap ever widening, defining what it is to be a gamer is nearly impossible and women having a larger role in this industry is inevitable. It's happening now.

So, why does discrimination exist or more importantly...how have we let this continue to exist?

Obviously there is no way I could tackle such a delicate and deep issue in the confines of a single blog, but I can make a few casual observations about the topic.

Well, first and foremost I guess we could take the "plausible deniability" approach and say that since we weren't aware it was going on it's not our fault. I'm going to be honest, as a gamer and a consumer who purchases games, I couldn't tell you who was individually involved with making the game I'm buying and playing (unless it's from Valve); certainly not the male to female employment percentages for the publishers and/or developers responsible for producing it.

Does that mean we have no responsibility in the matter? Well, that's up for you to decide on an individual level. But how many of us would scoff about buying clothes from Wal-Mart or any other manufacturer when learning the items were mass produced in some sweatshop in a third world country that forced its employees to work in harsh conditions for practically no wages. Some would boycott the store all together; some might still shop at the store but probably wouldn't speak very highly of it; and some wouldn't care at all and continue shopping there.

Would you be persuaded not to purchase a game if you knew the company responsible for making it discriminated against women developers?

I guess what I'm getting at, as the end user of these products we have the least visibility on the scope and severity of the issue. If you (the women video game developers who have experienced discrimination) want our support, we need to be informed...we need to know what companies, or even better, what individuals are guilty of this behavior. Otherwise, how else are we to respond? Obviously coming out and speaking against a particular individual or organization can be a death sentence to one's career, but as previously mentioned, the anonymity of the Internet should afford advocates for this cause to set up shop and inform the gaming community of offenders. Surely they're not all corrupt, right? Bottom line, we need to know who. As a proud father of a daughter who is very much into video gaming, I'd like to know if the individuals in the industry that I hold in such high regard and financially support by buying their products are going to give my daughter a fair shake and an equal opportunity should she pursue a career in the industry.

Compounding the issue is the double standards often associated between the sexes.

Without naming names, I can think of a certain female video game developer I follow on Twitter who used to have a profile pic of her posing rather provocatively in practically nothing holding a video game controller. I thought, "real classy lady" and dismissed the picture, but really I think it kind of tarnished the image of this particular person.

Many of the ladies commenting on the #1reasonwhy share how they've been treated and cite some specific examples. It's a shame this has occurred but not all of us male/guy/man gamers (and I'm guessing developers) are guilty of inappropriate behavior. I'd venture to say that the guilty are the minority (they're just the most vocal), that most of us are decent and openly acknowledge that women are just as good of gamers as we are, just as active as we are and I'm guessing, just as good at developing them too. I look at some of my favorite video games and the women who were involved with their development. And not just "involved" but leading the way.

Amy Hennig's work on the Uncharted series is nothing short of spectacular. It's my understanding she led the team responsible for the game in addition to being the writer. This game is without a doubt one of the greatest games ever created.

Kim Swift is another proven woman in the video game development industry. With games like Portal and the Left for Dead series in her portfolio, who can argue with her impressive resume? I'm sure there are plenty of male developers who wished they could say they worked on Portal.

Anyway, just like there are plenty of examples of men being pigs and treating women badly, there is no denying that some women, even women in the video game industry, exploit their features and femininity. You can't (or shouldn't) argue against sexism and femininity in one breath and then turn around and flaunt it for your benefit. If you do then you shouldn't expect to be taken seriously. I'd say like the men, this behavior is the exception and not the norm...but it still happens. And not just in the video game industry but in nearly every industry. This is a prevalent problem permeating throughout our society. I think it will eventually fix itself, at least in the realm of the video game industry, over time as the equilibrium between male and female gamers and developers equalizes.

Finally, I think the root cause of this problem...all problems for that matter is money. I've blogged about this before, but the video game industry is a business; and businessmen and women want to make money. Lots of money. If that means sacrificing standards to turn a profit, so be it. I'm not saying it's right, only that it's the truth...or at least my perception of the truth. It's why we see booth babes littered around the floor of E3 and why we see video games exploiting women get slammed by reviewers but still advertised on their website. It's the power of the almighty dollar hard at work. The very existence of some games survive off of the exaggerated representation of women, just look at the Dead or Alive series. I doubt there are very many women pounding on the door of Team Ninja looking for work. I'm just guessing though...I could be wrong. But seriously, look at a game like Rockstar's Grand Theft Auto series which is known for having some rather edgy content. I'm not saying it isn't real or isn't right, but I could see how there might be conflict with women developers working on that sort of content and hesitation by the studio to bring them aboard. Again, just guessing.  

In closing, I doubt most of the ladies tweeting #1reasonwhy will happen across this little ole blog of mine, but I've been surprised before with some names who have read my blogs...so in the off chance it happens...

Ladies, know there are gamers out there who appreciate you and your contributions to the video games we love to play; sympathize with the challenges you face working in a male dominated industry, and hope you find peace and joy chasing your dreams and turning them into reality...

One should treat other gamers as one would like other gamers to treat oneself.

Peace, love and Donkey Kong.

Roger out.

 

Comments
  • I would play a game with meticulously modeled man junk if it was fun. There's meticulously modeled man junk in The Lost And The Damned DLC for GTAIV. And there's giant dongs on sticks in Saints Row 3.

    DONG DA DONG DONG DONG!

    I will point out that there probably more shirtless guys, chiseled like marble, on TV and in video games than scantily clad women. I get the objectification point, and yes it's a bad thing, but you can't make this point without it swinging both ways. The only reason shirtless guys isn't looked at as objectification is because most men don't care. A shirtless guy in front of a big name outlet store is no different than a girl in a bikini at a car wash. It's a scantily clad human being meant to attract members of the opposite sex.

    (Yes, I know I'm being a giant troll.)
  • I really hope the industry isn't really all that sexist. I'd be more than happy to start a Videogame Company with women. Hell, why not start now with my RPG Maker project? Onwards with the search!

    Good blog, Saint! As usual, you brought a good topic to talk about.

  • Good blog. Personally, I wouldn't purchase a game if I knew the developer had a bad reputation in terms of sexism. It's something that shouldn't be tolerated, but sadly even today throughout many industries this is still the case. I do firmly believe that progress is being made, it may just be painfully slow.

  • Very nice post. I've also been watching this evolve in Twitter (mostly through the feeds of Mattie Brice and Brendan Keogh) with some interest.

    I think one of the major points which was highlighted was that the majority of male gamers and developers were indeed "good sorts" but, and it's a big but (cue Sir Mix-A-Lot joke), to realign any of these sorts of acts of discrimination relies on those "good sorts" doing more than recognising the problem but actually acting upon it.

    I think the other argument that I'd present is that game development industry is not just a business but also an artistic endeavour. With that comes the burden of representation of reality and all the baggage that comes with it. I know it's an argument that has been presented before in terms of other media forms but I thought it was worth rehashing as I think it's even more relevant with games being the cutting edge of representation in the media.

    Either way good job in bring the issue to the wider masses. I'm a long time reader but (cue cliché) first time poster.

    Side Note : Have you checked out Keogh's close textural reading of Spec-Ops: The Line, "Killing Is Harmless"? It's really well worth a read even if the game was seen as quite generic.  

  • Nice post Saint! Hennig's a favorite of mine... One of few devs I follow on Twitter. On a side note, a female fantasy author by the name of Elizabeth Hayden wrote a phenomenal series titled 'Rhapsody'... Just another seemingly male-centric business and she's up there with the best.
  • OK. First off, great post. Second, the video game industry is still very young. Women being discriminated against, and exploited, goes far beyond it.

    Don't get me wrong here, sex sells. It always has, and I doubt we will see a change in this for a long time. Although, I agree that women shouldn't be held back in their artistic prowess, or in their presence in the industry, just because of their gender. If a woman wants to flaunt her femininity, so be it.

    There are all kinds of colors of folks in the world. Being as how you've served in the military, I'm sure you have seen your share, so I won't waste your time with the obvious.

    I believe you already posted the solution in your blog. It will take time for gender equality to fully integrate into the industry, and for gamers, to realize what's going on and make their voice heard that it's time for a change.

    Sorry if that didn't make sense. Haven't written seriously for a long time.

    Great blog, keep writing.

  • Interesting article, but you seem to be going in the direction of looking to the companies for the problem, but I think you're looking in the wrong place. Even one of the Tweets there, by Josh Sawyer, claims a 10:1 applicant ratio, favoring males.

    I think any sexism comes before the job, the general idea that video games are for boys (not even men). Constantly, women are put down as being unable to game strictly because they are women. To want a career in video game development, generally you want to have an interest in video games. If that interest is already squashed as a child, you're not going in to game development.

    Then there's the general perception that gaming is entirely immature and leads to a sad, lonely life, lacking education and any possibility of having a "real life" if you're a dedicated gamer is non-existent.

    When I tell people that I'm trying to get into video game development, I'm looked at like I'm doing absolutely nothing with my life, and I'm a male. I can't imagine the stress on me to stay FAR AWAY from gaming with that on me, plus the sexist crud that comes with being a female in gaming.

    Though, as an entire species, the females are put beneath for whatever reason (I mean, I know the "reasons" some misogynistic douches claim, but they're not real reasons, it's just BS). No matter the field, whether it's IT in general, legal, medical, political, culinary, engineering, ANYTHING. It's messed up, but we're slowly moving in the right direction. Very slowly, but...still moving, at least.

    Personally, I don't understand any of the issues. In fact, for the game I'm working on, the team I'm with is all female except me. And they're also some pretty hardcore gamers.
  • Saint you are correct. But I think you'll find that just looking at the numbers male gamers vastly out number female gamers. I think the numbers though have to do first with gender development, but also because developers have for most of gaming history have been catering to the male populace. Now I know for a fact that women can be just as hardcore as men, but I imagine they are turned off by devs building games geared towards men. GTA, the original Tomb Raider, and a plethora of other games, offer us women scantily clad who often use their body to get what they want. In all honesty though being the history junkie that I am, I can whole heatedly say that the gaming industry is just let to the feminist revolution, and I for one say good job ladies I'm glad you are taking a stand and fighting for equality!
  • I love video games. Always have. But I have never told anyone growing up from school I love them. Only my family knew. And I think they kind of don't agree with a girl playing games. Now that I am much older, the same thing goes on. I don't tell anyone. I think my grandmother doesn't agree, etc. It doesn't help many games are geared towards men. One reason I was never really into fighting games was because the women are hardly dressed and have big cleavage. Same is true for other games. It's just like what Xerix said. It wasn't until several months ago that I finally met another female gamer, and she's on this site, too. I was nervous at first when I first joined over two years ago because I didn't want immature males to make fun of me. That's the reason I never got a mic for my PS3 until just recently. I love playing COD and Killzone online sometimes, but I will never talk. I don't want to be made fun of by immature males. That might be another problem. It seems like we female gamers don't exist, but we just don't talk for fear of being made fun of. As for developers employing women, there might be many women who would love to develop games, but just don't apply for fear of being made fun of. Those women who are in the industry do a great job, though.
  • Excellent blog.  In terms of sexism, and most other -isms, many people believe that simply given enough time, they will go away.  But, in the words of Martin Luther King Jr. "Such an attitude stems from a tragic misconception of time, from the strangely irrational notion that there is something in the very flow of time that will inevitably cure all ills. Actually, time itself is neutral; it can be used either destructively or constructively. More and more I feel that the people of ill will have used time much more effectively than have the people of good will."  It takes more than time.  It takes good people standing up for their beliefs and doing something.

    That is all.

  • Great blog Saint ! I wish the industry wasn't so sexist towards women. I mean they do make up half of our games !

  • Excellent blog Saint, I couldn't have said it better myself.  Bravo good sir bravo!

  • Saint, when I started reading this blog I got a little nervous. As of the first paragraph I thought you were going to try a profession in modeling and well I don't know if I would have kept reading. Thankfully the second paragraph gave me insight into the deeper meaning behind the article and gave me some solace. I coach women's basketball because plain and simple they are better at listening and learning. High school boys, for the most part, thing that they can learn everything about sports from watching TV. My girls gave it to the boys in our red and white scrimmage winning by 5 and really upsetting the boys head coach. I try to talk to my girls about having solid role models and I point them to the female athletes that aren't getting advertisements for showing skin. At the end of the day we are the people who will make change. I believe that it is my job to help my young ladies learn just as I teach my boys and they are all on an equal playing field. If we want the same thing in the video game industry we as buyers need to be more aware of what we are buying, what is behind it, and helping to make equality something we look for as well as the games content. Games that have strong female characters who aren't just waiting to be saved, sorry Princess but at some point you need to stop being captured as you can tell Mario isn't always around. That's just my opinion though.
  • Great blog. This is such a difficult issue, and yet I can't believe anyone would actually believe in sexist crap. You'd have to be brain-dead to buy into that stuff.

  • girls r lame they cnt play games men r duh 1337 awesome onez.

    joking aside I think sexism is a incredibly large problem in this day and age not only in the video game industry but in almost every type of workplace. I just went through a sociology class for school not that long ago and also check around online a little bit about this very thing. It's been proven that women make less then men in everything and are usually looked down upon in just about every profession, except something like nursing. I think that's incredibly stupid. Men and women are pretty much equal when it comes to just about everything. Granted there are a few things that, yes, they probably wouldn't be good as men at, such as construction or heavy manual labor type stuff for obvious reasons to do with how their body's are. When I think of this type of stupid sexism crap I only think of how it is so much like slavery. Granted they are not being forced to do stuff or to that extreme but they are generally looked down upon and "inferior" to men and thus, get less money and other things than men. If you think about, slaves even were allowed to vote before women were allowed to vote. Hopefully one day sexism won't be such a problem but for we can pretty much only wait and hope for the best.

  • @firedude3663 I don't mean to be rude when I say this but there is nothing women can't do that men can. Even "construction or heavy manual labor. That is another stereotype that men put into place to keep women from being strong. I have a master's in physical education and every study done in the last 10 years shows the contrary. Women can be just as strong and stronger than the average male if they choose too. Right now my women's basketball team out lifts their male counter parts. We have the records to show it. The reason most of the girls didn't lift before was because they didn't want to look to big or mannish. I showed them the proper techniques to lift and length and strength muscles giving them a lean strong look and helping them become better athletes in all of their sports. I'm sure you didn't mean anything by it but I wanted to clear that up.
  • Great blog Saint. I've been following a number of gaming women on twitter, and it was rather amazing watching as a few tweets turned into a few thousand.

    I did one blog on female characters in fighting games, and I've been meaning to do another long those lines. I'm thinking of reaching out to some of the bigger companies out there and asking to see what % of women they have working for them; some companies (or at last game series) have reputations of creating terrific female characters, and many times it's because they have women in higher up positions fighting for those changes to be made. Elena from Uncharted or Trishka from Bulletstorm are good exmaples of what we get when women have a say in how games get made, and I'm really curious to see who else is following that example.

  • This is such a hard issue to tackle. And really, the treatment of women in the video games industry is just another facet of the human tendency to discriminate. So the, I think you have to think about what are the root causes of discrimination and if those things can be addressed.

    I'll just say this. In my life, I have found that racism, sexism, nationalism and most other "isms" are merely the byproducts of fear, ignorance and propaganda.

    I've known former skinheads who said they once identified themselves as one in order to survive while incarcerated. I've met had gay co-workers and friends who said that they didn't think gays should marry or didn't care about the issue. I've had black friends who didn't get upset about the use of the N word, and sometimes even found it amusing. I've both asian and hispanic friends who spoke in a very derogatory fashion about their own race. And... I've had female friends and co-workers who hate feminism and feel that the women's lib movement actually made things worse for women.

    Now how do you address all of that???

    My point is, in order to tackle an issues as large as this, there hs to be an organized and unified collection of people determined to change it. The French and American Revolutions could have never been fought or won if there was no solidarity and the ability to agree on who was the enemy and what needed to be fixed. That's my take.

  • I don't know why, but I can never think of a reply for these types of blogs, I certainly agree with you, but I just don't know what to say. I sure do hope women get treated more fairly in the games industry, they could become great developers (or writers) just as easily as men.

  • it's sad to see sexism in the gaming industry. It's sad to see any kind of discrimination anywhere, really. While it's bad now, time will change how it's perceived. Always does, always will.

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