The lights are on
Veteran Member - Level 11
There is a misconception among some viewers that the
Member Herding feature is an elite group reserved for the best bloggers at Game
Informer. Well, that couldn't be further from the truth, although a number of
them have been featured. No, the truth is, the selection process is either
random or relies upon the backup plan - Plan B. Plan B is where I pick
somebody, and the last few weeks I've had to resort to Plan B. When I pick
someone, I'm looking for positive and productive members of the community;
members who day in and day out, week after week support this community in some
capacity or other - be it blogging, podcasting or just being an outstanding
audience member. This week is no different. The person selected this week is
admired and respected by his peers and is always bringing new content for the
community to enjoy.
His name is no surprise. You've read his blogs and he is
½ of the Indie & Mojo show podcast. It's none other than...
GIO Name: indiejones
GIO Rank: Power
Member - Level 9
(Years playing): I've been playing games as long as I can remember. I think
I came out of the womb holding a joystick...um...that sounds wrong. Really I
started with the Atari 2600 and played Pitfall! constantly. I remember for some
reason I couldn't play sitting down. I always had to be standing when I played
games at a younger age, all the way up until I got my SNES.
Completed: Resistance 3. It was spectacular and I'm not even a fan of the
series but that game was exactly what I wanted.
The computer keyboard. I honestly haven't been playing much this week since
I finished R3 and started my new job at Gamergaia.com. I plan on playing Gears
of War 3 next week though.
Origin of GIO Profile
Name: I came up with indiejones when I joined Xbox Live years ago. I was
really into indie rock at the time (and I still am) and I thought it was a
clever play on Indiana Jones so I just went with it.
And now for everybody's favorite element of Member
Generated Questions + 4 Bonus questions
1. As a fan of Halo: Reach, you are very
likely familiar with Noble Team, "a UNSC special operations unit composed
of elite supersoldiers known as Spartans." Cast the following Spartans
with staff or members from the Game Informer community.
We'll assume you're the new
Carter-A259 - The leader of Noble Team, a
Kat-B320 - Second-in-command, has a bionic
Jorge-052 - Heavy weapons specialist.
Emile-A239 - Assault specialist.
Jun-A266 - Marksman.
Carter A259 - I would have to say Andy Mac. Every time
I've heard him speak he just seems like a really strong, cool headed leader. I
can imagine him keeping his cool while we all fight off waves of covenant
Kat B320 - This would have to be Eyros. I know Kat is a
woman, but she is also wicked smart, and occasionally hot headed. Eyros is
always really thoughtful but once in a while you get a glimpse of his
Jorge 052 - I would imagine Ben Hanson as a heavy weapons
specialist. He is kinda brutish right?
Emile A239 - This would be Mojomonkey because he is my
favorite person on GIO and Emile was my favorite character in Reach.
Jun A266 - A sharpshooter has to have a keen eye for
detail. I don't know why I think this but it seems like born4this has that kind
[SAINT: That's a
pretty solid team, who could argue with that. Even bringing Dean aka born4this
along as part of the squad makes sense. I mean, if you need someone to clear a
minefield, he's your guy; counter sniper fire, send him in; someone to pounce
on a frag or sticky grenade, check. All jokes aside, I'd want Dean on my team.
I'd follow him to hell and back - you won't find a better wingman.]
2. Tell us a funny story that happened while
you were recording one of your Indie & Mojo podcasts that got cut from the
final version (or we didn't get to see).
Before we finally recorded our first episode, Jeremy
(Mojomonkey12) and I had recorded two episodes that we ended up scrapping
because they weren't very good. We had a bunch of ideas that we ended up not
using. The second episode we recorded had a news segment and even a segment we
called Burns and Butters where we discussed what was burning our biscuits and
what was buttering our biscuits at that moment in time. Those terms are what
Jeremy came up with to talk about things that annoyed us and things that made
us happy. In one burns my biscuits I was complaining about rude flight
attendants and I ended up making a really bad comment about a flight attendant
that I just kinda assumed was gay.
We even recorded a couple different skits that we thought
we could open the shows with and add a little humor to it. The only problem is
that we aren't SNL writers and we are terrible actors. Just terrible. I looked
for these lost recordings on my computer and I couldn't find them but they
would be pretty funny for people to listen to now that they know us a little
better. So Jeremy if you're reading this, check your computer for those.
happens on the edit room floor, stays on the edit room floor. Hopefully I
didn't set you guys up for this - don't release any controversial material on
my account, heh heh. I'm concerned we might be awarding more "Ban Hammer
Survivor" achievements if this doesn't go over so well. Burns and Butters
sounds like a hilarious title for that segment but one that could potentially
lead to the first AO rated community podcast.]
3. Your favorite game developer has just
hired you and your first task is to briefly pitch an idea for a new video game
that fits with their existing line up. Who is this developer and what is the
idea you pitch to the board of directors?
My favorite developer is Valve and the game I would
propose to them would be Half-Life 3. I guess for the purpose of this it would
be Naughty Dog. I would propose to them that we should make a fantasy hack and
slash that combines loot, RPG elements and fantasy with the amazing story and
presentation of the Uncharted series.
I am a fantasy nerd and I love being transported to a new
world. I don't just mean dragons and elves. I like fantasy that surprises me
and shows me things I've never imagined before. I'm thinking books like
Neverwhere, The Dark Tower, and even movies like Hiyao Miyazaki's films.
Naughty Dog has proven they can do great characters and epic action. I would
love to see them apply that to a fantasy world. As much as I am looking forward
to Skyrim, I am an action gamer and I would love to see that kind of epicness
combined with the great action of Uncharted.
[SAINT: While I'm
aware of Naughty Dog, I'm new to the Uncharted series (still playing through
the first one) and am completely in love with the game and everything about
it...so any game incorporating elements borrowed from Uncharted is fine by me.
I've pitched this idea before so I'll throw it out there again, but I think a
game based loosely on the real world counter drug ops initiatives has a lot of
potential. And we apparently share an interest in Valve, which isn't a big
surprise but still cool.]
4. As discussed on one of your recent
podcasts, you're interested in becoming a contestant on the next season of The
Tester. What games are you best at / worst at? How would this relate to the
physical tests you might have to perform (can you shoot, are you an athlete,
can you drive)? What would your social game strategy be?
Well, I don't think I would really be a very good Tester
contestant. I am best at shooters. Just not really multiplayer shooters,
because I don't play enough. Maybe if I was a tester I would play often enough
to get really good. I am not very good at fighting games simply because I can't
ever remember all of the best combos and I'm even worse at actually performing
them. I have never performed a fatality in Mortal Kombat. I had the same issues
when I tried to learn how to play guitar. If I could somehow remember the
chords, actually getting my fingers to cooperate was another story.
[SAINT: Hah Hah...you
sound just like me - or I sound just like you. I might be an okay blogger, but
when it comes to video games, as much as I love them, I know I'm not the best
at them. Not by a mile. Oh well, I know my place. Maybe just being a cool dude
will get you in, because if that's the case you're golden.]
5. Universal Studios, long known for
creating thrilling theme park rides based off of movies, has contracted your
services to design a video game inspired exhibition. What video game would you
model the ride after and briefly describe the experience.
You know those rides at amusement parks where people
bounce on bungie chords? Imagine combining that with Angry Birds. It would be
awesome to have a bunch of fake nerf building blocks and the participants are
launched on a slingshot through the air into those structures. Maybe it would
be a little dangerous, but it would still be fun. Then at the end of the ride
they can all get the free stuffed Angry Birds like they have at all the amusement
parks now anyway.
[SAINT: When I
asked this question, I was expecting something like the, "Uncharted: Drake's
Fortune" rollercoaster ride that whisked you by waterfalls, rain forests,
creepy caverns and perilous pitfalls - something similar to Disney's Thunder
Mountain...but your idea...your idea is not only genius, I think it would be hugely
successful and a ton of fun. I love Angry Birds and I love this idea. You could
market that, I'm sure.]
Bonus Question #1: Blaze6106 asks, "Is
there a critically acclaimed gaming series that you hate? If so which one, and
why? (For example I hate Call of Duty, mostly because every game is the same
and it isn't as good as other shooters in my opinion.)
I would have to say Fallout 3. I can't stand the V.A.T.S.
system. I want to shoot mutants. I don't want to pause the game every two
seconds and then watch the mutants heads explode just because I put a cursor
over its head. They try to make you feel like you can play it any way you want
but really you can't play it without V.A.T.S. It just doesn't work right. I
like to shoot things. I like that instant satisfaction.
Then there's the NPC's. The voice acting is awful which
is to be expected when there are so many of them. But it's even worse that they
all look like a wax version of Gary Busey on a bender.
I wouldn't care too much about these things if the story
didn't take a million hours to get going. When I play open world games I
constantly think in the back of my mind "There are much better things I
could be doing than helping this woman find her lost cat." I just have no
interest in side quests and like to stick to the story. So when the story
didn't grab me right off the bat, I quickly lost interest.
I don't have this problem with all open world games
either. I love Red Dead, Mass Effect and the Elder Scrolls, but for some reason
Fallout 3 just didn't do it for me.
[SAINT: I'm not a
huge fan of the Fallout series myself, but you might just be the first person
I've ever heard say something bad about the game. Bravo brave man, bravo!
Hopefully guys like TOGNick don't see this, heh heh, or you might have an angry
mob on your hands. I suppose mine would be Bioshock. I know, I know. Now we're
both in hot water, but I could never get into it. Not quite sure why.]
Bonus Question #2: Blaze6106 asks, "If
you could pick any job in a gaming field what would it be and why? (Gaming
Journalism, Game Design, Lead Writer, Programming, Etc.)"
I would pick Games Journalist. I love to write about
games and follow games news. I think that games journalists can have just as
much of an impact on the future of the industry as a designer. Journalists have
more of an influence on us than we realize. Just think about some of the games
that have been on the covers of Game Informer over the years. Some of them
would not have gotten as much attention if they weren't on that cover and they
probably wouldn't have sold nearly as well.
[SAINT: While I
would agree that a job in the journalism industry does sound exciting, after
having read Scott Mitchell's Level Up book about game design and reading some
of his blogs and thoughts on the matter, I think I would prefer being a video
game designer / developer. If not, then perhaps a video game writer. I know it
might not be where the money is at, but there's more to life than money.]
Bonus Question #3: Saint asks, "As a
fan of the Walking Dead series, if a friend or family member was bitten by a
zombie resulting in the almost certain infection of that person, is it
acceptable to euthanize them to prevent their pain and suffering before the
symptoms set in, after their life fades and they become a zombie, or could you
not do it at all and just abandon them?
Everyone always acts like they know exactly what to do in
these kinds of situations. We yell at the TV like, "You should have shot
him when you had the chance you idiot!" but really who's to say how we
would react in that situation? So I want to say that I would have the guts to
euthanize them but I would probably actually chicken out and then end up like
that guy in the first episode of the Walking Dead who had to watch his wife
walk around his front yard in a zombified trance.
[SAINT: Hah Hah, so
you at least recognized the inspiration for the question - this is good. The
Walking Dead is full of these scenarios and I agree it's easy for us to sit
there watching in the safety and comfort of our home while telling the
survivors what they should be doing. Ironically, I think I was more disturbed
by the scene in I am Legend with the dog then any of the scenes in The Walking
Bonus Question #4: Saint asks, "If you
were a chess piece, which one would you be?
I would be a Knight, because I never like to move in a
response, and very true. I never thought about it like that, but I suppose a
diagonal move is still technically a straight line, so the Knight is the only
one who doesn't move that way. I almost said Knight myself, but I'm reminded of
a blog that I wrote but never posted titled Kings and Pawns, based off a scene
from the Count of Monte Cristo. I would say I'm a pawn, heh heh.]
A special thanks to indiejones for spending some time
with us while divulging a few details about his gaming personality. To read
more about indiejones, view his GIO profile here.
Yes indiejones...people really do read your profile!