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Veteran Member - Level 11
Sometimes I feel bad for teasing people and having fun at their
expense. This week's newest member was so excited about being selected for this
feature (I think he said the suspense was killing him) he's messaged a few
times inquiring about when it was going to go live. Obviously I knew the answer
but replied with something to the effect it would be another day or two. So, of
course he's not expecting it posted tonight, which is exactly why that's what I'm
going to do.
Quickly climbing the ranks and becoming a mainstay in the blogging
community, his contribution and positive attitude are exactly the dynamic
presence needed to make this place so enjoyable.
Surprise! It's none other than the illustrious...
GIO Name: blaze6106
GIO Rank: Power
Member - Level 10
Experience (Years playing): I've been playing since I was about 4 or 5. I
started with Pokémon yellow and an SNES. That developed into a love of gaming
which continued till now, and I'm 16, and hopefully will continue on forever.
Playing: Replay of Halo 3 on Heroic, Phantasy Star Universe, and Kingdom
Hearts Re: Chain of Memories
GIO Profile Name: I use blaze6106 for pretty much everything, it
just comes from a love of the name blaze, and the 6106 sounded good and was
something I would remember.
And now for everybody's favorite element of Member Herding...the
Randomly Generated Questions + 3 Bonus questions
1. The very popular video game Kingdom Hearts
blends characters from the cartoon world with characters from the video game
world. Using this same principle, if you could combine cartoon and video game
characters into a video game of your creation, who would you include? Give us a
brief summary of the game.
I think that KH hit this balance near perfectly. Somehow it took
two very unlikely things and combined them. Not only did they get combined
well, they created a unique and ultimately good story. The way that it put an
original character behind the plot was good, but made Malificent and Jaffar,
and Ursula, and Hook, all leaders of the heartless proved that the combination
worked well. The inclusion of the FF characters really added something to the
traverse Town part, what a better welcoming committee than Squall and Aerith.
I would take that idea and run with it. I would combine original
characters as well as FF characters with Anime in the same vein as Kingdom
Hearts. Death Note, Trinity Blood, Inuyasha, Naruto, Dragon Ball Z, Black Cat,
One Piece, Hellsing, just to name a few would be combined. I would link them
together by a driving force, an enemy of some sort and have them do something
similar to KH. They would travel World to World and stop this common enemy,
resulting in the final clash with an original villain. The story would be more
The combat would be largely the same as KH, with the same style of
Real Time Action RPG combat, but with guns, swords and things of the like. The mood
and gameplay style would change depending on where you go. I may elaborate on
this idea in the future, but this is a good basis.
sure fans of the series would embrace that arrangement too! If it were me, I'd
kind of like to see G.I. Joe and maybe Call of Duty or Scooby Doo and Dead
Space. Of course I'm being silly - it's a challenging dynamic to get right -
but KH really does seem to pull it off well, we agree on that.]
2. Should a game ever receive a perfect score
from the media, why or why not? If you believe in scoring a game as perfect, do
you have one you think is perfect - and if you don't, which game is close to
Every review is just a matter of that reviewer's personal opinion.
To say that it is not fair to give any game a perfect score is unjust. Someone
may feel that a game is perfect. IGN has given several games perfect scores,
Ocarina of Time, Pac-man championship edition DX, Super Mario Galaxy 2, just to
name a few.
Each of these games receiving a perfect score has to do with
opinion and the platform that these games release on. To say that all of these
games are equal in quality is not accurate. I would bet that most people will
like Ocarina of Time better than Pac-Man, but Pac-Man is on XBLA, and will not
provide as much quality has a full retail release. Saying Pac-Man is better
than Oblivion, which did not get a perfect score, would also not be correct.
Both games are released on different platforms of media outlets, therefore they
cannot be compared.
Personally I don't think any game should receive a perfect score,
to me no game is perfect. Even my favorite games would not score perfectly.
There are many flaws with Kingdom Hearts, but I still love the game. These
flaws would prevent me from giving it a perfect score. To be perfect is to be
free of flaws, but being free of something that everything has would mean it is
flawed, would it not? My point is nothing is perfect, but if a reviewer
believes it is, then he can give that game a perfect score.
Kind of hard to argue your logic and I completely agree. I have a few games
that I think are near perfect - the Dead Space series and original Modern
Warfare on PC. Like you, I don't think perfect exists, but when I see a perfect
score in the magazine I trust one thing is for certain, it's a really good
3. Your profile indicates one of your hobbies
is martial arts and that you have a black belt in Tae Kwon Do, but your favorite
game genre does not include fighting games. Is there are reason for that? Do
you not like fighting games or do they not come close to representing the real
experience? If you could create a new character for a fighting game that
loosely resembled you and your personality, what would he be like?
I have nothing against fighting games. Most of them are actually
pretty fun, but it is not my favorite genre. I bought Dead or Alive Dimensions,
one of the fighting games that I think capture real martial arts rather well.
There is obviously a huge difference in real martial arts and
video game fighting. A lot of video game fighting is just punching and kicking
people around for no reason. A lot of martial arts is about discipline and the
training involved, not just the fighting. I never really felt much of a
connection between video game fighters and real martial arts.
There was a guy in Tekken Tag tournament who used Tae Kwon Do, and
I always used him because I knew how his style worked It was actually accurate.
The thing is you only see the finished result. None of the real work people put
into it is shown in games, none of the real training and stuff.
Street Fighter is one of the games that does fighting a great
injustice. There are a bunch of outlandish things people do, and that is fine
for street fighter, but I think people get the impression that real martial
arts is like that. There are no flying kicks and stuff. Games like Tekken and
Dead or Alive show off martial arts better. They take real fighting styles and
use them rather well. They still dramatize it a little bit, but it is closer to
One thing they do right is the eight way run. In a sparring match,
you may end up running around in circles avoiding kicks and punches. You are
not going to move back and forth. One of my favorite things to do in sparring
is side step and then come in with a roundhouse kick, a spinning hook kick, or
whatever I can throw. In Street Fighter that becomes impossible.
A character based on myself would have a lot of kicking to the
body and some to the head. Being I'm 5"11, and my legs are long, my reach
would be incredible. A character based on myself would not rely a lot on
punches or grabs, only occasionally, and most of them would be lethal blows,
though they would do less damage in a game. I would also be quick and move
around a lot, but not be incredibly strong.
My personality would be shy for the most part. I don't talk a lot
of smack. I would just fight because I needed to. I wouldn't be very cocky
Hah Hah...great answer and appreciate you comparing the real world vs. the virtual
world. I certainly did not mean to imply that they could be compared as far as
realism, but I think my attraction to military shooters stems from the fact I'm
in the military so I didn't know if that connection existed with fighting
games. Blaze would make a cool martial arts fighter in a video game!]
4. You are potentially facing a dilemma - you
state you will never pay a monthly subscription to play a video game but you're
also an obvious Star Wars fan who is very likely aware that the release of The
Old Republic is right around the corner. What are you going to do about that?
Is it fair for developers to require a monthly subscription fee to play a game?
I am a big Star Wars fan, and definitely a fan of the expanded
universe of the series. I loved KOTOR, like a lot. I also like what they are
doing with the story and mechanics of the game. I think looking back more in
depth in the Old Republic is vital. Beginnings are important, no doubt, and
seeing where the universe that is portrayed in the movies came from is awesome.
The Old Republic is not usually touched on in the books or comics and things,
and some of my favorite pieces of Star Wars media is about the Old Republic.
The battle system and classes look awesome as well. The way that
all the characters balance out and the co-op aspect that is really common in
MMO's is something that seems stressed here. It's not that I despise MMO's or
WoW, or anything like that, I actually think the battle system is really good.
The fact is, I'm poor. Not my family, but myself. If I want money
to spend on me, then I wait till Christmas or my birthday or I work. Soon I'll
be getting a car, which means a job, but I'll be paying for the car, not an
I think that it is okay for a developer to charge monthly is:
1.) They are fair to the people that support them. They need to
treat their customers well. If there is a problem, then fix it. These people
are giving you more money than they would give a regular developer. If they
play a game that cost $20 for 4 months, not a very long time, they already paid
more than they would for a retail game, not to mention they probably paid that
much already to get the disc to play the game. So they better feel respected.
2.) You continually update your game. If I play for a year and see
no big improvements, no new quest, nothing, even if I have to pay a little
extra, then I'm not going to keep playing. I'm paying for something that I've already
done everything. The developer needs to constantly improve and add on to that
I certainly have thought about getting The Old Republic, but
unless it is really cheap, and super fun to play, I'm not going to put my money
into, especially since I don't have a whole lot.
feel your pain. Sometimes when you buy the game (the DVD packaged box) you get
a 30 day or 6 month subscription with it. I don't know how Old Republic is going
to work, but I will probably at least give it a try. I've been a gamer a long
time and I've never played an MMO you have to pay for. People in my family
have, but not me. It will be interesting to see the impact this game has on the
5. If you could ask any of the Game Informer
staff a question, who and what would you ask? Pick someone in the GI community
and ask them a question (try and select someone that will probably read this).
I would ask
the members of the recent GIO Record Attempt what it was like to play through
all of those games for as long as they did. I would ask if they ever got old,
or not. And I would ask if they would ever go back and play them again, or if
they played it enough during that time.
I would ask
Masterassassin how it felt to be the most recent member herded into Saint's
member herding. How did you feel about the overwhelming amount of support and
congrats you got?
I would also ask Saint when details on the blogging - Game Informer
community achievement system were coming out. I really want to see how that
comes out and I want to get those achievements. It sounds like a great idea and
I really want in, so when is that starting?
Hah, well I can't answer the first two, but you never know whose reading these
and maybe, just maybe you'll get answers to those questions - at least
Masterassassin's question. As far as my question, I take the Gabe Newell, Valve approach -
"When it's ready." Seriously though, I try and put quality and polish on my
work, and a project of this magnitude needs to be right before it needs to be
ready. Since it's something I'm hoping the community likes, I have to make sure
its top notch. I'm not there yet.]
Bonus Question #1: Masterassassin asks, "If
you could pick one game world to live in for a week, what would it be and why?"
I would most likely live in the World of my favorite game, Kingdom
Hearts. It has several worlds in it for one. I could go to the jungle in Tarzan
or in the Pride Lands, or go to the beach on Destiny Islands, or go visit the
Castle in Hollow Bastion. Also who wouldn't want to meet all their favorite
Final Fantasy and Disney Characters. It's like a win win situation.
Also I would love to fight heartless along with Sora and Riku. I
would also love talking to Axel, my favorite of the Organization. There are a lot
of things to do in KH world as well and so many places to explore. Who wouldn't
want to ride in a Gummi ship anyway.
a week, huh. Well, I know it's not released but I would say The Old Republic because
I'm a huge Star Wars fan...but if that doesn't count because it's not out yet,
then I would say Mass Effect, as long as I could get some ride time on the
Normandy - pre crash, of course.]
Bonus Question #2: Masterassassin asks, "If
you could design your own game, who would you pick to develop it?"
I would love to create an RPG. I love story as well as fun
gameplay, and the RPG genre seems to combine those in the best way. The story
would involve lost of high fantasy elements, as well as creative characters. I
would love a turn based system, but I think Real Time would fit more into what
I wanted. So all these elements combined, I think I would probably get Bethesda
to handle it. Maybe Bioware, but their most esteemed franchises are KOTOR and
Mass Effect, not exactly high fantasy.
I also have the idea of a shooter taking place in Russia that
involves lots of player choice and decision making. It is more stealth related
and only involves the occasional firefight. It would be like a special ops
mission, but only sometimes involves battling it out with people. Picture Ghost
Recon in the dense jungles with players making choices like when to release
captured marines, who to send on various missions, how to handle a certain
situation, resulting in every time someone plays the game they take a different
route and make certain choices that may be positive or negative. I think a good
developer for that would be Ubisoft, and more particularly the team that worked
on Ghost Recon, I would also like to see them work with a team that has a good
grip on decision making, like the team behind Deus Ex.
I love them and everything they do. Not just the games they make but the fun
they have making them. But yeah, I agree with you...Bioware is up on the list,
Bonus Question #3: Saint asks, "My Little
It's a good show, like really. I said the same thing when Mray
wrote his post and talked about it on GIOR. I was like I'm never going to watch
a show about Ponies, it's not happening. Then God of Irony started to watch it
and him and Mray made me watch the first episode. I hated to admit it, but it
was pretty good. Then I saw a few other episodes and they got better.
The humor was mature and didn't resort to stupid fart jokes or
boogers. The characters are more developed than a lot of video game characters.
The references that the show included were really funny, and most of the time
you couldn't even spot them at first.
I don't know if you have ever seen the show, but if you haven't
don't judge. On the outside it appears insanely girly, but it is written by the
same writer that writes Foster's Home for Imaginary Friends, another good
quality cartoon. On the inside it is a good funny show that is not as girly as
you might think. Some episodes can be really little kiddie, but most are good
quality episodes. You really need to watch the show before you can say anything
negative about it.
Again I don't know if you ever seen it or not so don't take this
offensively, I'm just saying.
suppose you're right, if I haven't seen it then who am I to judge it. And since
I haven't seen it, I'm not going to say anything. I might just have to so I can
chime in on the discussion, but I'm telling you now, if I end up liking it...I'm
blaming it all on you!
And with that, so closes another edition of Member Herding.
A special thanks to blaze6106 for spending some time with us while
divulging a few details about his gaming personality. To read more about blaze6106,
view his GIO profile here.