The lights are on
Veteran Member - Level 11
Last week I reluctantly introduced the idea of a periodic
blog series titled “GIO Member Herding” which would spotlight a member of the
GIO community with a few off the wall questions. I’m happy to report that the
feedback was overwhelmingly positive – it received a decent number of views; a
fair amount of comments; selected in the weekly blog herding column; and was
even endorsed by the Queen of Blog Herding, Miss Annette Gonzales. (If you
missed Part 01, you can view it here.)
What does all of that mean? It means I have a green light to
continue the series, which is rather cool, because I enjoy coming up with
quirky questions and reading the responses by my fellow gamers. I think Demon
Ragnarok did a fantastic job in the very first edition, and a few of the
comments echoed these sentiments as him being the perfect candidate for the
inaugural blog. Hopefully round two does NOT disappoint. Next up is…
GIO Name: born4this
Selection: It’s uh, kind of an unusual story how I picked born4this to be
the next contestant. I had just finished reading some of the Member Herding
Part 01 feedback and made a post to the affect that “looks like there would be
a part 2” and then I retreated to the reading room (bathroom) with the latest
edition of Game Informer magazine. (Hey, it’s about the only time I have to
actually read anything). I had the issue for a couple of days and hadn’t even
touched it yet just because I’ve been so busy. I am the kind of person that
reads every single page of the magazine, cover to cover. So I flip open the
first page and what did I see?
The first quote I read was by born4this, and it hit me. born4this
should be contestant number 2. It doesn’t hurt any that born4this and I have
chatted rather frequently and he’s kind enough to reply to a number of my
blogs, no matter how long winded and boring they might be. LOL. Since he seems
like a nice guy, surely he couldn’t tell me no, right?
All joking aside, born4this is more than just a “nice” guy.
He’s one of those guys that are a pleasure to talk to for an honest and sincere
response about whatever the topic might be about. He’s humble and well spoken,
but on some occasions will “release the kraken” with fiery responses when the
situation warrants. He’s an active contributor and valuable asset to the GIO
community and I always enjoy the exchange of dialogue we’ve had.
Experience (Years of Gaming):
My dad had an Atari before I was born, and I’m 27 years old so I’d say 20+
Red Dead Redemption and Blur
Last Game Finished:
Assassins Creed II on Xbox 360 and Metroid Prime 3 on Wii
1. Rank the following in order of coolness (least to greatest) and
provide a brief explanation why – pirates, ninjas, cowboys, robots, aliens,
Coolest (least to greatest) – Pirates, Cowboys, Aliens,
Monsters, Robots, Ninjas
Pirates: With pirates, there is strength in numbers. I would
be scared if I was attacked by pirates, but not by one pirate.
Cowboys: They’re rough and tough.
Aliens: The words aliens and advanced practically go
hand-in-hand. When we think of aliens, we don’t think of primitive beings…we
think of more advanced beings. After all, we couldn’t meet the aliens unless
they came and met us because we still haven’t been able to travel beyond our
own solar system.
Monsters: Monsters are best left unexplained. The fear of
the unknown is the most intense kind of fear. I really like the movie, “The
Thing” with Kurt Russell. The Thing was a freakin’ shape shifter!!! They didn’t
explain how or why. We don’t need to know why – its better that way.
Robots: Robots are
awesome because they have unlimited potential. They can be big and loud or
small and silent. There are so many different uses for robots. In the case of
video games, it’s best when they are programmed to kill.
Ninjas: Masters of stealth. That’s all I need to say about
ninjas. Speaking of which, I'm REALLY excited for Metal Gear Solid: Rising!
Cyborg Ninjas are the best kind of ninja.
[SAINT: Nice to see
you took the question as serious as I did, heh heh. But pirates the least
coolest – what’s up with that?!? Nah, just kidding. I’m Navy, so I’m a little
2. Tell us the story behind receiving your greatest “official” in game
achievement and which, if any, are you currently working on getting?
I played Call of Duty 4 in 2008, and it was the first time I
felt compelled to beat a FPS on the hardest difficulty. I think the drive to do
it was caused by two things: 1. Achievements. 2. The game said, “Veteran – You
won’t survive.” Don’t tell me what I can’t do. ;) I beat the game on Veteran,
but I got to the bonus level, and discovered one of the toughest challenges
I’ve ever faced – Mile High Club. I tried for this achievement over and over and
over again, but every attempt was met with failure. Truthfully, I gave up, but
with every intention of trying again someday. One of the mottos I live by in
life is, “Never give up, never surrender.” So, recently… I finished Assassins
Creed II, and I was waiting for my local gaming store to get more copies of Red
Dead Redemption. Since I really didn’t have any other games to work on, I
pulled Call of Duty 4 off the shelf and took another stab at this brutally
difficult achievement. Two days later (with a total of 4+ hours of effort), I
FINALLY got it, and I now have COD4 100% complete.
I’d like to finish Modern Warfare 2 soon. I have three
achievements left (all Special Ops.) I’m working on those with GIO member,
Matthew B. I’m not sure if I can do it, but I have two achievements left on
Trials HD. As far as games with achievements, I’ve never played a more
challenging game – the two extreme tracks I have left make me want to pull my
hair out. (Fortunately, I have a buzz-cut.)
[SAINT: For those that
don’t know (I had to look it up myself) the Mile High Club achievement
requirements are sky dive to safety on Veteran. Sounds easy, but many have said
this is the hardest achievement they’ve ever attempted. I admire your
persistence. Achievements are one of the reasons I gave up playing MW2. It’s
overwhelming. I am trying to get them all on TF2 though. I’m at 91%.]
3. A loud and obnoxious kid joins the game and starts spamming the mic
with obscenities. Are you more likely to: (Feel free to comment on your
a) Keep playing and ignore him (or mute him).
b) Exit the game and go play somewhere else.
c) Taunt him with sarcasm & scorn until you’ve made such a mockery of him he quits the game and rethinks his life.
d) Launch into a verbal tirade colorful enough to make a sailor blush and sends the kid crying to his mommy.
a) Keep playing and ignore him (or mute him). I’m not sure
if it’s his quote or not, but like GIO member, Kevin Maskornick says, “An
obvious troll is obvious – don’t feed.”
[SAINT: Perhaps you’re
a saint as well...I can only tolerate so much before I have to either leave or
say something I end up regretting, heh heh.]
4. If I said, “Rubber Chicken with a pulley in the middle”, you would
What possible use could that have?!? The video game industry
needs more comedy games.
[SAINT: LOL. There are
3 kinds of people. Those that know, those that don’t and those that Google it.
The rubber chicken with a pulley in the middle is a device from the Secret of
Monkey Island game. You carry it around almost the whole game wondering what to do
with it until it’s finally revealed…]
5. The problem with fire as a weapon or tool is it makes no distinction
between friend and foe. Many games, including a game which I know you’re
playing (RDR and the Molotov Cocktail) make use of fire. Tell us your thoughts
on fire – a funny story, a tactic or personal thoughts on fire.
[SAINT: In case you’re
thinking “WTH” – I’ll share one of my own as an example. In Far Cry 2, I found
a cabin way out in the middle of nowhere being occupied by a few bandits that I
needed to eliminate. In the ensuing gun battle a fire broke out near the cabin.
It consumed the yard around and caught a tree on fire. Well, I retired to the
cabin to sleep (save the game) and when I came back outside, the fire had
spread and burned up my vehicle. There were no other vehicles around, so I had
to hoof it for what seemed like miles until I could procure another car. The
moral of the story – if your yard is on fire, you might want to move your car
to safer ground because AAA doesn’t provide roadside assistance in video games.]
I’d like to play a game with a more realistic (spreading)
fire mechanic. In my experience, fire will burn in a certain spot for a set
amount of time, and/or it will burn the enemy or vehicle you attacked, and then
it will dissipate. It never seems as unpredictable and dangerous as it does in
real life. Imagine playing an open world game where a fire could spread and
consume an entire forest or even an entire city block… crazy. Fire is something
that can definitely be further explored in video games. My favorite memories of
fire in video games come from Half-Life 2. There are several ways to set the
zombies on fire. In (I believe) Episode 2, there is a level where you are in a
dark place, and there are flares that you can pick-up with your gravity gun. If
you launch them at the zombies, they’ll catch on fire. Personally, that’s my
favorite way to kill a zombie – fire.
[SAINT: Not sure if
you have played Far Cry 2 or not, but as mentioned in my little story…it
spreads in that game. And for the record…a little surprise reveal here…some of
the questions I ask might seem a bit unusual, but uh…some of the questions I
ask are going to be used for another little blog project I am working on…heh
heh. But I’ve said too much. wink wink]
A special thanks to born4this for devoting a bit of his time
to answering these questions and sharing some of his gamer personality with us.
For more details about him, view his GIO profile here.
Next week…GIO Member Herding 03 of XX…who will it be?
MINI MINI MINI MINI NINJAS!!!
I never thought the fire spreading in Far Cry 2 was very good, I always wanted to burn down the whole forest but after a while it just went out.
Excellent job, Saint! Some great questions, and some great answers, born4this.
I also just recently discovered the joy that is Secret of Monkey Island. I really should go back and get 100% on it. It can't be that hard, can it?
And I'm also disappointed with most games and how they handle fire. Though there was one game (unfortunately, can't remember the name of it) that handled fire in an ok manner. Not good, but not horrible. The funniest thing was you had to watch your molotov cocktails, because if you didn't get it over the cover you were hiding behind, it would set *you* on fire.
Now that I think of it, I think that was Borderlands.
Hist, it's not that hard - go for it!
For the record, I haven't really thought about video games doing more with fire until the past year or two. Video games are becoming more and more realistic... going beyond the look and improving the feel as well. In the games I've played with fire, it served its purpose, but it's also something that could be expanded on, especially in open world games that tend to lend themselves well to chaos. I'm not saying that all open world games have to be chaotic, but let's face it... a large number of us have done some pretty chaotic things in open world games, especially in the Grand Theft Auto titles.
So... Once again everyone loves Monkey Island, and I am not in on the joke...
*Adds Monkey Island to the List*
Dang it... This list of things to do never ever gets any shorter.
As always, great blog Saint.
TR, it's only 400 points, I think. You must get it! Or you can't be one of us cool kids.
Ok, you can, but we'll still secretly mock you.
Lol this was awesome. Reminds me of that thing on XBL that they pick one person and ask questions and such. But on here, I bet everyone has a higher chance to get interveiwed. At least, thats the idea I got from this.
Great job saint! I look forward to the next one.
Keep doing these they are awesome! =)
@Matsuda Tohu - everyone does indeed have a chance...in fact this week (and maybe future weeks) the choice won't even be up to me...I'm experimenting with a new selection method. We'll see how it goes.
I am going to have to try Monkey Island on the Xbox. Gosh, I remember playing it on PC diskettes with the old pirate code wheel. Long time ago.
Far Cry 2 fire isn't perfect...but it's definitely one of the better implementations of it. It's a hard concept to implement...you know how "us" gamers are...if you could burn anything and everything on a map...gamers would burn it all down and play in a drab and charred world. I think that's why more games don't incorporate destructive environments...
THe names in a hat always works :P just make sure my names in there XD.
Jk, but I would like to do this.
ooo nice nice nice great stuff saint ^,^ keep up the good work
Good Job, keep them coming
born4this is a sexy beast, congrats on the feature man, ROCKIN ACTIVE CAMO!!
HAHA! Thanks, Colton. I'm glad you think I'm so sexy, though you've never actually seen me before. ;)
Mph ph! Ph! Mph ph ph php ph!
All that talk about fire and no TF2? C'mon, burning people is fun. Too bad anything else is magically fireproof...
Good section although born4this and myself tend to go at it quite frequently...it's his fault I swear (I would never in a 1,000 billion years think of enticing someone into a written argument)...good blog though going to check out the other one I remember hearing about this and it just went to the wayside with me...
I miss Saint!