The lights are on
Veteran Member - Level 11
If you are wondering what genre (subtle reference to one of
my previous blogs) this blog falls into, clearly it fits into the "cheap
knock off" category as it smacks of blatant similarities between Miss
Gonzalez’s (@amgo) weekly Blog Herding post and the Game Informer magazine's
gamer spotlight section. It's true; completely inspired and taken straight from
the pages of my favorite aspects of Game Informer. I have borrowed these two
solid concepts and melded (now there is a word you don’t see every day) them
together to create the mashup that is - GIO Member Herding. I admit it. It’s a
cheap knock off. Guilty as charged.
I have long said that the number one thing that keeps me
blogging here at GIO is the online community. You all are the grooviest bunch
of online peeps that I have come across, and yes I'm only saying that because
you tolerate my blogs (LOL, just kidding). While I can’t repay you (unless of
course you accept Monopoly money) I can return the attention by sharing it from
time to time with some of you who inspire me to blog at all.
Now, perhaps you noticed in the title I indicated this was
part 01 of XX. Well, XX is any number I make it. (If you read my Blogging for
Dummies blog, you may recall I said never commit to doing a blog series…ever!)
It could be 01 of 01 or it could be 01 of 99 - that all depends on you and how
well this blog is received by the community and if I can get volunteers on a
regular basis. I suppose it all depends on whether GI decides to sue me or
issue me a cease and desist order for copyright infringement, but I seriously
doubt any of them read my blogs anyway, right? So we’re safe for the time
being. Of course if they asked (or told) me not to do this or to take this post
down, I would have to honor their request. Until then, *** the torpedoes, full
So the whole premise of the member herding blog, at least as
I envision it, is to randomly pick someone like me that's just one of the "common
folk" from around here; someone I find interesting and a solid contributor
to the GIO community, and then ask them a few random and quirky questions (my
plan is to limit it to five) that I will dream up and see how they respond.
This is meant to be fun, so I doubt I'll ask anything too serious, but I
suppose I might. We'll just wing it and see how it goes. If it doesn't go so
well...well then...it will be 01 of 01. I do reserve the right to reject any
person and/or answer that I think is distasteful or could potentially look bad
for GIO. Too easy.
And here we go...we’re off…drum roll please.
The very first GIO Member to be unofficially herded...is
none other than...
GIO Name: Demon
I chose Demon as the first person to “interrogate” because
there is no question he has a solid reputation for being a valued member of the
GIO community. He visits frequently, is active in the forums where he can be
found engaging in random discussions and even makes time to assist some of the
less experienced members get their feet wet. He is fair and encouraging, but
still a straight shooter that “tells it like it is”. Oh yeah…he’s published
some brilliant and thought provoking blogs too. I see his name on quite a few
friends’ list and there’s a reason for that. He’s an all around great guy.
1. Which would you rather be faced with and why - an alien invasion or
I'd have to say a zombie attack. There are plenty of guides
to surviving the zombie apocalypse, such as Max Brooks' The Zombie Survival
Guide: Complete Protection From the Living Dead. An alien invasion has too many
variables to it, thus the chance of survival is greatly diminished. Besides,
getting to bash in the skulls of people would be a great stress reliever.
[SAINT: I think I’d
have to agree. If you put it in terms of video games, would I rather “play”
Halo or Left for Dead – I think my chances of survival are greater in Left for
2. In the 1982 classic - Tron, the main character finds himself trapped
in a video game. Assuming death isn't a concern, what game would you like to
get trapped in?
I would have to say Mass Effect. The universe that has been
created in this game is absolutely entrancing. From the alien races, to the
world upon which they dwell, there is just so much to explore and experience.
Not to mention you can make it all the way with a hot alien babe and in the
end, is that not what man has dreamt of since he first looked up at the stars?
[SAINT: HAH, your hot
alien babe comment made me LOL. You certainly wouldn’t get bored if trapped in
the world of Mass Effect…that much is true.]
3. The creative director for Activision has asked for your help in
naming the next hero in the Call of Duty series. Gives us your best hero name
and a short bio for the character.
John Doe. He has experienced many battles as a member of the
military. He may well be the most experienced member of the military and the
only hope of the military in future battles.
Does it sound generic enough? If not, replace "experienced
many battles" with "done stuff", and “may well be the most
experienced member of the military and the only hope of the military in future
battles" with "will shoot stuff."
[SAINT: Say what? I
pulled this question just for you, being a military man, and you give me John
Doe. Now I know you had some cool call signs or nicknames amongst your squad
mates. I want a do over. LOL. I knew this guy who worked in military law
enforcement, his name was Dustin Rhodes…and everyone called him “Dusty” which became
“Dusty Roads”. I always thought that sounded kind of cool.]
4. What's more important, the game story or the audio/visual effects?
I think that game story is the most important aspect to a
game. The greatest games of all time hold up to the test of time because of
their stories and game play, because audio/visual effects degrade over time.
Case in point, Final Fantasy VII was an amazingly beautiful game when it first
came out. If you play it today, the graphics are downright terrible. However
because of the game play mechanics, and a truly memorable storyline, the game
has stood the test of time.
However, there is no way to convey how truly memorable a
game will be just from the cover art, game description on a box. This means
that the average consumer (the kind that doesn't research games prior to
purchase), has the visuals of a game to base their decision upon. This is why
many games that receive great critical success do not experience success in the
The best example I can think of is the Chrono Trigger
series, which has had tremendous critical success, but to my knowledge hasn't
cleared a million in sale in the US across multiple platforms.
[SAINT: While I agree
story is more important, I thought your analysis of why was pretty interesting
- how success can be measured in sales or how well it is received by the
community. Good point.]
5. Here's your chance to finally come clean. Tell us a game that you're
embarrassed to admit playing that you enjoyed.
I have a slight addiction to Dance Dance Revolution. By
slight, I mean, whenever I come across a DDR arcade machine, I am irresistibly
drawn to playing it. Granted, I usually play on standard and am no where near
good enough to play on some of the harder difficulties, but it is always fun to
start playing and have people start watching in awe as I'm playing. However,
it's not something that you brag about to your friends.
[SAINT: I have a
mental image of you in full battle rattle playing DDR. Weird. I suppose mine is
Pokemon Snap. Dang I loved that game. You do know they have DDR competitions,
right? Can we expect to see you compete any time soon? LOL.]
A special thanks to Demon Ragnarok for agreeing to
participate in this little experiment (politically correct term for “being publicly
exploited”). For the rest of the juicy facts about Demon, view his GIO profile
I hope you enjoyed this segment of GIO Member Herding Part
01 of XX. Now I will sit back and see if I need to worry about 02 of XX or just
quietly let this one settle to the bottom the list and off the page, never to
be seen or heard from again.