Um…so…did anyone hear about Breach, because, uh…no one really seemed to say anything about it. Apparently they had a booth set up at PAX East, but I think I’ve read only a handful of stories covering this title currently under development from Atomic Games and all of the articles seemed to come and go without a mention, much less any excitement.



It's really unusual that with a billion First Person Shooter (FPS) gamers who like games with a military theme (I'm just basing my numbers on Modern Warfare 2's sales estimates - so in all fairness and to be more accurate, give or take a couple hundred thousand) that no one has really said much about it.



It has some spiffy new bling to mesmerize gamers into putting down what they are currently playing (like MW2 or BC2) and lure them in with the promise of revolutionary new features. Don't they all say that though. (It doesn't have shoulder mounted rocket launchers or an unmanned drone with a big honking machine gun though).



Okay. Well if you’re wondering what PAX East is (or was, it’s over now) here you are:


The Penny Arcade Expo (PAX) is a semi-annual gamer festival held in Washington state, USA, and Boston, Mass., USA. PAX was created by Jerry Holkins and Mike Krahulik, the authors of the Penny Arcade webcomic, because they wanted to attend a show that gave equal attention to console gamers, computer gamers, and tabletop gamers.

Created in 2004, PAX has been hailed as a weekend-long celebration of gamer culture. Defining characteristics include an insider keynote speech, game-inspired concerts, panels on game industry topics, exhibitor booths from independent and major game developers and publishers, after-hours parties, tournaments, and freeplay areas.



If it sounds like a corporate boondoggle to get away from the office and mingle with fellow geeks and gamers alike while perusing some of the latest and greatest toys and games, well that’s exactly what it is. (I know, I read the Tweets from a many of the folks who attended).



boon·dog·gle [boon-dog-uhl, -daw-guhl]

1. work of little or no value done merely to keep or look busy.



Enough about PAX East...this is about Breach.



I watched a video from PAX East of some Breach gameplay with a bit of audio by one of the developers. If I'm not mistaken, the Atomic Games developer said this was going to be a $15 game available on Xbox Live Arcade and it was going to be multiplayer only.



If Atomic Games sounds familiar to you, it's because I just wrote a blog about them a few days ago. I'm kidding (on why they sound familiar, not about the blog...I really did write one though). If they sound familiar to you, it's because they created Six Days in Fallujah and now they're trying to find someone to publish it. In fact, in the video for Breach, the developer mentions Six Days and hints that they may have a publisher. IF that's true, then add one more military themed FPS to the stack of games I want to play one of these days when I get the time.



* You may recall Six Days in Fallujah has received a number of complaints because of the sensitive subject matter surrounding the real world events of the Second Battle of Fallujah *



Atomic Games sounds like an interesting company, because apparently not only do they create video games, they also make simulators for the military and government. Please note that video games and simulators are often interchangeable terms with the only difference being Congress and the taxpayers would never approve funding for a video game but don't seem to mind if it's called a simulator. (Again, I'm only kidding).



Enough about Six Days in Fallujah and Atomic Games...this is about Breach.



Breach has two things going for it, or at least being promoted by the developer...both of which have been done or at least a variant of it has been done before.



1. Destructible Environments. Blow up whole buildings or just shoot holes in rocks, walls, floors to provide for a better line of site. Plant C4 on walls and breach them - both inside and out. Blowing up anything and everything is a nifty feature, I have to admit. I like blowing stuff up.



2. Killswitch Aiming (at least that's what I call it, I think they call it active cover or something fancy like that). You know what I'm talking about. Run up to a wall or barricade and then blindly empty your clip while cowering behind cover. Sure it's neat. The affect is implemented a bit differently in Breach. The game is a FPS, but when you duck for cover, with the click of a button it automatically changes to show you the view of how ridiculous you look firing blindly around the corner like Roy O'bannon in Shanghai Noon. I know it's totally ineffective and a waste of ammo, but man I love crouching behind something and blindly spraying and praying around whatever I'm behind.



While these concepts may have been done before, the demo looks pretty sweet and for a price of $15, it's hard to not try it just to see how good it really is. It could be the next CounterStrike. I didn't say would, I said could.



You just never know what gamers are going to find entertaining...just look at Peggle or Farmville... shot...



Are people who play Farmville considered gamers?



Ack...I keep forgetting...this is about Breach...



So yeah...Breach. Watch your six. There is another FPS inbound. Roger. Out.



One more thing…


Apparently some yahoo at PAX East tried downloading the Breach files off of the demo computer onto his laptop so “he and his friends could play it”. It’s quite the story if you’re interested. I find it only slightly ironic that after this event happened, Major Nelson’s (see my blog from yesterday) Xbox Live account was hacked.



Disintegration…that’s all I have to say…wink wink.